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Chapter 386 Money can't solve all problems, but it can solve most problems

To solve this problem, you must first understand how "fear" comes from.

There is a famous conclusion: fear comes from the unknown.

Yes, when people enter a strange environment and come into contact with things they cannot understand, they will inevitably develop a certain sense of fear.

This is the instinct hidden in the hearts of human beings over millions of years of evolution.

In the primitive period, humans mainly hunted and had to leave familiar tribes, familiar tribes, safe houses, and hunt food in the dangerous jungle, swamp, and lakes.

This behavior must be very dangerous. Even with simple wooden weapons and stone weapons in hand, dangers in the natural environment are everywhere, many of which are fatal.

Therefore, they will develop a fearful mood, ensuring that this emotion brings them a sense of vigilance, courage, quick thinking, physical reactions, etc.

Just like the protagonist in the movie is chased by someone, the protagonist must be very scared during the process of being chased by him. The pursuer may have various weapons in his hands, and the protagonist is unarmed and will be killed if he is chased.

Driven by this fear, the protagonist often bursts with potential that he has not shown in normal times. For example, he quickly plans his escape route and accidentally falls and touches him. He will also have great pain and patience to not scream. For example, he will quickly find a way to break through the situation while running away, such as he can burst out with great strength to remove the roadblock and climb over the obstacles...

This is human instinct. As long as you are not scared to extreme fear, and your legs are weak and your pants are wet, most people can burst out with these powerful potentials.

Once you escape, you will return to the familiar environment and meet the familiar people, and you will be well protected and gain a certain sense of security. Everyone's fear will quickly dissipate, your spirit will relax, and you will truly feel physical damage, fatigue in your body, and even enter a dormant state.

Therefore, in a sense, fear is very important to humans, even more important than other emotions such as love, happiness, satisfaction, and so on.

Just like in many cases, what motivates everyone to work hard is not the yearning and hope for a better life in the future, but more importantly, the fear of the current poor life, the difficult life, and the pain of continuing poverty.

Just like the famous saying: "I'm scared of poverty!"

Okay, if you know how fear comes from and what significance it has to humans, then we will solve the problem of players' fear of fear.

Everyone is afraid of fear. No one wants to chase others every day, and no one wants to be tortured every day. Everyone wants to arrange themselves in an environment that is safe enough and safe enough, and only feels happiness and comfort.

However, in most cases, eight out of ten people are unsatisfactory in life. Everyone will always encounter some things and suffer some fear. They must overcome them in order to escape, be safe and obtain them.

Just like when you are sick, you go to the hospital for injection. It will definitely hurt if you pierce the skin. However, for your own health, people will overcome the fear of pain, bravely expose your arms and butts, and let the nurse get the injection.

Just like working on a construction site, many places are very dangerous. If you don’t step on your feet, you will be at risk of falling and dying. However, in order to make money, everyone will overcome their fears, try to make their own observations more carefully, and pay more attention when doing things to ensure their safety.

Just like a policeman, when he arrests a criminal, the criminal is likely to carry weapons, and some drug dealers may even carry guns. In this case, he must overcome his fear and fight with these criminals in order to ensure the safety of most ordinary people.

...

After all, fear can be overcome.

However, overcoming fear requires a motivation, one's own health, enough money, responsibilities, and the desire to survive... These are the motivations that make a person overcome fear.

The same is true for virtual reality games. If you let players play this horror type of game, let players suffer unprecedented horror situations and let them overcome their fears, then you naturally have to give them enough motivation!

So what kind of motivation can the virtual reality world and virtual reality games give players? Health? Responsibilities? Love? Vanity?

These are not enough! They may not necessarily be suitable!

Therefore, what Li Ang decided was the simplest and most crude motivation, that is profit! It is money!

The world is bustling for profit, and the world is bustling for profit!

People die for money, birds die for food!

Money, and the benefits derived from obtaining money, are the most common and greatest motivation for people to overcome their fears throughout history!

Just like the criminals in reality, robbers, murderers, and drug traffickers, aren’t they afraid of the law? Are they not afraid of shooting? Of course, they are also afraid of it, but before the temptation of money, they overcome their fear of the law! The fear of death!

Just like that famous joke, Ma Yun’s mother gave you 100 million and asked you to eat a piece of shit. Would you like to?

Of course you are very afraid of shit, and you are not happy to stick to it. However, for the sake of that 100 million, you will overcome the odor, nausea, and nausea, and eat that shit!

Some people even jumped out and said, "Don't say 100 million, I will eat everything for 1 million, I will eat everything for 100,000, and I will eat everything for 100,000!"

The sense of fear can be big or small, and the motivation required to overcome fear can be strong or weak. If you want players to overcome enough fear, you must give them enough benefits!

So, how can we spend money to play this upcoming horror-themed virtual reality game?

Of course, there is no shortage of money. Now that the virtual reality world is open to a limited extent, major Internet companies have settled in, the channel fees are blown by the strong wind, and you can easily spend hundreds of millions of dollars. If you go over tens of billions, you don’t need to blink your eyes.

However, spending money depends on the method.

The simplest money-spending mode is free of charge. If you come and play, you can get money and get more.

Just imagine, a virtual reality game will give you 100 if you come to play, and 1000 if you pass the level. It will only take four or five hours to pass the level. Would you like to play it?

Many players are certainly willing to do so, at least that 100 is definitely willing to get. At worst, the game is really scared and the heart cannot bear it and can't hold on. Then 1000 is not needed.

That's right, this method is too simple and rough, and players will also wonder if there is something wrong with this game and why they give money to players in vain?

So, you still have to choose a smarter and more elegant method!

After thinking about it, Li Ang thought of various lottery tickets and Chinese e-sports, and finally came up with a good solution.

However, this method will take time to implement, and it will take until the virtual reality world is truly connected to the Internet.

After all, it is completely different for a horror type game to play by one person and a team of people. With teammates around you, the fear will undoubtedly be much lessened.

Are aliens determined the level of fear? The general fear and extreme fear are the same.
Chapter completed!
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