Chapter 385 A good game, why is no one playing it?
Ah, strange ceiling.
When he opened his eyes again, Li Ang saw this scene.
"He woke up!" Next to it was Xu Jinxiu's surprise voice, followed by a mess of footsteps, and a group of people wearing white coats or suits rushed into the room.
"How do you feel? Are you still dizzy?"
"Don't worry, Mr. Li, the medical expert team specially appointed by Shengjing is already on the way."
"Mr. Li, how do you feel? Do you still remember what happened? You suddenly passed by while we were making the report."
"Mr. Li, don't worry. Mr. Tang is dealing with company matters, so you can rest assured to recuperate."
...
For a moment, countless noises came into Li Ang's ears, making him feel overwhelmed.
Looking at the dark sky outside the window, Li Ang asked directly: "How long have I been in a coma?"
"It's been more than five hours." Xu Jinxiu, who was sitting next to him, looked at her watch: "To be precise, it's five hours and twenty-two minutes."
"Mr. Li, don't worry." The doctor next to him also said: "We have conducted a very comprehensive examination of you. Your body is very healthy. This coma should be an occasional event. We have already..."
"I know what's going on! I'm fine!" Half-sitting up, Li Ang waved his hand and waved away all the guys with nervous expressions: "You guys go out first, I'm going home."
Then, he got up, put on the clothes placed on the side, greeted Xu Jinxiu, the only one who had not left the ward, went out to take a bus and went home.
Alas, this alien is really, doesn’t have any more high-end skills? Every time I do this, I’m so confused for a long time. Can I just fall into a coma in my current identity?
When he returned home, after taking a shower and lying on the bed, Li Ang fell into deep thought again.
The purpose of the aliens to find him is very simple. With his previous efforts, the task of collecting 10 billion "emotions" was completed ahead of schedule. It is to assign the next phase of the task.
This time the task is still related to "emotion", but it is more classified and more refined.
It wants to collect 1 billion copies of "fear" and the deadline is still 3 years.
It used to be 10 billion, but now it is 1 billion. Although the number is small, the difficulty has not decreased at all, but has increased a lot.
The reason is also very simple. It turns out that "emotion" is broad, "satisfaction" is emotions, "happiness" is emotions, "relaxation" is emotions, "rest" is emotions, "anger" is emotions, "vanity" is emotions, and "unwillingness" is emotions... A person has emotions at every moment, and countless emotions fill their hearts, even if they didn't think about anything at that time.
It is of course convenient to collect such emotions. As long as the player enters the virtual reality world, it is the beginning of being collected. How much time is spent in it, it is the amount of emotions that have been collected. It takes 24 hours to make up for one.
But the emotions of being dedicated are different. Yes, in virtual reality games, players will also have the emotion of "fear".
For example, the "Extreme Sports Expansion Pack" in "Virtual Stadium" is where the extreme sports are tense and exciting. When the player accidentally fails and is about to face death, of course, he will inevitably be afraid.
For example, the script in "Shy Adventure" contains various monsters. When players fight with monsters and are about to be killed by monsters, they will inevitably feel fear.
However, the "fear" that arises at these times will not last for too long. If you have a firm will, you can recover in two or three minutes. Even if you have weak will, you will be shocked for only half an hour.
Moreover, the total amount is very small. In the virtual reality world, only a few people have been playing extreme sports or have been writing the script of "Shy Adventure".
In fact, at the beginning, everyone was curious and couldn't help playing a few games. However, as they played more, they got used to it, got tired of it, and played less. The script difficulty in "The Shameful Adventure" is there. Even if it is attracted by NPC and suffered more failures, players will easily give up.
In addition, the users of the Good Dream Helmet are not only young people, but also many middle-aged and even elderly people who are no longer passionate. Therefore, in the virtual reality world, the most popular and most gamers is still "Taotie Pavilion". After all, no one doesn't like to eat delicious food. Secondly, there are always the main body of "Virtual Stadium". There are never a few people who love sports. Secondly, it is "One Man's Isolated Island", which creates houses, fishing, and hunting on it, which is also a unique leisure atmosphere. The other two are at the end.
Therefore, it is not easy to obtain pure, long-term "fear" emotions.
However, there is no way. As a game producer, Li Ang came up with a solution that is very consistent with his identity, that is, to create a virtual reality game with the theme of "horror"!
Of course there are many horror-themed games in reality, such as the classic "Silent Hill" series, "Biochemical Crisis" series, "Extreme Panic" series, and "Escape·Life" series... There are many classic masterpieces in these horror-themed game series, which have become recognized forbidden zones for heart patients, scaring each poor player to scream.
Li Ang has naturally played this type of game and is well aware of the mystery. To put it bluntly, it is through scenes, mysteries, npcs, and monsters to create a terrifying atmosphere in the game, allowing players to immerse themselves in such an atmosphere and feel the fear in it.
With third-level artificial intelligence living beings in hand, it is not difficult for him to make a horror-themed virtual reality game.
Even if you don’t consider Western zombies and Fusang ghosts, you can also refer to Hong Kong-style ghost movies, zombie movies, and even the popular tomb robbery novels and supernatural novels to create a horror virtual reality game full of Chinese flavor.
Even because of virtual reality, the game is more immersive, more realistic, and more terrifying. If you are careful, it will not be difficult to scare the most courageous players to pee their pants, creating a huge amount of "terror" emotions.
However, there is a very big problem here.
You should know that even in the real world and in the electronic game circle, horror-themed games are a very niche category. Although there are many fans, the number of people is very small compared to other games.
Just like in reality, there are only a few people who like to watch ghost movies and horror movies. Most people are okay and prefer relaxed, happy and warm atmosphere movies, and don’t like to be scared for no reason.
Therefore, it is simple to launch a horror-themed virtual reality game in the virtual reality world, but its number of gamers will inevitably not increase, even fewer than "Shy Adventure"!
Even because of the strong sense of immersion and too horror, some light lovers of horror-themed games will give up playing such virtual reality games.
No one can play the game, so of course, there will be no "terrifying" emotions collected, and the task will inevitably not be completed.
Therefore, priority must be given to how to attract players to play virtual reality games on this topic!
Chapter completed!