Chapter 1071 Time Charge
So this matter fell into a vicious cycle, and most designers couldn't understand what Chen Mo meant to make a mmorpg.
Logically speaking, it is completely fine to use the plot of Azeroth World to make a masterpiece of 3a, and there is no need to worry about the charging mode. Just do a buyout fee like other 3a.
But with MRMPG, there are so many games, and no game company has found any good way to make profits.
Is it a buyout fee?
Online games require players to continue to play. This is the same as "League of Legends" and "PUBG". Players are also part of the game experience. As long as players lose, it is devastating to the game experience.
The strict buyout system means that the threshold is increased, the number of players is reduced, and selling games has become a big deal, and the game dealer's subsequent version updates are seriously insufficient. If you sell DLC, it doesn't seem particularly suitable.
Fashion charges?
That's OK, but it doesn't have as many skins as League of Legends to sell, and strictly speaking, this mode doesn't sound particularly good with the World of Warcraft game. Like those taurens, undead and dwarf players, what kind of fashion are you going to sell to them?
What about the time charge?
It seems to be the best solution, ensuring fairness to the greatest extent. But it is still the same problem, where do you steal so much time for them nowadays?
Obviously, if this problem is so easy to solve, so many mmorpgs will not get colder and colder.
However, players obviously don’t care about so many things. Anyway, Chen Mo said that World of Warcraft will be released in 20 million matrix game cabins, and the price of the game cabin has also been reduced. What else can I say?
Anyway, players who can afford it just take this opportunity to buy it. Players who can't afford it will sing their flags and shout 666, or fool their rich friends to buy one.
...
"World of Warcraft" has always been on the rise and is far ahead of the trend.
Many companies who browse the rankings felt that they were almost over, so they worked harder!
After a long time of watching, I didn't react. After a closer look, I found that the popularity of "World of Warcraft" was one more than the second place... Because the first place in "World of Warcraft" is 1, and the beginning of the second place is 1, it looks less conspicuous. In addition, the layout of the hot searches on Weibo is very compact, so I couldn't see it...
These people are vomiting blood. Do you want it so fantasy?
It’s not that their business is too bad or their eyesight is bad, but it’s not that it’s not very common that their popularity is one-digit more than the second place…
The enthusiasm of the players is beyond imagination. Just the promotional CG of "The Wrath of the Lich King" is enough for them to be happy for several days.
Players have too many questions about World of Warcraft and are all trying to inquire.
This game is definitely mmorpg?
How does this game charge?
How to play?
Soon, the exact message came and it was confirmed that it was mmorpg. Not only that, it was also the time charging mode!
The official replied: "World of Warcraft will adopt a time charging mode, which is divided into two payment methods: point card and monthly card. The price of point card is 200 yuan for 3,000 minutes, or 100 yuan for 1,500 minutes; the price of monthly card is 500 yuan for wallet months; players will draw a certain amount of tax when trading gold coins and game coins in the game; other charging modes will not be considered for the time being."
As soon as this news came out, the players were first happy and then shocked.
What I’m happy about is that this seems to be a very fair and just charging model, but what’s amazing is that how can you make money?!
Just looking at this price is actually not cheap, but the key is who to compare with!
3000 minutes and 200 yuan, which is only equivalent to 4 yuan per hour!
This is just the same price as the PC Internet Cafe that was a long time ago. For VR games, it is even cheaper than the bargain price.
If we calculate based on the game duration of the 3a masterpiece, the game time of many 3a masterpieces is only thirty or forty hours per week. If we calculate this, wouldn’t it be more than one hundred and two hundred yuan to buy the game time equivalent to the 3a masterpiece?
The 3A masterpieces in the matrix game cabin are all 1980...
The pricing of this monthly card is quite intimidating, but the question is, who buys the monthly card now?
Except for those studios that specialize in spending money in games...
Because most players have serious shortage of game time, it is not easy to spend one or two hours a day to play. 3,000 minutes is 50 hours, which is enough for many people to play for a month...
It only costs 200 yuan a month. Is this the next generation of VR games?
Thinking about it again, the price of monthly cards seems to be a fool, but in fact it is a huge profit for players with more time.
Moreover, players can trade gold coins and game coins in the game, which means that the official recognizes the studio's living space and those who spend time to spend money in the game, allowing you to buy and sell, just get the official award.
However, allowing such a transaction is equivalent to an official concession. If you only need to pay that little tax, how much income can the official get?
The official actually said very clearly that it does not consider other charging models, that is, it does not consider combat power krypton gold charges, nor does it consider fashion charges.
Fairness is fairness, but many players are very worried: Isn’t this really a loss of money, right?
Although I always say that Chen Mo will lose, I am just making fun of it. Now that I look at the charging mode of World of Warcraft, many players are really a little panicked.
It’s not that they are worried that Chen Mo will die of poverty. They don’t care about Chen Mo. What they are worried about is that if World of Warcraft has been losing money, then this game can’t be able to hold on to the end of the game…
Or even if you keep accepting it, you will be unable to withstand the pressure of loss and open other charging points and lose your reputation. That will be a loss.
So a strange scene appeared on the official forum, and players actually strongly asked "World of Warcraft" to open the appearance charge...
"This game can be played without skin charging? How can we make a living like a skin dog? It must be opened!"
"That's right, strongly support me, please Serent let me krypton gold!"
"You have to figure it out, I'm not buying skins for Serent, I'm buying skins for Azeroth, you can't deprive me of the right to buy skins!"
In fact, these people say that, on the one hand, they may have the need to buy skins, and on the other hand, they hope to open more money for the rich, so that the game will make the profits better. Don’t really lose money and be embarrassed if you lose money.
Because World of Warcraft has already embraced the sentiments of too many players, players even actively paid for the matrix game cabin, hoping that the game would be good, not only with a good reputation, but also with good profits, so they worry too much about Chen Mo.
But in fact, if they knew Chen Mo’s plan, they would definitely silently stuff the money they had already taken back to their wallet…
Chapter completed!