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Chapter 1070 The MMO that has been buried?

What is the concept of 20 million matrix game cabins?

At least for the moment, this is still a relatively distant goal.

Although on the surface, Chen Mo's statement is quite a scam. Have you ever seen a designer who has to negotiate conditions with players?

But, it’s so delicious that I can’t stand this cold rice!

In fact, players are not disgusted with this, because strictly speaking, World of Warcraft is not a recurring event, it will be a brand new project.

After all, the IP of the Azeroth Universe has always been there, but there are many different opinions on how to do it. The key is to see how Chen Mo decides.

If you do mmorpg, it means that World of Warcraft is actually completely different from most of the games Chen Mo has made before, and there is no comparison, so naturally there is no such thing as a remix.

What's more, many people know that the matrix game cabin is now selling at a loss.

Moreover, after this Weibo post was posted, Thunder Interactive Entertainment and Lehui announced that the price of the new matrix game cabin will be reduced again, and this time the price will be reduced to about 150,000, which is already the same price as the traditional VR game cabin mid-mounted version.

Moreover, when World of Warcraft was officially launched, all players who already have the matrix game cabin will receive a part of the game duration and special pets, mounts, etc. at the beginning of the launch.

These are also disclosed in the future, which means that these 20 million players will be able to obtain a special identity tag, and the official confirms the title of "old player" for them.

In addition, the price reduction of the matrix game cabin has also provided some "emotional" subsidies for players who purchased the matrix game cabin at high prices, such as the return of additional recharge tokens, free game discounts and hardware configuration upgrades, etc.

After all, when the matrix game cabin was first released, the price was 300,000, and it fell to 150,000 in nearly a year. This drop is quite large.

For Chen Mo, after early trial and promotion, he has now reached the stage of mass production and rapid market occupation, and even selling it for himself. This is the only way for the development of the matrix game cabin.

But for those players who paid a lot of money at the beginning, they might feel a little uncomfortable.

Of course, it is impossible to completely make up for the difference for them. As the saying goes, "buy early and enjoy it early", technology products depreciate quickly. However, considering that these people are loyal players of Thunder Interactive Entertainment and Chen Mo's die-hard fans, they still need to take care of their emotions.

Give some special discounts a little, give a commemorative version of the sports car in "Oasis", and then return some tokens appropriately, try to take care of their emotions, and it will be enough to get the meaning.

Of course, further price reduction in the matrix game cabin is definitely something to be excited for players. In fact, every price reduction will attract a large number of originally hesitant players to make up their minds to buy it.

Moreover, the preheating of "World of Warcraft" this time provides players with a very sufficient reason. Combining various factors, Chen Mo's goal of 20 million is really hopeful to achieve.

After so long laying the foundation, the matrix game cabin has gained market recognition, there are enough games on it, and the prices have also dropped. If you don’t buy it, will Chen Mo really give it for free in the future?

The attractiveness of next-generation VR is also very irresistible.

Therefore, within a short time after this series of news was announced, the matrix game cabin was immediately robbed as soon as the price was reduced.

All major shopping websites were sold out, and everyone was shouting: I must make Chen Molai bankrupt this time!

The players did not think there was anything wrong with the goal of 20 million. Instead, they worked together, hoping to help Chen Mo achieve this goal.

...

Some people also suspect that the sales of the matrix game cabin reached 20 million, which has something to do with World of Warcraft?

Could it be that your game requires 20 million players to carry it?

Obviously it’s nonsense. No matter how awesome the online game is, it is impossible to support 20 million people to serve. Isn’t that funny?

Of course they wouldn't know that this was not Chen Mo's request at all, but the system's request...

There are also a group of people who questioned the game type of World of Warcraft.

mmorpg, can it work?

This type of game in the parallel world is getting worse and worse, from the time it was at its peak, to now it is almost becoming a marginalized game.

Whether at home or abroad, many classic mmorpgs that have created glory have become worse every day. The number of active players and revenues are falling every day. Some games will honestly publish active player data at the beginning, but then they will not be announced.

However, if you don’t announce it, you can’t deceive others. After all, the game itself is increasingly frequent, and familiar friends are afk, and opening the social list is dusty, which means that this game type is already on the decline and has become a sunset industry.

As for those new mmorpgs that claim to be big productions and use new technologies, it is even worse. They all work hard to build momentum before they go online, and the popularity is not low, but after this period, no one cares about it.

Speaking of which, why is it so miserable?

It wasn't because Chen Mo stabbed such a strong man into a paralysis because he stabbed him with one left and one right.

Back then, "Yuan God of Moon", "Yi Dao of the Three Kingdoms" and "Legend of the Sword" were so popular in China. But then look at what games were thrown out one by one?

"League of Legends".

Overwatch.

"PlayerUnknown's Battlegrounds".

What is this called? Killing someone to kill the heart.

Not to mention the VR end, there is not even a single PC and mobile end, and it is all occupied.

What do those traditional mmorpgs use to fight against such players? Old-fashioned games cannot be supported by fans' feelings, let alone new games.

In fact, Chen Mo cannot be blamed for this. He can only say that he knows the general trend, so he gently pushed MORPG's fall.

After all, the decline of this game type is not because Chen Mo is too good at fighting, but because it is destined to decline because the players have no time.

Other game companies have also understood this taste, so fewer and fewer companies are doing mmorpg, and they are all making games that fragmented time.

As a result, Chen Mo is going to dig out the game type that he once sent to the grave and then covered with soil, and do it himself?

It is definitely impossible to say that there is no brain trust, because it violates the basic rules of game development.

Even if the quality of World of Warcraft you made is high, you can't give players time to create gameplay out of thin air, right?

As long as the key problem of time is not solved, it will be difficult for players to support you even if they want to support you.

If this game is a buy-out price, then how much is it appropriate?

If this game is a time charge and everyone's time is so precious, players cannot spend a lot of time in the game, how much can you earn?

Forced monthly card? Or simply add krypton gold elements?

It must be something that Serent did. At this stage, the matrix game cabin was sold out. Is it necessary to damage my reputation for these three melons and two jujubes?
Chapter completed!
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