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Chapter 525 Reviewing various cracking methods

For example, in Jester's memory.

In the next generation, that is, the generation when PS was first released in history.

What was the cracking at that time?

At this time, as the cracking difficulty continues to increase, it is difficult to achieve anything from the game storage medium, so experts turn to attack the host itself. For example, playstation and many hosts of the future ps2 and xbox can be cracked using the "direct reading method". The so-called direct reading means adding a chip to the host, so that it skips genuine detection and successfully reads the pirated CD. Of course, soldering direct reading chips is not independently completed by every player.

At this time, players who usually play cracking machines will go to the store to buy the hosts that the store has cracked for you.

Of course, can Jester prevent this in advance after he knows this?

Prevention can prevent this method, but it is impossible to have hardware without vulnerabilities. As long as the cracker wants to crack it, who knows what more bizarre methods they can think of?

Moreover, even if you want to prevent it, it is not that easy.

In this era, at least the next generation, it is impossible to perform Internet verification and other means.

In addition, even the palm machine has not escaped the fate of being cracked. Of course, at least according to Jester, his gameboy has not been cracked yet, because he had thought of some reasons why Nintendo's handheld machine was cracked, so he prevented it in advance.

The cracking method of burning card cracking is almost suitable for all Nintendo hosts. From gameboys in the original history to later nds, this method can be used to crack it.

It's just that it's direct or indirect, there's no difference in the way.

Why is this method so powerful? It's very simple. Because burning a card is actually a blank card that can be erased. Players can download relevant game data from the Internet, write it into the card and run it, which makes the game resources completely free! In order to prevent burning a card, Nintendo has strengthened the encryption measures of NDS, but players can still avoid it by flashing the machine or using a boot card.

In other words, for Nintendo, as long as their essential storage means remain unchanged, it is almost inevitable to be cracked in this way.

In fact, Jester is also thinking about this issue now.

Nintendo is preparing to announce their palm-to-hand devices on e3. Although Jester doesn't care much about this matter, it is not realistic if he has no opinions at all. What Jester is thinking now is that if Nintendo still uses the same technology as in history.

So did he use this cracking method to criticize the other party first?

Jester was not worried about the insidious or not. Instead, he was worried that if someone knew about it, it would have a great impact on his reputation. As the president of the World Electronic Games Association, it was too shameless and despicable to use this method to his members.

Soon, Jester put this incident temporarily behind his mind, and he recalled some of the cracked game consoles in the history of the game.

The ones that Jester recalled before were called hard solutions.

However, as time goes by, as preventive measures are strengthened again, there is little hope to successfully crack the hardware, so experts turned to the host system and other software, namely "soft solution".

Of course, it is too early to prevent soft resolution now, because the host now does not even have the system and there is no basis for soft resolution at all.

But this does not prevent you. First, refer to the cracking ideas of later cracking experts to carry out targeted ***. So how did the soft solution be achieved?

According to the information learned in Jester's memory.

As early as the xbox era, the soft solution of the system was realized, and even the self-made system was implemented. However, at that time, some changes were made to the motherboard and other hardware. In terms of soft solution, the masters at that time used the archive loophole of the game "007: Night Fire" to flash the firmware and system on xbox to achieve cracking; and the self-made system is even more awesome. It can not only run games on the hard disk, but also run various emulators and home-made software, which can be said to have extremely powerful functions.

Later, host manufacturers hope to use system upgrades to patch vulnerabilities and reduce the possibility of cracking.

However, as long as the system is, there will be vulnerabilities. From psp to wii, xbox 360 and ps3, all of which are hacked, allowing these hosts to run pirated games and homemade programs, and even write homemade systems. For example, after hackers break the encryption method of ps3, players no longer need to transform the machine or flash the machine themselves, so they can gain stronger gameplay and play more rich game resources.

All these information flashed through Jester's mind one by one, and then he slowly thought about some ways to deal with it.

Of course, crackers are experts, and developers spend a lot of money to support them will naturally not be wasteful. Host manufacturers that suffer from piracy and cracking will definitely not be in vain to see their interests damaged, so they have introduced various preventive measures.

For example, in order to prevent the cracking of storage media, Sega D C used a special format GDrom, Nintendo ngc was a mini DVD with an alternative size, Sony designed the most special UMD storage media for PSP, while PSS used DVDs that were not popular at the time.

What's even more ruthless is Microsoft, who deserves to be rich and powerful.

How did they do it?

They directly replaced a brand new optical drive, and the purpose of this is to prevent the computer optical drive from recognizing these special game discs, thereby preventing the software from being read out and cracked easily.

In addition to these independent and special measures on these hardware, manufacturers will also take measures on software to further maintain genuine games, including the system updates mentioned above. In order to avoid the incident where ps4 was almost cracked mentioned earlier, Sony has patched the 1.76 version of the ps4 system through a 2.00 firmware upgrade.

Host manufacturers can also work with game developers to encrypt works, such as pirated copies and cannot participate in the multiplayer mode; other measures include formulating compulsory policies. After the announcement of xbox one, Microsoft proudly announced a series of policies such as Drm (content digital copyright encryption protection technology), and in addition to locking areas, etc.

Of course, some game developers do not use DrM's anti-theft method to prevent piracy.

For example, the Wizard 3 of cdpr did not encrypt the game, and the game did not have any network content, so for PC players, there is basically no difference between the full version and the pirated version.

But what about it.

cdpr also said that the reason why there is the Wizard 3 game is because it has a console. If there is no console, this game will not appear? Why? It is because it is impossible for PC players to get enough profitable sales.

When cdpr and others were developing Wizard 3, they were just trying their best to do anything.

But Jester also knows that using these various independent and special anti-theft methods is also harmful. There are no perfect things in the world. If there is convenience on one hand, there will naturally be inconvenience on the other hand.

For example.

First of all, the most direct thing is that manufacturers will design various preventive measures, which pushes up hardware costs and causes inconvenience in use. For example, the use of "non-mainstream" storage media will undoubtedly lead to an increase in manufacturing costs and greatly reduce applicability; and various restrictions such as networking also make the game complexity increase instead of decreasing. Unfortunately, many players are probably not aware of this reaction.

However, the biggest harm in cracking is to undermine the enthusiasm of game developers. For example, the decline of psp is largely due to the disheartening of developers.

According to statistics in 2009, although psp sold 46 million units, due to the existence of piracy, there were only 26 games on the platform with sales of more than one million, which can be said to be the worst game console for soft and hard sales. The inability to sell games has caused the developers' enthusiasm to be severely reduced. Later, few new games were launched on psp.

The developer's escape has made players unable to continue to play good works.

In fact, Jester also came from pirated players at the beginning. Whether it is PC games or console games, they all started with cracking. After all, domestic players of his age have been exposed to games since the age of Little Overlords.

Later, when Jester entered the ps2 era, he felt that he could finally buy a host of his own, so he bought a cracked one.

I think I'm driving sales to game console manufacturers.

Little do we know that this is not necessarily a good thing for host manufacturers, because if we sell more hosts (hardware), the manufacturers may not be able to make profits, and they may even lose more. Everyone knows that when using hosts at home, they mainly rely on game works, and hardware losses are possible. However, cracking will undoubtedly cut off the important source of income of host manufacturers, and the risk of eventually bankruptcy is hard to say.

For example, the later Sony's ps3 was selling hardware at a loss, while the ps4 must not make much money.

To be honest, when Jester officially became a supporter of the genuine version, it was because of a sentence. If Sony really went bankrupt, would there be "PS5" and excellent games from its studios in the future? You know, Sony's life was also very difficult to live later.

Just when I thought of this, Carmack's time was over and it was Jester's turn.

The assistant beside Jester whispered in his ear, and Jester also came back to his senses from his previous meditation. (To be continued, please search for Piaotianwen, the novel is better and faster!
Chapter completed!
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