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Chapter 6 Arcane Fire

Brian opened his eyes, and his world was still the eternal night and silent city of ancient Orens.

Fortunately, after nearly two months of studying day and night, he had become accustomed to living under candlelight and reading magic books.

Moreover, he also has elf blood, and the dark environment does not have as serious an impact on him as imagined.

He checked his situation and saw that the spell slots and psionic energy values ​​of the two professions, War Mage and Psion, had all been restored after eight hours of meditation. Then he ended his state, got up and walked towards the table.

Meditation is the easiest way for spellcasters to perceive magic and exercise their mental power.

It looks no different from sitting quietly, and it doesn't even require any specific posture.

The main thing is to let go of the body and mind, gradually forget about the perception of the body, and then extend one's will to the energy of the outside world to quietly feel it.

After eight consecutive hours in one day, all the spell slots and spiritual energy points he consumed will return to saturation.

This is why the first thing wizard apprentices need to do when they become wizards is to learn to meditate.

Restoration Magic is just one of them.

The main reason is to let your own mental power actively perceive the magic network.

When you successfully connect your mental power to the magic network during a long period of meditation, it means that you have obtained the most basic spell-casting authority.

If the Magic Network is compared to electrical equipment in the real world, then when spellcasters successfully come into contact with the Magic Network, it can be compared to a machine that is successfully powered on and is qualified to operate.

As for the speed of the machine's operation, it naturally depends on the strength of its own personal strength - that is, whether the so-called caster's level is strong or not.

Obviously, machines with small power cannot withstand the impact of strong voltage, and weak power cannot drive huge machines and equipment.

The magic network is similar to playing a mediating role, allowing the appropriate magical energy (electricity) to match the appropriate people (machine), so that they will not explode and die.

Of course, the magic network also has another function, which is to limit the ability of the caster and prevent some beings so powerful that even the gods are afraid of from destroying the balance of the world.

In layman's terms, it is something that helps casters with insufficient talent to cast spells more easily and restricts casters with extraordinary talent from threatening the realm of the gods.

No matter how practitioners of the arcana evaluate the pros and cons of the Weave, it is a very important thing for every spellcaster.

Without the existence of the Magic Network, the number of spellcasters in the entire world would be reduced by at least 90%.

Brian, as a time traveler, understands this very well and is also a victim of it.

The small world he came to was a world where the magic network could not be sensed.

Because of this, there are only a handful of spellcasters in the small world he left.

Although with his efforts, the threat of ancient evil beings annihilating the world was temporarily resolved, the magic network sensed the existence of the small world and began to move towards a normal trajectory.

But even he himself couldn't calculate how long it would take to return to being able to freely perform magic like in the main material world.

This is one of the reasons why he tried every means to go to the main world.

As a spell caster, if there is no assistance from the magic network, nothing can be done, and there is no point in saving the world.

Of course, this does not mean that you cannot cast spells without a magic net.

In fact, many powerful spell casters who want to further their path will spontaneously study the techniques of casting spells out of the magic net.

After all, if you want to become a powerful being who explores the mysteries of the multiverse, you cannot avoid coming into contact with many areas of dead magic or crazy magic caused by the distortion and deformation of the magic network.

Even outside the world of Toril, those endless worlds that are not covered by the magic network.

At this time, the advantages of spellcasters with off-net spellcasting skills will be fully demonstrated.

This kind of off-grid spellcasting technique is naturally indispensable for a time traveler like him who was once a legendary spellcaster.

Otherwise, he wouldn't be able to thrive in a place where even the magic net can't sense it, let alone come here.

Thinking of this, Brian sat on the chair, closed his eyes slightly, concentrated his mind, got rid of distracting thoughts in his heart, and concentrated on feeling the blue-white flame about 1 inch in diameter in his body.

When he saw that the completion degree of the blue and white flame was 100%, he looked happy and immediately called up the attributes of the flame:

Arcane Fire: lv3

Arcane Power:(27/27)

lv1 characteristics:

Arcane Recall: After use, 50% of arcane energy is restored, three days/once.

Arcane preparation: You can prepare a spell that you master in advance every day. This spell does not require any spells or actions.

Arcane Hand: Spellcasters who are proficient in this arcane spell can change spells that are originally close-range contact attacks to act on targets within 30 feet, treating them as long-range contact attacks.

lv2 features:

Arcane Countermeasures: Counter or reflect the enemy's spells based on your own intelligence and arcane knowledge.

Arcane Burst: This ability allows you to consume additional arcane energy when releasing a spell, causing the spell to have a spell burst effect, knocking enemies within range away, and adding additional spell damage.

lv3 features:

Arcane Beam: Consume arcane energy to release a beam of arcane energy that touches the enemy at a distance, causing damage to the enemy. The damage increases according to the arcane energy consumed.



Seeing the arcane fire restored to its original state, Brian let out a sigh of relief and arrived in this world. His heart that had been hanging around finally settled down safely.

Arcane Fire is the key to his off-grid casting.

It is precisely because of this blue-and-white flame hidden deep in his soul that came here with him that he has the ability to still release spells in a small world without magic nets.

To put it simply, with the arcane fire, he has undoubtedly become a spell caster who can cast spells without touching the magic network, which is also the blue bar mage jokingly called by players.

At this time, in addition to having the spell slots of his main profession, War Mage, he also had an additional set of blue bars for releasing spells.

Austrian fire.

It was originally a crimson flame developed by the "Archmage", another advanced profession of wizards.

In order to obtain this kind of flame, the Archmage must permanently consume the energy equivalent to a ninth-level spell, which means permanently reducing himself by one ninth-level spell slot.

Before Brian was reborn into this world, his profession was a legendary archmage, and he naturally mastered the archmage's arcane fire ability.

This improved version of blue and white arcane fire is the product of his successful research on off-grid casting techniques.

He is still deeply impressed by the process of making Arcane Fire.

In the long history of the world of Toril, the continent of Faerûn, in dr1385, the Year of the Blue Flame, an unprecedented catastrophe occurred: the Arcane Catastrophe.

This is the third time in history that the goddess of magic, Mystra, has fallen. The result is as you can imagine, the magic network is torn apart again, causing the most essential magic power to form a wave of blue flames, and then spread like a plague throughout Faerûn.

Raging everywhere.

Although with the third resurrection of the goddess of magic, the magic network was finally repaired reluctantly.

However, the raging mysterious blue flames have never been cleaned up, and even a magical forbidden area burning with blue flames has been formed in some great rift valleys.

Dead Demon Zones have appeared in various parts of the world and have yet to be restored.

The main material for Brian's improved arcane fire was the mysterious blue flame that represented the essential energy of the magic network that he obtained by chance.

Then, he pulled out the white silk threads "Strings of the Magic Network" that represented each ring number on the surface of the magic network, and merged them into the arcane fire.

Finally, the arcane fire is connected to one's own spirit, turning it into a miniature magic network of one's own, which is now the arcane fire that emits blue and white flames.

As his own level increases, the arcane fire level can also be raised to a maximum of level 10, allowing him to master the ability to release nine-ring and legendary spells without the magic network and relying only on arcane fire.

The most important thing is that after Brian successfully made the arcane fire, in order to replace his spell book with the arcane fire, he also developed a method to incorporate the set of secrets recorded in the spell book and all the magic he mastered.

After rebirth, he does not need to relearn the spells he once mastered. He only needs to activate the spell models stored in the arcane fire to release them.

In this way, he can have a lot of time to study the psychic powers of psychics and the arcane knowledge that he has not yet dabbled in.

Therefore, when Brian saw his arcane fire finally awakening from silence, he was still very excited.

The main reason why he has fallen to this point is that the moment he came to this world, his own arcane fire conflicted with the magic net of the goddess of magic Mystra (acclimated?), so that it suddenly went out, causing him to suddenly

Lost the ability to cast spells.

And he happened to be teleported to the Underdark by an Aasimar wizard whose teleportation spells were unreliable, and finally ended up in this situation.

Now, the spells of the War Mage profession have been linked to the magic network and obtained spell slots. His arcane fire has also awakened after more than two months of silence, which means that his strength has basically recovered.

.

However, Brian still had a little regret in his heart.

In the small world where he was reborn, the quasi-divine power given to him by the world consciousness after he nodded and agreed to save the world, suddenly fell silent in his body as he left the original world. No matter how he mobilized it, there was no sign of awakening.

Divine power is a kind of divine power comparable to gods.

If he had not lost this ability at this time, not only could he escape from the secret room, he could even use this power to forcibly lift the curse of the 'Poisonous Heart Spider' from his body.

It was this change that made him realize why the will of the world gave him the divine power without hesitation after he casually agreed.

Obviously, if he intends to fully master the divine power, the prerequisite is to save the small world that is still threatened by ancient evil creatures.

In fact, even if there is no such condition, Brian will still try his best to save it.

Because it was a new small world, in addition to its rich resources and population, after considering his future plans, he already planned to make it his rear base for his future expeditions to other worlds.

His purpose in coming to the main material world is to quickly improve his strength and at the same time find a way to save the world.

Of course, the prerequisite for all this is to escape from the Underdark.

At this time, there was a faint echo from the hollow where the heel of the shoe hit the rock.

Brian's expression changed, and he immediately realized that the person coming was most likely the person the drow wizard Jolana had mentioned to him yesterday, who was going to teach him how to deal with the drow girl Santila.

Thinking of this, he looked cold and closed the book directly.

From Jonara's words, we learned that her daughter was not only Santila's good friend, but also a drow wizard whose magical talent was second only to hers.

In other words, this drow wizard named Santila almost meets all the conditions for the cause of the involution of the drow race. It is no wonder that people are so laborious to deal with her.

"It is indeed a plastic sisterhood." Brian complained casually.

He is fully aware of his current situation, but this does not mean that he is really at the mercy of others.

Brian admitted that Jonara, a fourth-level drow wizard, made it difficult for him to resist, but her daughter was different.

He couldn't beat the old one, but he was still very confident against the younger one.
Chapter completed!
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