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Chapter 464 Mingfen Maker

There are hundreds of endings, and this is just the video recorded by the players themselves.

These endings are not something shoddy.

Most of the endings have their own complete storyline, and most storylines are not simply chosen by relying on a few options. Instead, players make different choices in the game with different gameplay and even do different things at different times to make decisions together.

This also leads to the fact that most players have very different game processes when playing.

Some plots will guide players to the famous battlefield in the late Ming Dynasty, the Battle of Sarhu. Some players may become soldiers in the Ming army because they were sent to join the army; some may be ambitious to join the army; some made some contributions before this and became officers; some even defected from the Ming Dynasty because of their previous choices, and became soldiers of the Later Jin Dynasty in the Battle of Sarhu, fighting for Nurhaci.

The endings are also different. Some people died in battle and lived in more than a hundred battles; some people died because they were chased or executed by their own people; some people died because they were fighting and refused to surrender; some people survived, some people were held accountable when they returned to the battlefield and even executed occasionally, and those who were promoted and made money by getting promoted and made money.

The Battle of Sarhu is a key part of the game "Steam Ming Dynasty".

The Ming army used machinery, guns, artillery fire, and even some pure mechanical chariots with very punk shapes, and even airships used for air bombing.

In contrast, the combat effectiveness of the Later Jin side should not be underestimated.

In history, this battle was a defeat of the Later Jin Dynasty to the Ming Dynasty. It was such a war that completely reversed the strategic situation in the national war between the two sides, so that after Sarhu, the Liaodong war was completely corrupt for the Ming Dynasty.

The game "Steam Ming" has been modified in most places, but the overall important historical figures in the entire history have tried to follow historical facts. In this battle, of course, Nurhaci's Later Jin won.

The Ming Dynasty's army was transformed through magic, and of course the troops of the Later Jin side were the same. Although they did not have highly developed steam machinery technology, they had something to fight against: Shamanism.

The game production team strengthened the presence of Shamanism in the Later Jin Dynasty.

The religious belief of the Jurchens is Shamanism.

Shaman was originally a Tungus language, meaning a crazy person, and translated as a wizard in Chinese.

Shamanism is widely distributed in North Asia in real history, including Manchu shamanism, Mongolian shamanism, Central Asian shamanism, Siberian shamanism. Shaman (Shanman) was once considered to have the ability to control weather prophecy and interpret dreams and astrology, as well as travel to heaven or hell.

The so-called shamanism does not refer to a certain religion or belief, but is a general term for all shamanic experiences and shamanic behaviors.

Shamanism has four meanings: nature worship totem worship to ancestor worship and idol worship, so there are many and diverse gods worship, and the methods of chanting are also different.

Even until the founding of New China, the Jurchen peoples still retained shamanism in places such as Ningguta and Aihui in the northeast.

The manifestation of these shamanisms after being strengthened in the game is that they have become really possessing magic power. From this point of view, they have cultivated some so-called divine warriors, just like the mechanical warriors on the Ming Dynasty. The shamans have also cultivated some war monsters, which are a bit like a combination of cattle and rhino, but they are much larger. They are wearing leather armor with fancy totems, and it seems that there is a mysterious force to protect these monsters.

There are also Jurchen air cavalry who fight against the airships. They ride in large falcons and can soar in the sky.

This kind of war that starts from the original battles in history and then undergoes large-scale magical transformations and transformations, shows quite a strong charm. Players who play the plot line of the Battle of Sarhu all expressed great appreciation for the story on the battlefield.

Different identities and different plot lines make players on the battlefield, as if they have really become part of this fantasy world and participated in this battle of national destiny.

Especially for a considerable number of overseas players, through this game, they may be the first time they have come to learn about China's history.

They hated the corruption of the top leaders of the Ming Dynasty (some people also played the game with this kind of corruption), and felt moved by the tragic battle of the Ming army on the front line.

Of course, it is said that there is a plot line with very difficult conditions to complete, which is that the player participated in the Battle of Sarhu as the Ming army and reversed the situation, making the Ming army turn defeat into victory.

However, this plot line is just a saying that has been circulated at present, and no one has actually made it - some players who claim to have made it have not uploaded a real hammer, only one screenshot, but the screenshot is obviously not convincing enough.

However, there is indeed such a line in the game, and the difficulty of completing is indeed very high. Players need to become senior officials of the Ming court before the Battle of Sarhu, participate in the war as generals, and make the best decisions in decision-making and tactical implementation during the war, and to achieve very difficult conditions in multiple combat scenarios before the final counterattack battle can be started.

The final counterattack battle was also extremely difficult.

At present, no one has ever made a name for this. As a game developer and operator, Dimension Entertainment must know about this.

What Weidu Entertainment didn't expect was that after making this game, it also gave birth to many "Ming fans", both at home and abroad.

The Battle of Sarhu is a highlight of "Steam Ming Dynasty". It has excellent design, excellent storyline, and grand scenes. The battle levels are very popular.

But it is not the only one.

Judging from the endings of hundreds of plot lines issued by players at present, there are only about twenty who participated in the Battle of Sarhu. The others also have their own different endings.

Another big plot direction is the struggle between the Jinyiwei and the East Factory and the West Factory; there is also a big plot direction, where the protagonist completely separated from the initial Jinyiwei identity and went to the Jianghu line. This plot direction is basically against the imperial court officials - of course, some people have developed a gameplay to serve the imperial court as an undercover agent in the Jianghu.
Chapter completed!
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