Chapter 247 This Chinese game is super cool
Ye Jiayi is in a good mood now.
"Taigo Painting Scroll 2" launched a high-quality opening cg and fought a beautiful publicity offensive, creating considerable popularity, and also ignited the domestic game group's expectation for this work. This is of course a happy thing.
In addition, it is also very important that "Taigo 2"'s work in the distribution has made further progress.
In fact, these two things have some complementary meaning.
Before this, she had already sent a commercial team many times to the United States to discuss the overseas distribution of "Taiwo Painting 2".
EA, Activision Blizzard, ub and other companies, and the business team sent by Ye Jiayi have come into contact with it.
The contact situation has always been not particularly ideal.
European and American publishers are still skeptical about a game made in China. Especially this purely Chinese-themed martial arts style makes them afraid to bear too much risk.
Of course, after all, "Taiwu Painting 2" claims to be an investment of 1.2 billion yuan, which is equivalent to nearly 200 million US dollars. In terms of size, it must be at the top ranks. These European and American manufacturers do have certain intentions to style their hairstyles.
It’s just that the specific issuance terms are a bit inappropriate.
The share ratio is good, but it is more popular. Although there are still many places to discuss the details, it is generally estimated that it will be like this.
However, the scale of publicity and development investment and agency costs need more in-depth discussion.
The more common issuance work is generally paid by the agent to the developer, that is, Weidu Entertainment, and then invested funds to promote, distribute goods, and sell. The final revenue is divided according to the contract regulations.
Many publishers are more willing to represent "Taiwu 2", after all, there is nearly 200 million yuan in development investment. However, they are all very cautious in these hard indicator data.
At present, they have not yet played the game's main body, but have only seen some design ideas and diagrams given by Dimension Entertainment. The most powerful thing is some real-time calculation game videos.
These things can illustrate some problems, but they cannot explain them all.
For example, the so-called "martial arts combat system" is not clear. The so-called "dynamic world" makes them even more sneer: We Americans can't make things, so we don't believe that you, a Chinese company, can do it.
What's more, before this, Weidu Entertainment had never had any experience in game production, which was a point that made these publishers particularly uncomfortable during negotiations.
So far, the one with the best conditions given is ub.
They are willing to invest 15 million US dollars in publicity and distribution, and at the same time, the agency fund is willing to give 6 million US dollars, but the premise is that after the game comes out, they must first review and check the beta version. If the review fails to meet the standards, they have the right to terminate the cooperation.
Ye Jiayi has no objection to the review. This is a matter of course. It is impossible for him to sign the contract without even knowing what the game is.
But before, Ye Jiayi was not satisfied with the investment in publicity and promotion or agency financial services.
The negotiations between multiple parties have been in trouble for several months, and there has been no special progress. The entire issuance work is quite stagnant.
Later, Ye Jiayi temporarily stopped contacting these publishers. After discussing with Fan Zhe, they decided to restart the relevant negotiations when the game development progressed more and more content could be thrown out.
And now, it's a pretty good time.
...
"How can I play this game? I'm very anxious."
"It hasn't been launched yet. It is said to be a Chinese game. Please wait patiently, I'm looking forward to it."
“Wow, this Chinese game is super cool!”
Among foreign players, the excellent opening animation of "Taiwu 2" has indeed achieved a certain impact.
Arnold saw a lot of statements about "Taiwu Painting 2" on his personal social media software, which probably meant the same thing.
He is one of Activision Blizzard's senior management and one of the few senior management who loves to play games.
Nowadays, people who invest in games may not necessarily like to play games.
Therefore, in addition to many business partners, there are actually many familiar gamers on his own private social media.
Seeing their communication reminded Arnold of the familiar project "Taigo 2".
When those Chinese came to the company to discuss, Arnold did not directly contact the project, but later he heard from other colleagues.
That was another company executive named El Dawson, who commented on the game and the Chinese company: "Whimsical, daydreaming."
Activision Blizzard is a large company and a veteran in the distribution of the game industry. It has many key works under its jurisdiction. The most famous one is naturally the Call of Duty series, and it also includes a series of popular games such as "The Legend of the World", "Thor" series, and "Return to the German Headquarters".
After the old guy said this, Arnold naturally got to know it casually and stopped paying attention.
Every year, they receive cooperation applications from other game companies, including small companies, large companies, American local companies and overseas companies. Most of them have no cooperation value.
I think this Chinese company called "Weidu Entertainment" should be similar. What's more, according to his understanding, it's a company that works in animation and film and television industry.
But today, when he saw a lot of discussions about "Taiwu 2" on the Internet, he felt that things seemed different from what he had previously remembered.
It is strange that a so-called 'wuxia' game made in China can actually become quite popular on various social media.
Curiously, he followed the relevant discussion and found the promotional animation of "Taiwu Painting 2".
Originally, he thought he would take some effort to find it, but unexpectedly, this animation video was already very popular on the oil pipe, and even appeared directly on the push on the homepage.
After clicking on it, Arnold was stunned for a while before touching his slightly bald head and muttering to himself: "If this is a daydream...what is the thing made by our first-party studio?"
He knew what effect would be if the opening animation was done very well.
Although Activision Blizzard and Blizzard Entertainment are currently operated separately, Activision doesn't care much about Blizzard's affairs. However, in a group, Arnold still knows how much help the game wow's extremely outstanding opening animation has helped.
If Weidu Entertainment can make the opening animation of "Taiwu 2" like this, I believe the game itself will not be too bad.
Chapter completed!