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Chapter 998 "Crossing Fire" Begins Beta

11:50 noon.

Just when many people are crazy about a lopad or lophones, and when media everywhere are reporting about the crowds of people in front of the lophone store, many people are gathering in the Internet cafe and waiting anxiously.

Because there is a game that will quietly start public testing after 10 minutes.

The high-profile promotion of the "shooting game beyond Cs" has made many loyal fans of Cs angry and disgusted. After all, over the years, Cs has used its super playability to establish the throne of the number one shooting game and conquered many competitive game enthusiasts. However, in addition to these negative impressions, they actually have a hint of curiosity in their hearts.

What kind of confidence and strength do you have to dare to say such words? Is it a gimmick of marketing methods or a sufficient confidence in your own strength? Countless mysteries lie in the hearts of these players, making them feel unhappy, but they still want to try it out as soon as possible.

After all, if there is really a new game that can surpass CSS, or is no, or a comparison with CSS, they will feel relieved, at least it can make them feel fresh and fill the gap in their hearts.

At this time, no matter whether you admit it or not, even if Cs is successful, its craze is gradually cooling down. Although there are still many players who are sticking to it within Internet cafes in various places and on several domestic online battle platforms, Cs is no longer the grand scene that once dominated the entire Internet cafe.

After all, it is just a competitive game, and more people play online games with better interaction and sociality. Compared with competitive games that simply compete, which use victory or defeat to gain satisfaction, it is obviously more in line with the needs of most players and is the most mainstream melody of this era.

As for "Call of Duty 4", which left a strong mark in the history of design games, it was not officially released at that time. The two classic series "Battlefield" and "Haven" are not known to most ordinary players in China, so the choice provided to shooter enthusiasts can be said to be lackluster.

No matter how good the game is, after playing it year after year, it will always cause some aesthetic fatigue.

What's more, although Heat Network, the agent of this game, is a new game company that has never been heard of, it is said to have a background of Leku Games. Although it is just a rumor, it is said to be a slight and eye-catching one. In addition to the various evidences circulating on the Internet, people can't help but believe these things.

The impression of Leku Games in the minds of players is quite good. The still popular "Kart", "Dance Group" and "Hot Blooded Jianghu" are all games it represents or launches. Although there are many criticisms of some social phenomena caused by online games in the current mainstream media, such as "non-mainstream" such as "Mars" and so on, the game environment created by Leku Games is still quite good, and it has done a very good job in terms of fairness and playability, especially the blow to plug-ins is extremely severe. Because of this, the reputation is quite good.

Moreover, "Cross Fire" advertisements can be seen everywhere in the Internet cafes. After a intensive and bombarded publicity, it is difficult not to pay attention.

Various reasons have made many players willing to try this game first when it starts public beta.

Whether it is a delicious cake or a stinky shit, you have to play it first before you know it. Anyway, for yourself, there will be no loss except time.

With the popularity of Alumni Network, Leku Weibo and Lexunli among young people, Leku Id has basically become something that everyone has. This time, the agency has clearly stated that Leku Id can be used directly as an account, so most people basically do not spend time and effort to register additional accounts. This is also the most powerful evidence that the Heat Network is the Vest of Leku Games that was circulated at the time.

When 12 noon officially arrived, many netizens who had been impatient to wait had clicked on the "Cross Fire" game icon on the desktop as soon as possible and entered the game.

Proficiently input Leku id, select the game server, create characters, pass the tutorial of novices, and then quickly start the serious battle mode.

For a time, if the Internet cafe was not using headphones, then there was already a deafening sound of gunfire in the Internet cafe.

The smoothness of the game...well, it's not bad!

Although the characters' actions are a little stiff, they are still within an acceptable range. However, in terms of character modeling, it is more refined than CSS.

In terms of difficulty... Well, it seems that the technical level is reduced a bit. After a few battles, many old players of CSS found that compared with CSS, Cross Fire has a much lower technical requirements. The gap between high-level players and low-level players is not as obvious as the gap between CSS. In this way, the intensity of the battle will greatly increase, and it can also give low-level players some better gaming experience.

In terms of number of people, a room can accommodate up to 16 people, giving the team more choices in cooperation and making the game more intense. In addition to the winning or losing of a single game, there is also a cumulative killing competition mode, etc., which has richer gameplay.

Of course, for many high-level players, they feel that the things they are proud of have been deprived of at once, which is something that makes them feel quite uncomfortable.

While playing, everyone was evaluating the game in their hearts, but no matter whether the evaluation was good or bad, or whether it was accompanied by complaints throughout the whole process, what they did not notice was that, without realizing it, their subconscious had quietly admitted the playability of the game, and they couldn't help but immersed their whole body and mind in a fierce confrontation.

Some players who were not very concerned about this game, but when they saw the players around them who were extremely devoted to shouting, they couldn't help but feel curious and subconsciously wanted to try it.

It took only an hour after the game was launched. The server used for testing was already full and entered a full state. The queue mode was automatically started. With the continuous influx of players, some players even had more than 40 minutes of queue time.

Soon, there were various posts and discussions about "Cross Fire" on major game forums, and it also quietly increased for a while...

The first update today! This book is available for free today for free, so you can read without spending money, so everyone can support you!

Thank you to the book friend "Shenlan Aojian" for your kind reward and bow to thank you!
Chapter completed!
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