Chapter 648 You just treat me as a flatterer
Recently, Li Ang has been thinking about the issue of choice in war.
There is no doubt that wars in different periods are completely different, and the players they face also have great differences.
For example, in ancient wars, it was like flying arrows, instant swords, iron cavalry charges, cloud ladders attacking the city... When fighting, it was more bloody and cruel than modern wars, and it was more test of people's physical fitness and ability to accept direct bloody violence.
In modern times, most modern wars are warfares of hot weapons, and the city walls are meaningless. Players will face guns, trenches, gas flamethrowers, tanks and planes... Personal strength is even smaller, the proportion of weapons is more important, and the efficiency of death is also increasing in a geometric manner.
Not to mention the future war. A little bit of science fiction is that the mecha is in the sky, the battleships swept across the sky, the lasers swept across the electromagnetic waves... It can destroy the world and explode the stars with one blow. In this case, the player's personal physical fitness is no longer important, and the highlights are all on the novel high-tech weapons and equipment.
The four types of wars have their own advantages and disadvantages, and it is very difficult to choose.
Fortunately, when I was in school, the teacher taught a basic skill when doing multiple-choice questions, which is the method of eliminating.
The method of exclusion is easy to do, and the first thing that is excluded is modern warfare.
Obviously, modern war-type virtual reality games cannot be made. Even if Li Ang can control the proton computer to easily invade the weapons and equipment warehouses of all countries in the world, and copy all the weapons and equipment that have been developed in the virtual reality world in its original form, it cannot be made.
The reason is very simple. This conflicts with the military-style helmets provided by Li Ang to the Hua** side, which will lead to other countries sending soldiers and scientists entering the virtual reality world, stealing weapons and technologies from various countries while conducting cheap practical training.
Moreover, there are problems with ordinary people. If ordinary players are exposed to the world's highest-end real weapons and equipment, it may not be a good thing. If there are people with ulterior motives, high IQ and strong execution, and steal a big killer weapon, wouldn't the whole world be dragged down by him?
Therefore, no matter what, virtual reality games with modern war themes are not suitable for development.
As for the other three, ancient wars, modern wars, and future wars, Li Ang was unable to make up his mind because he had rough planning ideas and could not bear to give up.
For example, in ancient wars, there is an old saying that "Guan Gong fights with Qin Qiong". It is obvious that Guan Gong, who was in the Three Kingdoms period, and Qin Qiong, who was in the Sui and Tang Dynasties, could not be matched together. However, in virtual reality games, such confrontation between different historical periods, different generals, and different types of troops can be achieved.
For example, the Qin Dynasty's Jue Zhangnu fought against the English longbowmen, the Tang Dynasty's Xuan Armored Cavalry fought against the Polish Winged Cavalry, Yue Fei's Beiwei Army fought against the Macedonian phalanx of Alexander... It is possible to set up a map that is small enough and large enough to divide it into 108 cities on it. Each city is assigned different historical figures, and different troops under its command form different forces. Players can choose one of the forces to join.
Through the choice of recruitment, players can even choose their role in this force, such as strategists, soldiers, and officers. Of course, different identities must pass the corresponding conscription assessment. For example, if you take a bath for too long and have water in your mind, this strategist will definitely not be able to be.
In this way, the main gameplay of this game is to capture each other, form alliances, annex, sell them, and ultimately let a certain force unify the world.
For example, in the future war, the gameplay is different, because the future is unknown, which makes players curious, satisfy their curiosity, and make them feel novel. This is the pleasure of this kind of subject matter.
Since it is a war game, this new singularity is naturally in weapons and equipment, such as individual exoskeleton armor, strong repulsive energy shield, ray gun, beam energy lightsaber, large, medium and small mechas, and can even bring the player's own superpowers into the game to enhance the sense of futurism.
This game does not require so much power. You can first let the player be in a certain military base. After getting familiar with their future science fiction weapons and equipment, you will usher in a war. It is also OK to invade an alien at that time, and it may not be necessary to fight between players.
Of course, there is endless fun to fight with people. You can also update the version after deciding on the situation. After defeating aliens, the human power splits and the struggle for the legacy left by aliens. You can divide it into several camps to knock on the dog's head. That's also OK.
As for modern wars, Li Ang also thought about it, but he had already made one before, "The Legend of the Anti-Japanese War", but it was not a virtual reality game, but a computer game.
Put it in a virtual reality version, or make a virtual reality game with anti-Japanese themes, such as the more realistic one. It is not impossible to do it, but it is really meaningless. Moreover, Li Ang himself doesn't like to do repetitive labor. Capcom, who learns all evil things, copies the cold rice every day.
Of course, there is a saying that only primary school students do multiple-choice questions, but all adults need them.
It is not impossible to make three war games at the same time. Anyway, most of them are laborious in third-level artificial intelligence living bodies. Li Ang himself just like a leader, put forward a production plan, gave a modification opinion, and finally reviewed it. No one urged him, no pressure, and it was very relaxed.
However, the considerable rules of the market cannot be violated. You can do the game casually, but you cannot go online together.
At present, there are many types of games in the virtual reality world, and many of them have solid fans. Most of them usually only play one or two or two, two or three, and few play all the games once a day.
If three war games are launched at the same time, players will have difficulty choosing and divert players who are interested in trying, making the game not that popular at the beginning.
Each game is planned, modified and reviewed by Li Ang. Like his children, if a game is not popular, it will undoubtedly be the biggest blow to him. Therefore, in order to attract players as much as possible and retain players as much as possible, it is better to go online at a certain interval.
Anyway, Li Ang is the only one who can make virtual reality games in the world. He is purely a monopoly industry and does not need to learn the "gow-raising tactics" of Penguin Company. He has released several similar games at once to see them bite the dog.
Then the question comes again, which of the three games is better?
Li Ang originally planned to first produce the game with ancient war themes. After all, this one is easy to make. The proton computer collects all kinds of information and is faster to make. The future war requires a lot of future weapons. Most of them rely on Li Ang to think hard, and the progress cannot be fast.
However, after coming to Xu Jinxiu's house and having a chat with Grandpa Jinxiu, Li Ang changed his mind.
Chapter completed!