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Chapter 343 Everything is difficult at the beginning, after the beginning, everything is smooth

For Li Ang, there is no technical difficulty in making a 3A-level stand-alone masterpiece. The third-level artificial intelligence life form can be solved in an instant by taking action and developing a game that is difficult to develop.

The key is planning, how to plan a game that is completely different from those "Western fantasy" RPG masterpieces on the market, more in line with the oriental cultural atmosphere, more easily accepted by players, and more fun.

Of course there are some difficulty in planning.

However, a journey of thousands of miles begins with a single step, and the Long March has to be carried out step by step. Li Ang is very leisurely now and does not lack time. He can plan slowly and calmly and appropriately.

First of all, there are game characters. Generally speaking, except for things like opening CG, in most cases, the first thing a player does when he enters the game is to choose his own game characters.

The choice of game characters is sometimes fixed, and at the beginning there is even only one protagonist for the player to choose. Other characters need to be unlocked slowly, and some are free, and can choose gender, figure, age, and be able to pinch your face to create a character with unique image. There are also options such as character background selection, initial career selection, initial attribute points, initial skill selection, initial talent selection and other options, all of which increase the playability of the game.

But in the theme of "Oriental Fantasy", what should a game character look like?

That must not be the same as the theme of "Western Fantasy", but the same old tricks as above.

Li Ang was inspired by the oriental fantasy novels he had read before. The protagonists in these novels have a big difference from the protagonists in the "Western Fantasy" novels.

That is the protagonist in Oriental Fantasy Novels. Among the 100 novels, at least ninety-nine are time travelers!

Yes, they are not natives, they have completely different ideas and completely different codes of conduct than natives!

Li Ang has played many Western fantasy role-playing games, but until now, he has never seen any of the games in it as "time travelers". Most of them are indigenous people, and they even carry some missions or destiny such as saving the world, national hatred and family hatred.

Why do Chinese online novel authors like to use "time travelers" as the protagonist? The reason is very simple. In order to improve readers' sense of substitution, after all, the protagonists whose thoughts and ideas are extremely similar to themselves are much better than those protagonists whose thoughts are confined to the background of the story.

Therefore, it is not difficult to understand that in the upcoming "Tianxuan", it is used as the protagonist by a "time traveler". Similarly, it is also to increase the player's sense of substitution. Moreover, when talking to NPCs in the game and performing some actions, you can also use some realistic words and actions to increase the playability of the game.

The game character controlled by the player is a "time traveler". This item is basically confirmed, but there is another question, that is, what type of "time traveler" it belongs to.

As we all know, the "time travelers" in oriental fantasy novels are generally divided into two categories, one is "soul piercing" and the other is "meat piercing".

These two ways of traveling are of course completely different.

As the name suggests, "soul piercing" is soul travel. It is often the protagonist's soul traveling from the modern world to the fantasy world for some reason, and then possesses an indigenous boy who just lost his soul, occupying his body, and gaining his identity, taking over his hatred, and from then on a path of no return of pretending to slap in the face.

There are a fewer novels about "Flesh Wearing" and it is not difficult to understand. This is a living person. For some reason, he traveled to the fantasy world. Both the body and the soul are their own. At the beginning, these protagonists often need to fight to obtain a legal identity before they can embark on the path of no return of pretending to slap in the face.

The two methods have their own advantages and disadvantages. "Soul Piercing" can quickly join the plot, connect to conflicts, and show off and slap in the face directly, while "Flesh Piercing" can make some work on your body and the personal items you carry, increasing a certain amount of fun.

So which of these two ways of traveling is more suitable for video games? Li Ang believes it is "meat wear".

Because only "meat wear" can not carry any cause and effect, and give players a pure and innocent character without any drag and any restraint, and can truly enjoy the fun of the open world sandbox game, and will not be restricted to a certain range of activities at the beginning because it is "soul wear". In a certain plot, the task must be completed to be lifted and free.

Moreover, the setting of "meat wear" is more suitable for players to determine the character's gender, figure, appearance and other DIY elements, allowing a certain part of them to spend several hours pinching their faces and pinching a unique character.

Of course, the choice of game characters is not only for players to choose from, such as gender, figure, and appearance, but also a very important element!

This is the most important element in oriental fantasy novels, often necessary to appear in the first three chapters to attract readers!

That is "Golden Finger"! It is referred to as "plug-in" for short!

In any oriental fantasy online novel, a protagonist without "Golden Finger" is often unqualified. In a sense, the highlights of "Golden Finger" are much more important than the protagonist who is stupid and only knows how to pretend to slap in the face.

Of course, the setting of "Golden Finger" is also difficult to see in traditional Western fantasy novels. The protagonists in these novels are still the same old trick. After hardships and hardships, they end up getting a magical treasure, but the level of this treasure is far less than that of "Golden Finger".

Because "Golden Finger" is often run through the whole story, closely connected with the characters, and inseparable. In many cases, it is the most critical point in promoting the plot and creating conflicts.

But how should the "Golden Finger" be reflected in video games?

Li Ang’s solution is to use “Golden Finger” as an option, and players can choose before entering the game!

Yes, after the player pinches a good character and before entering the game, the player must select a "golden finger" for the character!

There will be a huge "golden finger database" in the game, with 356 various "golden fingers".

When the player determines the character, the "Golden Finger Database" will randomly select 5 "Golden Finger" for players to choose based on the gender, age, body shape, appearance and other indexes of the character selected by the player!

After players have selected one of the "Golden Fingers", they can click to enter the game and use this "Golden Fingers" to take a free adventure in this open oriental fantasy world!

So, what do these "golden fingers" look like?

To give a few examples:

[The Strongest Killing System]: People will die if they are killed!

After killing any target, the character will get a certain number of points according to the target strength (killing targets that are weaker than themselves, reducing points, increasing points for those that are stronger than themselves). Using these points, you can redeem various items in the system redemption box, such as martial arts, equipment, magical medicines, magic props, etc., with nine of each type. These items will be updated, supplemented and become another batch of items every time.

[System of All Heavens and Ten Thousand Realms]: Travel through all Heavens and Ten Thousand Realms and attain freedom and immortality.

Every three days in the game, the character can actively open the gates of the heavens and all worlds and enter a small copy to rush into. The monsters and bosses in the copy have the chance to drop various rare materials, props, equipment and other items. After the copy passes the level, you can also get a treasure chest with the corresponding dungeon difficulty, with countless items in it. The dungeons that appear randomly have difficulty, and may pass in seconds, and may be completely unable to pass. If you fail to pass the level, the character will not die in the main world, and will only be weak for a while, and all the items obtained in this dungeon are lost. Note: The game cannot be saved in the dungeon.

[Crystal Palace System]: I want to build a large crystal palace.

If the character and the opposite sex NPC are more favorable, you can get a certain amount of points. You can use points to exchange for various items to reach more than 100% intimacy, and you can enter the other party into the Crystal Palace and directly get a mysterious gift package, which contains special items. Note: If the NPC is killed before reaching 100% intimacy, double favorability points will be deducted and the points can be negative.

[Magic Old Grandpa System]: An old grandpa is in his hand and he will have no worries about exploring the world.

Your character will get a portable old man, who will give corresponding guidance to the character in certain circumstances, such as the coordinates of a treasure, the optimization of practice skills, the use of a certain magic weapon, the weaknesses of a certain monster, the improvement of life skills, etc. However, summoning an old man requires energy consumption, and players must complete tasks according to the instructions of the old man and replenish energy for him before they can continue to use it.

...

"Golden Finger" is all kinds and has different. Moreover, it is completely different from the old tricks such as the attribute points, talent skills, initial professions, etc. in traditional Western fantasy-themed games that choose characters when choosing them.

In a sense, the existence of certain "golden fingers" can even fundamentally change the gameplay and greatly improve the playability of the game.

Just like getting the character "Supreme Merit System" and getting the character "Reverse Crystal Palace System", what they experience under the operation of the players must be different.

This is also a goal that Li Ang pursues, which is a diverse and absolutely non-uniform game process. All his settings serve the playability of the game.

Okay, the game character aspect has been almost solved, and the following is the entry into the game.

In Western fantasy games, characters are often born in a place similar to a novice village at the beginning. Through a series of arrangements, players are familiar with the operation of the game, fight some simple monsters, obtain some basic equipment, and obtain a main task. Then they will leave the character, go to other more advanced maps, fight more advanced monsters, and complete more difficult tasks... Step by step, changing the map again and again, improving again and again, the character becomes stronger and stronger, and finally defeating the ultimate boss, the game ends.

So in "Tianxuan", what should the game characters start to enter the game?

It is related to the identity of the game character. He is a "time traveler" who is "meat-wearing"!

So, of course he doesn't need to be confined to a fixed place at the beginning!

"Tianxuan" is a 3A-level, open-world, role-playing game. In Li Ang's planning, the map inside it is very huge, which is even larger than any game on the market!

It has four continents: East Sheng Shenzhou, West Niuhezhou, South Zhanbuzhou, and North Juluzhou. The scenery on each road is different. Each continent has more than 50 cities, and there are countless adventure maps of all sizes, and the continents are connected by sea boats.

Therefore, at the beginning of the game, the character will be randomly assigned to any map of any continent! Wake up in a coma, exploring this familiar and mysterious world with confusion and curiosity!

Yes, there is no newbie tutorial. Players may wake up and see a big tiger. They may be locked in a cell at the beginning. They may have to swim hard in the river. They may have to find a way out in a maze...

The reason why there is no novice tutorial is also very simple, because the operation in the game is similar to that of traditional 3D role-playing games, and WASD controls the direction of progress, spaces are jumps, and the left mouse button is a normal attack, and the difference is not large. For some operations with more difficult conditions, go to the control panel to check the default keys, which means you have almost understood it. For most players who have played 3D role-playing games, there is almost no difficulty in getting started.

Therefore, in order to increase the playability of randomness at the beginning and the playability brought by randomness, Li Ang directly deleted the so-called novice tutorial section, so that players can directly enjoy the freedom and freedom brought by the open world as soon as they enter the game!

Yes, at this time the character doesn't even have a task! Of course, there is no skill, martial arts or other things.

Some characters are just a set of modern clothes, as well as a mobile phone, and a modern smartphone.

Of course, mobile phones are useful. For example, if some players are not lucky, the initial place when they wake up is a cave or a tomb, where there is no light source, they can take out their phone, turn on the flashlight function, and illuminate the direction.

Because no matter what, a "time traveler" who "would wears meat" happens to have flint and torches around him after traveling through time, which is logically unexplainable.

Of course, this smartphone is not only the function of lighting, it also has solar charging, time viewing, taking photos, calculator... and most importantly, linking the "Golden Finger"!

Yes, the mobile phone is the carrier of the character's golden finger! When you equip the mobile phone, press the [O] letter key on the keyboard to turn on the mobile phone and use its various functions.

Due to this setting, whether this game will be nicknamed "Traveling into the Other World with a Mobile Phone" by players is no longer in charge.
Chapter completed!
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