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Chapter 242 Because I am the best in the world of Chinese cuisine

The test time of "Taotie Pavilion" was not long, only three days, and the test report was sent to Li Ang's table three days later.

Testing before the game is often indispensable. After all, one person is short-sighted and everyone is smarter. "Taotiege" was planned and developed by Li Ang according to his own intentions, and there are some shortcomings.

Moreover, this is another game related to "food". At this time, we will find some professionals to come and test, help check for omissions, make suggestions, and make optimizations to make the game easier. Even if you spend a lot of money, it is worth it.

Without hesitation, Li Ang just opened the report directly, and most of the opinions and ideas put forward by top chefs.

First of all, there are functional suggestions in the game.

Yes, as a virtual reality game, "Taotie Pavilion" also has many auxiliary functions that cannot be realized in reality. Players can click to use it by summoning the holographic panel.

For example, the [Cleaning] function will make the cup and plate that have been eaten on the desktop after clicking it, and the stains stains on the player's hands will be instantly removed, allowing players to continue to enjoy other delicacies easily.

For example, the [removal of miscellaneous matter] function is just like the "six no's" in the State Banquet of China, "no bones, no thorns, no tendons, no seeds, no cores, no scales". Players can click on this function to instantly remove the inedible parts of the food, so that they can chew directly without worrying about biting foreign objects.

For example, when eating crabs, after clicking, the shells, gills, hairs, and other debris of the crab will all disappear, and only the simple crab body, crab legs, crab roe, and crab paste are left on the plate... It saves players a lot of time and eats them clean. Players can pour some balsamic vinegar a little, then take a spoon and eat a full mouthful of fresh fragrance.

It’s like eating crayfish. After clicking, a full pot of crayfish will be instantly removed from shelling and threading. Thumbsize shrimp meat with tempting shrimp roe in seasoned thirteen-spice sauce water... Players can chew one with one chopstick and chew the elastic delicious shrimp meat, and eat it happily.

Of course, there are many other functions such as [Heating], [Ice], [Another serving], etc.

The suggestion made by those chefs was to add a [clearing mouth] function.

The chefs' explanation is very detailed. To put it simply, at some high-end banquets, chefs often offer diners a cup of "cleaning tea" behind some dishes with heavy oil and sauce, so that they can rinse their mouths and clear away the residual odors in their mouths, and then taste the next dish.

This is not difficult to understand. If you just had a "Sichuan-style spicy hotpot" and the players were full of spicy food, and kept sticking out their tongues, and then eat a cup of "boiled water cabbage" hanging from the top soup, they would definitely not be able to taste the most attractive "umami" in the "boiled water cabbage". They would feel that it was similar to drinking boiled water. This is "squashing flavor"!

Of course, although "Qingkou Tea" is good, its functions are limited after all, and it cannot be achieved by 100% "Qingkou". There will be some miscellaneous flavors left in the mouth of players, but with the [Qingkou] function, it will be different. With just a click, you can ensure that "Qingkou" is 100% "Qingkou" and there is no other flavor.

Moreover, this function can also save those who obviously cannot eat spicy food but still like spicy food, so that they can drink a large glass of water without having to eat a bite of food.

Of course, Li Ang, who has never been a chef or had a high-end banquet, did not know about this function, so he happily added this [Qingkou] function to the buttons of the holographic panel.

The second question raised by the chefs is ‘satisfaction’.

As a virtual reality game, in Li Ang’s settings, the players in "Taotie Pavilion" do not have "fullness", which means that no matter how much they eat, they will not feel full and can still eat.

The reason for this setting is that Li Ang believes that since you want to attract players, you cannot restrict your food. Otherwise, as in the practical sense, you will be full after eating a few plates of delicious food, and you will not be able to eat other delicious foods, so the game will be meaningless.

But chefs believe that "satisfaction" is also an indispensable element in human appetite! It is even the most important element!

Why do humans eat? Why do they have "appetite"? The reason is very simple. If they don't eat, they will starve, and they will die if they are hungry for a long time! The desire for survival is the fundamental reason why humans deeply imprint the original instinct of "appetite" in their genes! Those who do not have "appetite" deep enough have long been eliminated in the natural evolution of millions of years!

The satisfaction of "appetite" is not just a rejection of the mouth, but also a fullness in the stomach, a warm sense of security in the stomach!

Therefore, the game must have a "satisfaction"! Let the player feel the process of his stomach from hunger, and slowly becoming full and satisfied by eating!

After thinking about it, Li Ang agreed with their views and decided to add a "satisfaction system" to the game. Players can adjust their "satisfaction" state by adjusting on the holographic panel and improve their "satisfaction" by eating.

The "Satisfaction System" is divided into 20 levels, and every 5 "Satisfaction" is one level, such as:

Level 1, 0 satiety: You are starving to death and don’t feel hungry. [This level cannot be checked]

Level 2, 5 satiety: Why does that piece of shit look so delicious?

Level 3, 10 satiety level: Guanyin’s stomach is full of happiness!

Level 4, 15 satiety: bark and grass roots are the supreme delicacies!

Level 5, 20 satiety: This bran is a good thing!

...

Level 18, 90 satiety: if you eat and pull, I think you can still hold on for two bites.

Level 19, 95 satiety: From ** to lips, it has been filled and it will definitely not be stuffed!

Level 20, 100 satiety: The stomach has exploded, you are dead, and you don’t feel full. [This level cannot be checked]

Players can choose from these eighteen levels, and then slowly improve their satiety by enjoying food, or they can check their current satiety level at any time and adjust them at any time.

With this system, players can naturally feel the stomach from hunger to satisfaction, and thus perfectly feel the pleasure of satisfying the most primitive desire of "appetite".

The next chefs’ questions are about the dishes provided in Taotiege.

Their question is why, except for some Chinese drinks in Taotiege, most of the world's edible fruits only offer Chinese cuisine, rather than Western food, fusan sushi and other exotic dishes.

This question is of course very simple, because in Li Ang’s opinion:

I am the best in the world in Greater Chinese Food!

I am the best in the world in Greater Chinese Food!

I am the best in the world in Greater Chinese Food!

What other Western foods, sushi, Southeast Asian snacks, A San curry, South American barbecue, hamburger steak... I am not targeting one of them. What I want to say is that all the so-called delicacies mentioned above are rubbish! They are rubbish that cannot be used on the countertop! They are not worthy of entering "Taotie Pavilion" and put together with my big Chinese food!

Therefore, "Taotie Pavilion" and even the entire virtual reality world, whether now or in the future, will only serve Chinese food.

Want to eat other foods? Make it yourself.

Next is a big problem. Many chefs have suggested that the game "Taotiege" is too difficult.
Chapter completed!
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