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Chapter 3 Game Rules (Part 1)

The main god game, also known as the "Heroic Spirit Game", should be precisely called the "Famous General Game". Although he said several words just now, Chen Yu has indeed decided that in order to become the winner of this game, he will use the only opportunity to change the Heroic Spirit route next time he "chooses Heroic Spirit" and use one of the three more favorable male Heroic Spirit routes. Therefore, he will say goodbye to Zhen Ji whom he had almost knocked down just now. However, he still has to take Zhen Ji to fight at the novice level dozens of minutes later - because he only has such a heroic spirit subordinate now.

So now, we must learn about this main god space and the so-called main god game as soon as possible.

The main god space is an almost boundless space that can accommodate countless people. If necessary, it can continue to expand at any time. The house where Chen Yu is now located is an exclusive residence assigned by God to each player participating in the main god game. It is a very ordinary one among the "million houses". It is located in the ZH area in the "Ten Areas" - simply put, it should refer to the "China area" - the ZH area is divided into eight areas according to geographical location. Each area has about 12,000 players from China. At the middle point of the eight area, it is a huge exchange square, and it is said that there are some various types.

With facilities, players can also conduct certain item trading and information exchange - although all players will eventually become enemies, except for a very small number of players who always rush to the top of the strength list, for most other players, it is better to cooperate and win-win before the final battle. Moreover, "can't go back" may not mean death, and maybe you are just trapped in this space forever. Therefore, in the absence of dying, it is better to live well first.

But then again, if you think about it this way, what does "can't go back again" mean? Why don't you say it's death, but why don't you say it's always staying in this space? What secrets do the main god, the main god space and the main god game still exist?

Chen Yu really wanted to really figure out these problems, but now, obviously he can only think about it.

The situation outside is generally so huge and simple. Although the gap between the "Top Ten Zones" makes people doubt that there is a possibility of opening up free combat in the wild in the future, so far, the main gods refuse to "private fighting" in the space. In their residence, except for some electronic devices such as TVs and radios that are obviously not very convenient to exist in this world, other household equipment are available. The main gods can also be regarded as such, such as those heroes who "want to see the future world" fulfilled their promises, because ancient women like Zhen Ji did see technology that belongs to the future - not only saw technology that belongs to the future, but also learned a lot of basic knowledge about the era or that world that did not belong to them in their lifetime, such as English.

But the price is too high.

The things in the house are basically complete. If you want more things, you can use the extra points you get in the game to redeem them - if you think you are a NB character, you should live in a villa instead of a residential house. It doesn't matter, as long as you have some points, you can exchange for "housing space", constantly change your residence, and finally turn it into a villa.

But this kind of thing is obviously just a thought.

Choose one million, and the cruelty of the main god game determines that this is not an entertainment game where you can become the winner at will while living in a villa and playing dungeons.

Although there are many detailed settings for the main god game, in general, it is not complicated. The game type is the "virtual historical battlefield" type. Simply put, it is to reproduce countless battles that have occurred in history or legends from ancient times to the present in the form of game copies. The player takes his heroic subordinates to select a camp, and the system randomly assigns an identity to the camp, and then replaces the original historical character corresponding to the identity, participates in the historical battlefield after gamification processing, or reproduces me.

The history of Fang's victory may change the situation of our failure, and so on. A major historical battle, such as the Battle of Guandu, may have to be fought for many days in reality, but after gamification, it is a copy that lasts from one to five hours. The two sides will not go through repeated stalemates, but the system NPC Cao Cao will soon assign corresponding NPC generals to lead troops to attack Wuchao. With the intervention of players, if the attack is successful, the morale of Yuan Shao's army will plummet and the soldiers will be large.

If the attack fails, the Yuan Shao army will maintain its superiority in force. Whether it is the successful or the attack fails, after the plot of Wuchao is over, both sides will quickly take their respective advantages or disadvantages and immediately take corresponding actions. For example, if Wuchao is burned, Yuan Shao, as an NPC, may immediately choose to retreat. At this time, the system will tell you that Yuan Shao's army's strategic goal has been changed to "successfully escape to XX location", and Cao Cao's army will immediately change its policy.

To "attack the whole line, chase Yuan Shao", etc. All plots are just on a not-so-large "map", on a not-so-long span, and the next evolution is made according to the development. And the players will assist our NPCs in completing plots that are beneficial to us on this battlefield, or use their own strength to kill the enemy, forcibly destroying the plot that is unfavorable to us, maintaining our advantage, and ultimately achieving the victory of one side in the dungeon.

This kind of game is very similar to the "Warriors of the Three Kingdoms" series that Chen Yu had played before, and is also very similar to "historical war chess" games such as the "Biographies of Cao Cao" series. Even if you have never played this kind of game, it is not difficult to understand. It is like after a major battle, journalists can often use a few simple "schematic diagrams of the two sides to advance" to show the entire battle process to the public. The gamified main god game is like the dynamic version of the "battle demonstration map" on the computer, but the main god game adds every specific fight shot of the players, so the "demo" time will only be delayed for one or two hours.

According to the corresponding camp selection and the strategic goal completion status scheduled before the battle, after the battle, the player will receive a corresponding degree of reward. At the same time, various main plots, small plots, or side plots are triggered and completed on the battlefield - for example, if you are randomly assigned to a certain historical general by the system, and in history, this general has a very fierce one-on-one challenge with another enemy general. If you go to find the opponent's general and defeat him, even if you play this one-on-one plot, you will get a certain degree of extra experience or prop reward. Of course, if you are not sure about one-on-one challenge, don't do it randomly, after all, this is a game where players cannot "resurrect".

Although this is also a game where players can bring heroic spirits to "single" with the opponent's generals.

In addition to triggering the plot and successfully passing the level, you can get experience and prop rewards, for brave generals, performing "one horse as a thousand", swiping small soldiers, and chopping enemy generals will also gain corresponding experience and have a certain chance of bursting props. In general, this is a holographic online game that completes plot tasks and strategic goals while swiping "monsters".

But it is obviously much crueler than ordinary online games.

Moreover, it is not like ordinary online games that you can choose to "participate" or "not participate". In this main god space, you may receive the main god's "system prompt" at any time, "The X copy will be opened in an hour, please make corresponding preparations as soon as possible", etc. Once the time comes, all surviving players will force the game to start the journey of life and death. Of course, you can find a corner on the battlefield to hide without meeting any enemies and survive, but if we are unfortunately defeated, you are also Game-Over.

So this is also an unavoidable game. You can only try every means to keep getting stronger and stronger, and then you can adapt to the same increasing dungeon.
Chapter completed!
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