Chapter two hundred and fifty fifth sympathy
Summoner's Canyon, bottom lane.
The female spirit and the female piano player in the purple square are actually a bit careless.
When they push the line of troops under the blue square tower and see the opponent's male gun and robot heroes drive out, they should choose to retreat in time.
But because of greed, they wanted to hit the defense tower twice more, the retreat speed of the two of them was slower.
Especially the auxiliary girl, unlike her own AdC female spirit, she has a displacement skill like "90-caliber rope net". The summoner skill [flash] has not cooled down yet, and she was targeted by Britz, who has turned on "overload operation", and she has no chance of escape at all.
So the piano girl player paid the heavy price of giving away the head for the second time, and repented from the bottom of his heart about his greed and careless behavior just now in the spring.
As an adc female player, when his teammate assisted Qinnv was pulled by the opponent's robot, he tried hard to use his skills to peacefully aim at the opponent's adc male gun and output it, trying to attract and share the opponent's hatred and firepower, but the blue duo completely ignored him as air.
When seeing her own piano girl being fucked to the ground in just two or three seconds, the female sperm player had no choice but to choose to retreat.
As for Britz, after helping his teammate's male gun take the second head, it shook Huang Cancan's metal body and drilled into the grass, and directly forced the female spirit out of the experience area.
At this time, if the female elite player dares to step forward, Britz doesn't even need to wait until the skill "Mechanical Flying Claw" cools down, and rushes forward with "overload operation" and "energy iron fist" to control the opponent's Chuifei, and can even force a flash.
So the female spirit player retreated again and again, looking at the blue square tower in the distance. The opponent's AdC male gun player leisurely used the flat a to repair the knife, without any intention of rushing to clear the soldiers to push the line.
"If you control the line like this...the female spirit on the opposite side will lose...a big wave of experience...and...the last shot."
Before Britz had forgotten the previous request for the sixth note, he squatted in the grass while switching to the live broadcast channel and explaining patiently.
The sixth note was filled with tears: Big brother... I am a platinum and diamond segment, with the early online advantages, and I know the basic common sense of controlling the line to suppress the opponent. OK? Do you think this is a live broadcast for ordinary rookies players-
He complained with pain in his heart, but the sixth note never expected that his thoughts had hit the truth.
Perhaps it was because at around 7 o'clock in the evening, the peak period of the League of Legends live broadcast platform was entered, and the number of players entering various live broadcast rooms to watch the anchor's live broadcast commentary grew rapidly.
At this moment, in the live broadcast room of No. 13528, players and audiences who accidentally broke in by No. 17 or 18 have gathered.
At this moment, players are making a fuss in the information bar of the live broadcast room:
Oh my god, I entered the wrong room number, where is this?
The sixth note! Blind my dog's eyes. Is this the sixth note that made the "Masters in the Folk" series myself?
It’s right to listen to the sound, it’s the notes themselves!
Why did he come here to open a live broadcast room? Who knows the situation in the room? Let me explain it-
The first person to enter the live broadcast room of No. 13528 was the strong wind Wuyi, and Ye Se was busy with great enthusiasm. His fingers pounded on the virtual light screen and he kept telling the situation here to the later generations:
Notes are making video materials, everyone is keeping a low profile and just looking at it—
This anchor’s robot is so playful, even better than the pork shop guy!
As soon as the explanation information of several people was sent out, they were immediately covered by six or seven newly released messages. During this period, they were mixed with new system prompts - in just a dozen seconds of their explanation, two players who entered the wrong room number broke in.
...
Summoner's Canyon, bottom lane.
The male gun player knew very well and began to control the soldiers slowly, while Britz squatted in the grass to give his opponent an invisible deterrence. The female player who saw that the soldiers had not been pushed over for a long time had no choice but to choose to return to the city.
During this period, battles broke out between the middle and upper routes.
Garen and the purple dog head players on the road were fighting each other, but they couldn't tell the difference. After the blue jungler player on the road was relieved to accept his blue buff, he passed by the tower on the road, drilled into the grass and waited for the opportunity.
When the dog-headed player moves forward for a final blow, the jungler scarecrow stepped forward and controlled the target with a "fear" and cooperated with teammate Garen to damage a set of skills to hit the dog-headed player.
But because the scarecrow's damage output before reaching level 6 is really not high, the dog-headed player decisively activates his summoner skill [Ghost Skill] after he strode back to his tower and escapes a disaster.
In the middle lane, Lux and Bowl are both heroes with long-distance consumption skills. While finishing up the game online, they constantly use their respective skills to harass and consume their opponents, and they fight fiercely.
The blind monk player in the purple jungler was stolen by Britz at the beginning, and his development rhythm was greatly affected. After collecting F4, he beat his own red buff and looked up the road and saw that his dog head had been damaged and forced to return to the city, so he chose to gank in the middle lane.
This wave of ganks has a good effect. The blind monk player accurately hits the blue mid-lane Lax with a "Sky Sound Wave", then triggers the second stage of the skill to keep up and uses the red buff to slow it down. In the end, the head was taken by the wine barrel player.
The game time has reached more than 5 minutes. The blue square on the top lane has a small advantage, the purple square on the middle lane develops better, and the bottom lane... The purple square on the piano girl and the female spirit duo are already a little bit about to collapse.
"There is a fixed gap between the two...long-range soldiers."
"You can...just...get out the hook."
While explaining to the sixth note in the live broadcast channel, Britz quickly raised his metal right arm, and his skill "Mechanical Flying Claw" roared through the gap between two long-range soldiers in the purple square with a roar, pulling the caught female spirit player back with a hook, and at the same time, "Energy Iron Fist" knocked away the control.
The male gun player has fully mastered the rhythm of his teammates' robot and followed up with a "large lead bullet" without saying a word.
The female piano player hurriedly stepped forward to rescue, and the female spirit player who fell back to the ground quickly handed over the displacement skill "90-caliber rope net" and retreated.
Can this beat it?
Players who have expanded to nearly 30 people in the live broadcast room were completely straightforward.
After more than ten seconds.
"Let the male gun...clear...soldiers with skills."
"Then...can...get out the hook in an instant."
It was Britz's extremely detailed explanation and a mechanical flying claw that successfully hit the female spirit again.
This time, the female spirit player was forced to hand over the flash.
In the live broadcast room, the viewing players who were not looking straight were not enough to open their mouths into "o" shapes one by one.
Another 20 seconds passed.
"This time...change the target...Hooking girl."
After a very concise explanation, the mechanical flying claws took action and bad luck came to the piano girl player.
The girl player who flashed was still dozens of seconds before the cooldown was finally completed was killed for the third time.
The female spirit player retreated to the tower with great sadness and dared not continue to show his head.
There was silence in the information bar in the live broadcast room.
This...it's too easy to hook?
All the players watching the game couldn't help thinking this way, but think about it from the perspective of others. If they were the girl or female spirit in the picture, could they avoid the hooks of the anchor robot just now?
Almost everyone shook their heads:
Grandma's, this kind of hook is so elusive that no normal person can hide from it...
Fortunately, we are just watching the game. The two guys in the purple square bottom lane met a great man like the anchor. They have been in trouble for eight lifetimes.
The players who watched the game involuntarily felt sympathy and pity for the female spirit and the female piano player.
The game time is 6 minutes and 40 seconds, and the lower lane line is pressed in front of the purple square tower.
Chapter completed!