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Chapter 532 Is this a lawn mowing game?

This time, we use Chinese and English dubbing, and then integrate multilingual versions in the game.

It sounds strange. In his previous life, it was clearly a Japanese factory work, but there was no Japanese dubbing at all.

Of course, the reason for this matter is actually quite simple, because Hidetaka Miyazaki personally likes medieval European and American games very much, but he is very disgusted with some traditional Japanese elderly-style otaku games. Therefore, during the research and development, all the details of the game were moving closer to American RPG.

In other words, when the Soul Series was born, it was a game that served European and American players at all, and I didn’t want to deal with the mud and hit the players.

Indeed, at the beginning of the release, sales in the Nihong area were bleak. Miyazaki Hideto was only launched in Europe and the United States after much trouble. The result was highly praised and the sales volume was impressive.

Later, Hidetaka Miyazaki launched it and destroyed the world with his extremely high quality, creating countless topics in Europe and the United States, and was hyped by European and American players.

And the old Miyazaki thief must have thought at the time: This is the normal response. Players, please eat shit, and you also need a Japanese dubbing of yarn?

Of course, because I worked with Sony, I made a Japanese dubbing. When I returned to my own son, I was too lazy to do Japanese dubbing again...

Of course, Chen Mo did not have this idea and did not have any dissatisfaction with domestic players, so he naturally released a Chinese dubbing.

For Chen Mo, there is actually not much difference between whether or not the Chinese dubbing is available, because it is aimed at hardcore players who like Western fantasy themes and are keen to suffer. These players will not care too much about whether the game has Chinese dubbing.

However, there is no workload anyway, so I just hire a few more voice actors, so Chen Mo still did the Chinese dubbing.

Not to mention, the lines here are quite touching to pronounce in Chinese, and there is no translation.

As for English pronunciation, it is for other considerations.

Chen Mo's goal this time is very clear. The main battlefield will be in the European and American markets, and will face the front line.

Therefore, the response of players from European and American regions is also very important.

Although these two games are both Western fantasy themes, this is how the gap can be seen only after comparison.

...

The head of the project GA and Frank, who is also one of the ace designers of GA, also noticed the news.

After seeing the promotional video, Frank instinctively became a little alert.

In the competition between CoG and GA has local advantages, but was beaten.

The most annoying thing is that it is the background of Western fantasy...

Thunder Interactive Entertainment is also well-known overseas and has almost become one of the most famous Chinese companies overseas.

Although there are many good works in Dichao Interactive Entertainment and Zen Interactive Entertainment, their games are mainly popular in China and have limited influence overseas.

On the contrary, Chen Mo's Thunder Interactive Entertainment has gained a high reputation in the country because of several high-quality games.

Frank naturally dared not underestimate it. After all, there is not much information flowing out yet, so it is not too much attention.

...

Then, the two games suddenly entered a silent competition.

Today you expose an original painting, and tomorrow I will reveal some information. If you publish a little, I will publish a little. Anyway, I will definitely overshadow the other party on the topic!

At the beginning, Chen Mo was mainly producing original scenes, weapon concept pictures, monster original paintings, etc. Later, some real-life videos of the game finally appeared!

This video is a clip of a player fighting with the Losrik Knight.

In order to better create the program effect, the players are wearing the Desperate Knight suit, a small round shield and a straight sword. The overall combat process is not too long. It is nothing more than just showing off the weapons and fighting skills and styles.

In the end, the player defeated the Knight Losrik without injury.

The perspective of the entire video is God's perspective, not the first person perspective of the player, so that the audience can observe some details in the battle more carefully.

In the battle, you can clearly see that the long swords of players and monsters will have physical effects caused by collision when they intervene. When the long sword of players cuts on the armor of Losrik Knight, the parts they cut are different and the results are also different!

In the end, the player bounced off the attack of Losrik Knight through the shield, and then stabbed through the gap in the knight's breastplate with one sword and executed it directly, which made the players who saw this video exclaimed a burst of surprise.

In this video, Chen Mo actually only showed some of the skills, including rolling and dodging, shield reversal, execution, etc. No other weapons and equipment were displayed, nor did the boss show, but just took the most ordinary elite monster to make the background board.

This is mainly because I don't want to reveal too much information.

But just such a video has already surprised the players.

"Damn, is this the real scene of the game? It feels like it is comparable!"

"Yes, and the model accuracy of both the scene and the characters is very high. I really think this is watching CG, but obviously it shouldn't be CG!"

"This physics engine is really awesome. Is this the Pangu system? I feel that it is not inferior to origin at all! In terms of hardware level, it can be said that it is equally divided, so it is not left at all, right?"

"But I think the combat system seems to be richer, rolling, shield blocking, and the front piercing. I don't seem to have seen it before in the battle!"

"Yes, what should I say? The battle seems to be more exciting, more dramatic and game-like. As for it, it seems a bit too close to reality?"

"Chen Mo has indeed made a grass mowing game! But in VR mode, it seems that it's even more enjoyable to cut grass mowing!"

"Yes, look at that character keeps rolling, and the knight ggled without even touching it, and stabbed him to death with one sword!"

"Wow, I'm already thirsty. Thinking about the mowing game in VR mode, it's so exciting!"

Obviously, in the picture, the battle between players in defeating Losrik Knights is too easy, which gives many players some illusions, as if it is also a game of brushing and mowing grass like darkness.

Of course, they will soon know that this is actually a beautiful misunderstanding.

For some experts, it is indeed a grass mowing game; but for most novices, they may have to be cut by grass...

However, Chen Mo had no idea of ​​explanation at all. In fact, this video was a bit intentionally misleading players.
Chapter completed!
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