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Chapter 520 Brand new physics engine

"The remaining resentment values ​​should continue to draw."

Chen Mo won a total of 8 cold weapons knowledge and skills books, three advanced skill books for the cult art style, and three advanced skill books for ancient architecture.

Although no special props were drawn, these skill books were also very good for Chen Mo. These are the third stage skill books, which can basically be applied to some large VR games.

In fact, when Chen Mo was doing "Escape", he had already drawn some skill books about human anatomy, architecture, model movements, cult styles, etc. Now these contents are equivalent to a supplement.

After finishing the skill book, Chen Mo felt satisfied.

At this time, the phone rang.

Chen Mo picked it up and saw that it was Qiu Hengyang who called it.

"Lao Qiu has nothing to do, why do you call me?"

Generally speaking, there is something important about Qiu Hengyang calling Chen Mo, otherwise he would @ Chen Mo in the group.

As soon as the phone was connected, Qiu Hengyang immediately said, "Chen Mo, go and check the information in the group. It is more important, and you should be more interested."

Chen Mo was confused: "Okay."

After hanging up the phone, Chen Mo looked at the QQ group and saw that the chat records had been over thousands. I don’t know how long they had been chatting, and this number was still rising.

Chen Mo was too lazy to flip through the chat records anymore, so he asked directly in the group: "What happened?"

People in the group replied one after another.

"Boss Chen Mo is here!"

"Has Lao Qiu's phone been connected?"

"Chen Mo, have you seen the latest news?"

"Yes, go and have a look, something big happened!"

Chen Mo looked confused. If something big happens, what big can happen?

Soon someone sent a link, Chen Mo clicked directly and opened a news page.

"Recently, the Seventh Vision, a technology company that has developed artificial intelligence origin, announced that it has ushered in another major breakthrough in the field of artificial intelligence development."

"Benefiting from the latest computing methods, Origin has successfully implemented very complex physics engines and judgment operations within the game. It is reported that under this physics engine, physical rules in the real world will be perfectly reproduced, and all physical rules are fully controlled by artificial intelligence origin. Game developers only need to fine-tune according to their needs."

"There is no accurate solution to how this technology will be applied. But it is obvious that artificial intelligence will have an impact on the gaming industry in another way. The complex world rules originally built by designers are likely to be controlled by artificial intelligence."

"Of course, my country's scientific researchers are not willing to lag behind. According to relevant personnel from the Tourism Committee, domestic artificial intelligence systems have also been developed to a similar stage. I believe that most of the content that origin can achieve will be completed soon."

"Will this usher in a newer gaming era? Let's wait and see!"

There was so much content in this message that Chen Mo read it again.

In the chat group, everyone's discussion has been going on for several rounds, and they are all looking forward to the innovation and impact this new technology may bring to the gaming industry.

This is exactly what makes the game industry in this world different from its previous life. Because the development of technology is so fast, a very innovative technology will appear every few years, attracting all designers' attention.

In this case, it is relatively difficult to accumulate game design concepts. For example, now, artificial intelligence can take over the physical rules of the entire game world under certain rules. What a terrible thing!

In the past, designers had to write countless rules to build a realistic physical world, and had to go through many ways to complete it.

For example, designers want to create a monster whose actions include movement, attack, attack, attack, release skills, death, etc.

If the death move is not done, then when the monster dies, it either stands straight or disappears in place, which will give the player a very unreal feeling.

Of course, some physics engines have achieved free throwing of corpses and flying corpses, but they are still far from the real reality.

The safest way is to do death movements, but even if death movements are done, it will only dilute this unreal feeling in some situations and will not be eliminated.

The solution for many game designers is to create more death actions. For example, when the player kills from behind, the monster will fall forward and die, while when the player kills from front, he will fall back and die.

The more death moves you do, the more realistic you feel.

But what if this world has a very complete set of physics engines? All the above steps can be omitted directly.

As long as you create a model, bind the corresponding bones to it, and set a certain quality, many things that follow can be left to the physical rules of this world to calculate by themselves.

When a monster dies, the artificial intelligence will automatically calculate based on the physical rules of the world to calculate in what posture the monster should fall to the ground? Or what reaction will different body parts make when they are hit?

In other words, each hit or kill by a player will produce different effects. The degree of simulation is likely to rise by several levels compared to previous games.

Obviously, with the development of equipment and the advancement of artificial intelligence technology, the game world will become closer to the real world in reality. How long will this period last? Chen Mo dare not assert, but what is certain is that it will definitely be much faster than his previous life.

Obviously, artificial intelligence will not stop there. This new discovery is just a small episode in the development process of artificial intelligence, but it has caused great shock to the gaming industry.

I'm afraid the combat system of the entire game industry will be affected, and the previous combat design system rules may have to be overturned and redone.

Chen Mo was thinking about it, and the phone rang again, and Qiao Hua called.

"I'm really busy." Chen Mo couldn't help but complain.

When Chen Mo answered the phone, Qiao Hua was not as anxious as Qiu Hengyang, and was still very calm. He said hello to Chen Mo before getting to the topic.

"Chen Mo, I'll give you a political task."

Chen Mo was shocked at that time, political mission?

It sounds very stressful!

Qiao Hua said: "You have read the news online, right? The latest research progress on artificial intelligence."

Chen Mo said, "Look."

"Well, that's good." Qiao Hua explained, "In fact, the Election Committee has been conducting research on artificial intelligence. Our artificial intelligence is called Pangu. At present, it is basically just a little behind the origin, but not much behind."

"At present, our research and development has entered a similar stage. Soon, the Pangu system can fully take over the physics engine in the game."

Chen Mo said in confusion: "This is a good thing, but what does it have to do with political tasks?"

Qiao Hua said: "In terms of artificial intelligence, domestic and foreign countries are actually competing. Origin has always been ahead of us, which is very difficult for many scientific researchers to accept. Just like the previous human-machine war, the Pangu system can actually accomplish such things, but if Origin steals the limelight, it will be meaningless for us to do this again."

"Then, there is a battle between two completely different physics engines. Origin should be installed on the reality editor soon, and the Pangu system should be installed on the Creation Editor soon. As for which of these two physics engines is better..."

"Obviously, it still depends on specific games to show it."

Chen Mo thought: "What do you mean...to make a game to showcase this brand new physics engine?"
Chapter completed!
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