Chapter 517 Is qualifying a good mode?
During this period after the New Year, Chen Mo's update speed for "Overwatch" has slowed down significantly. Although the new heroes and new maps are being released step by step, the delay in qualifying mode has caused dissatisfaction among some players.
Although there are other various modes for players to choose from, and the number of active players and data of Overwatch is steadily increasing, the lack of qualifying is a big shortcoming after all.
In this case, the emergence of "The Chronicle of Gunfire" will definitely poach a group of core players who are keen on competitive mode from "Overwatch". For Dichao Interactive Entertainment, this should be the best time to start.
Amid the overwhelming publicity, "The Chronicle of Gunfire" instantly attracted the attention of a large number of players, and even overshadowed Sith and "Super Mario Odyssey".
This is not to say that handheld consoles and Odyssey are not good. On the one hand, it is due to the market environment, and VR games are more likely to gain the attention of players; on the other hand, it is also because Dichao Interactive Entertainment is very willing to spend money to promote. After spending a lot of publicity funds, it is easy to create an illusion that this game is very popular now.
On the official promotional page of "Gun Fire War Chronicle", an advertising slogan caused quite a stir.
"The FPS game that can release skills, the qualifying mode is fully open, waiting for you to reach the top of the gods!"
Obviously, this sentence is a naked hint that I am a game similar to Overwatch, but I have a qualifying mode!
Obviously, such publicity inevitably got a lot of criticism from the players of Overwatch, but for fear of being scolded, the Imperial Dynasty Interactive Entertainment is not the Imperial Dynasty Interactive Entertainment.
This kind of scolding will not affect the attitude of the players of Dichao Interactive Entertainment and the Melon Eaters towards this game, and it will only make the loyal players of "Overwatch" feel disgusted.
The two games are originally a life-and-death competition, so what if you scold them?
This slogan has indeed played a good publicity role. Some masters who have been unable to wait for the qualifying mode for a long time have all become active. They want to go to "The Chronicle of Gun Fire" to a little bit of abusive food and rush to the ladder, and then they can be pretending or something.
There were also a large number of questioning posts on the official forum of Overwatch.
"Why doesn't Chen Mo turn on the qualifying mode? Is it really because I've been busy with handheld consoles and new games recently, so have I forgotten "Overwatch"?"
"I don't understand. Overwatch has just recently updated a new hero and a new map. Obviously, there are people, but why is the priority of the qualifying competition so low?"
"Yes, many people have gone to play "The Chronicle of Gunfire" because of the qualifying competition. Chen Mo will not realize it so late!"
"Look at "League of Legends" next door, all kinds of events are in full swing. When will Overwatch be like this?"
Some Overwatch players were a little disappointed. In their opinion, what Chen Mo made now is a low-level mistake. He could solve it by making the qualifying mode earlier, so why did he delay it until now?
Chen Mo remained silent about these suggestions, without saying a word, and had no response.
...
The headquarters of the Imperial Dynasty Interactive Entertainment.
Jin Jieguang happily took a copy of data and came to Lin Zhaoxu's office.
"Mr. Lin, this is the online data of "Gun Fire Chronicle", please take a look."
Lin Zhaoxu took it and read it carefully two or three times, nodding with satisfaction: "Well, it's not bad, and the subsequent maintenance is also good, much better than "The Ancient Catastrophe"."
Jin Jieguang couldn't help but smile and said, "And, Mr. Lin, there are a few data you can pay special attention to. Compared with Overwatch, "Gun Fire Chronicle" has obvious advantages in core players' online duration and core player satisfaction. Obviously, this is all benefiting from the qualifying mode."
Lin Zhaoxu nodded: "No, just like what we expected."
This time, "The Chronicle of Gunfire" was launched, and Jin Jieguang, like many people in the "The Chronicle of Gunfire" project, was worried, fearing that there would be a tragedy like "The Ancient Catastrophe".
"Ancient Catastrophe" started well at the beginning, but there was a sudden large-scale cliff-like data decline in the early stage, and even no matter how you rescue it, you can't rescue it. Lin Zhaoxu and Jin Jieguang were both very afraid that "The Chronicle of Gun Fire" would repeat the same mistakes.
However, so far, "The Chronicle of Gunfire" has developed very well. Although it is far from the level of "Overwatch", Lin Zhaoxu firmly believes that at least this game will not die like "Ancient Catastrophe"!
...
In the first class of the World.
This time, more students came to listen to Chen Mo's elective courses, even more than in the first class. Many people have already stood in the corridor just to look at Chen Mo.
After Sith and Odyssey achieved unprecedented success, many people's ideas have been completely reversed.
Those who questioned Chen Mo before were convinced. Chen Mo said that he would make a handheld machine, not only did it, but it also sold so well, which simply subverted everyone's common sense.
Indeed, listening to Chen Mo's lectures makes him feel like he is witnessing history. Regarding the handheld machine, Chen Mo just made a simple little prediction, and it actually has a tendency to become a reality!
Today's course is still very smooth.
During the break, several students gathered around and asked questions.
"Teacher Chen Mo, can you still buy a brand new Sith there? I want to buy it."
"Is there any new game development plan for Sith in the future? It's not the games on the Thunder Game platform, you can only develop them yourself!"
"Teacher Chen Mo, which team do you think in China's "League of Legends" team is the strongest? Is it nrg?"
Chen Mo also happened to chat with everyone and answer them one by one.
At this time, a classmate asked: "Teacher Chen Mo, the "Gun Fire War" of Emperor Chao Interactive Entertainment copied "Overwatch" and started a qualifying competition. It seems that the response is quite good. Why doesn't "Overwatch" turn into the qualifying competition mode?"
Chen Mo did not answer immediately, but asked back: "Is qualifying a good game mode necessarily?"
The students in the front row were all stunned.
Isn’t this nonsense? The qualifying mode is definitely a good mode!
From Warcraft to League of Legends, you have personally proved it!
There are too many advantages of qualifying competitions, which can create long-term pursuits for players, subdivide player levels, and provide soil for future professional events.
Without the qualifying mode, it will be difficult for League of Legends to develop into a professional competitive game.
With so many advantages, why does Chen Mo ask this question?
Chen Mo smiled: "There is no absolutely good thing in the world, and there is no absolutely good gameplay in the game. The games that have launched the qualifying mode have developed very well, which gives everyone the illusion that qualifying is a gameplay without any side effects."
Chapter completed!