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Chapter 463 True Artificial Intelligence

The first game ends.

Originally, Starlight had a certain advantage due to early luck issues, but after a decision-making mistake in the middle, Origin seized the opportunity, and the situation gradually got out of control. Finally, after losing a head-on battle, Starlight hit gg.

In the second game, the points of both sides are even more unfavorable to starlight, the far point of the big map!

A farther point means that both sides have more time to develop, and it is difficult to catch origin off guard with the tactic of toerrush.

This time, everyone can clearly see that although the leveling speed between the two sides is not much different, the origin obviously does better in some details and has a certain health advantage in the early stage.

Moreover, origin did not drag on the development of starlight, but always actively harassed and attacked, and fought very aggressively, which made the starlight mentality a little explosive.

In the end, in the second game, Origin rolled up snowballs faster, and the population gap between the two sides quickly widened, and Starlight once again had no choice but to play gg.

In the opening battle of this human-machine battle, Origin actually gave humans a 2:0!

In the experience store, the people watching the game sighed.

"I lost! There is no suspense than I imagined!"

"Oh, it's a pity. Actually, there was a chance in the first game, but starlight didn't catch it."

"What's the chance? Even if Starlight had a good time in the first game, the population gap was not widened at all, right? As long as you let Origin survive, it will be chronic death, because every wave of team battles is handled better than you!"

"Indeed, if you want to fight, you have to kill it in one wave. It is different from human players. If you fight with human players, you can expect the next wave of opponents to make mistakes, but what about origin? You will almost never make mistakes!"

"How do you fight this? Why do you feel that this offline version of origin is more abnormal than the one who played the Korean server ladder before?"

There was also a feeling of despair on major live broadcast websites.

The barrage has been flooded with a lot of "ggs". This is not to express praise for origin, but simply to mourn human players!

...

After the meeting, the organizer held a press conference, and Starlight's whole mental state was not very good and listless.

Facing the audience's question, Starlight first bowed: "I'm sorry, I've let everyone down!"

Next, he expressed his despair when playing the origin offline.

"Actually, I had fought with Origin on the ladder before. The feeling that its operation was amazing, but I didn't feel the obvious difference from humans in tactics and decision-making, so I once mistakenly thought it was actually humans."

"But after the fight on the spot today, I really realized the terribleness of origin. The most terrifying thing about it is not that it completely crushes human micro-fighting. Although this is also terrible, the APM has been restricted after all, and it is just slightly better than human players."

"What's really scary about it is that it is an artificial intelligence that will never make mistakes. As long as you can obtain enough information, its judgment on the situation is absolutely correct or very likely to be correct, and the probability of incorrectness is even low enough to not appear."

"And it won't have any mood swings. That is to say, you know very well that you are facing an opponent who will never make mistakes."

"When you see there is only a silver cylinder in front of the empty seat opposite, this feeling of powerlessness will be particularly strong. To be honest, by the second game, I already knew that I could not beat Origin, because it seemed that every small friction was making money, and this chronic death made me feel extremely depressed."

This passage also made many viewers and professional players shudder. Obviously, as the first professional player to fight origin offline, Starlight can feel much more than these bystanders.

As starlight said, this is the biggest terrifying thing about artificial intelligence. It will not make mistakes or be impulsive. It can always judge the situation on the scene very accurately.

When it avoids war, it doesn't necessarily mean it can't beat you, it just has some better choices.

When it fights you, then... you may be able to play gg.

This feeling of being fully mastered is also one of the important reasons why Starlight's mentality exploded, otherwise he would not have lost so quickly in the second game.

Of course, even if you persist for a while, you cannot change the outcome of the defeat.

...The news of tarlight's defeat spread throughout the world in an instant, and this news also attracted more widespread attention!

It can be said that this news made people who think that artificial intelligence is not yet a weathered reality.

In the past, if artificial intelligence wants to defeat humans in RTS games, it could only rely on a terrible operation. For example, all troops will go A throughout the journey, completely crushing humans in operation.

But obviously, this is not considered a victory at all, because this kind of anti-cannibal operation is completely bullying people. RTS should be called real-time strategy games, not real-time operation games. Artificial intelligence has not beat humans strategically.

Moreover, in the past, many "artificial intelligence" that created gimmicks, including the crazy computers that come with "Warcraft", their actual operation is completely different from that of artificial intelligence. Because these AIs directly obtain information from the game code, just like opening a full picture, you can certainly accurately judge the current situation.

In other words, this is actually cheating, and real artificial intelligence cannot do this.

True artificial intelligence must read game data with "visual" and judge the current situation based on limited information, so as to make decisions (including short-term and long-term decisions). Otherwise, there is no meaning to defeat humans.

It is precisely because of this that many people think that as long as the AI's APM is restricted and the reading of in-game data is restricted, it will not be comparable to that of humans because it has many things that it cannot do at all.

For example, under the fog of war, how can you understand all the other party's intentions and accurately judge the current situation? How can you tell whether the other party is harassing, fighting to the decisive battle, or luring the tiger out of the mountain? No matter how good the artificial intelligence operation is, I will come up and play toerrush with you and kill it. What's the use of no matter how good your operation is?

But after Origin defeated Starlight, people were surprised to find that Origin had achieved all these problems! tarlight itself is the top Warcraft contestant. Would he not know toerrush? Would he not know how to take advantage of loopholes? Why not win?

Obviously, there is only one reason for Starlight to be defeated, that is, it cannot be defeated!

Many people think that artificial intelligence cannot play RTS games, just like many people think that artificial intelligence cannot play Go before, they treat it as a crazy computer in the game, and do not regard it as real artificial intelligence at all.

True artificial intelligence knows how to explore the way in the RTS game, knows how to judge the other party's intentions through local information, and knows many ways to prevent toerrush and various strange tactics.

Just like artificial intelligence conquers Go, eating all the chess scores in the world, and then practicing against yourself, what tactics can't be tried? If it finds that toerrush is the best solution to win the game, it will definitely toerrush the human player in reverse.

In other words, this time the origin is not a monster with full picture hanging, but a real artificial intelligence, a machine that can play "Warcraft".

After all, after five years of research and development, the world's technological level has reached.

After understanding this, many professional players of Warcraft felt a sense of despair that they had never experienced before, because they could all read his despair from the starlight game video and the expression after the game, and this despair was very empathetic.

This is also the despair of all chess players before, that is, no matter how hard they try, they can’t win!

Moreover, everyone knows that the emergence of origin will never make Warcraft develop better, and will only make Warcraft and all other similar games go to death faster.

Because in the past, everyone mentioned professional players in "Warcraft", and they all knew that this was the top group of people in the game; but after origin appeared, these professional players were not the top group, because there was only one of the top groups in this field, that is, artificial intelligence origin.
Chapter completed!
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