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Chapter 286 Glory of the BGM Summoner

When he came to the art side, Zhou Hanyu was busy coloring the hero concept draft.

Before developing "League of Legends", Zhou Hanyu recruited several more people, including an experienced original painter, two UI arts, three 3D modelers and two action arts, which initially established a relatively small art team.

In fact, according to the previous situation of "Warcraft" and "Diablo", art can still be outsourced, but the communication cost is higher and it is slower to do it.

However, Chen Mo considered that in the future, "League of Legends" would produce a large number of original characters and models, including new heroes, new skins, etc., frequent outsourcing is not a big deal, so he wanted to form a small art team first.

Moreover, Chen Mo now has a lot of R&D funds, and there is no pressure to maintain an entire art team.

The current art progress is that a small part of the art is done by themselves and most of it is outsourcing. When the team further expands in the future, a small part of it is outsourcing and most of it is done by themselves.

"How about it, do you have anything to do not understand these heroes?" Chen Mo asked.

Zhou Hanyu said: "No, the settings of these heroes are relatively clear, and the current progress is very smooth. But I have a question, Timo, Annie, Nunu, Amumu, Lulu, there is a 'cute' in the characteristics of these heroes? This..."

Chen Mo nodded: "Yes, they are all very cute, especially Timo."

Zhou Hanyu said: "Well, I know this, the line draft has been drawn very clearly. But I am a little puzzled. There were only 25 heroes in the early stage, and 5 heroes made like mascots. Could it be that our game is... a child's direction?"

Chen Mo couldn't help but smile, and then said seriously: "Our game is all ages, but elementary school students will be our important player group."

Zhou Hanyu scratched his head, a little confused.

Primary school students are an important group of players???

At present, domestic games, apart from casual puzzle games, seem to have not regarded primary school students as an important player group.

The reason is also very simple, because they are generally more delicious, have no money, and have no time.

Basically, the mainstream games in China are mainly players over 15 years old and under 45 years old. These people like cool and realistic styles, and may not be extremely repulsive of the Q version, but they are a bit inconsistent in the end.

Among the first version of the heroes, the cute hero (Timo), handsome hero (Ezeril), ugly hero (Stone Man), traditional hero (Galen), and special hero (robot) each account for one fifth, which made Zhou Hanyu a little worried. What kind of hodgepodge is this game?

Although the bright style, the q-sided heroes, and simple operations will expand the player group of "League of Legends", will it be a bit over?

In games like Warcraft, it is hard to imagine characters like Timo and Anne.

Moreover, taking the hero Amumu for example, he is obviously a mummy. Isn’t it good to be a serious and normal body with bandages all over his body?

Why do you have to be a big-headed son?

And the setting is that you will keep crying, and the attack method is very like kowtow...

Zhou Hanyu still has many questions, but these questions can only be answered after the game is launched.

Chen Mo looked at the current model production progress again.

Because the line draft has been given, the hero model and the original painting are basically synchronized. There are two models, namely Galen and Ashe, but because they are still in the process, they are not replaced in the game.

In Chen Mo's previous life, Garen's model had undergone rework, and Chen Mo did not take this detour again and directly made the reworked model.

After the rework, Garen has greatly improved the textures, movements and details, but overall it continues the previous style, which is heavy and calm, giving people a very reliable feeling.

As for some players, they thought he was very vulgar, and they squatted in the grass all day long and waited for people to pass by and shouted "Demacia" and then rushed out and turned around their big sword... It was because of the player's gameplay problem.

The Garen model now stands upright like a stick, with both hands tilted down 45 degrees, and the great sword is also alone.

If you look closely, you will find that there is a big difference between this model and the real ratio of human beings.

His shoulders were very wide, his arms were thick, and his legs were thick. His whole body looked like a short tree stump, approaching infinitely to a square.

The legs are about the same length as the upper body, and the feeling is that you can walk on all fours with no effort by bent down.

Obviously, normal people rarely have this body proportion, especially heroes.

I don’t have two long legs these days, so I’m so embarrassed to tell people that I’m the male lead.

However, there is a reason for this model.

Because "League of Legends" is from the perspective of God, players actually do not look straight when they see the model, but look diagonally from above.

From this perspective, Garen's body proportions will appear just right, tall and mighty, coordinated proportions, and the huge shoulder armor and great sword can highlight the heroic characteristics well.

If you strictly follow the human figure in reality, it will look ugly from this perspective, and the details are very difficult to distinguish.

These are all emphasized by Chen Mo, and with experience in producing "Warcraft" and "Diablo", Chen Mo's team is already very skilled in making models.

There is no problem with the art, and it is progressing very smoothly.

Chen Mo went to Fu Guangnan again and asked about the progress of the musical sound effects.

Fu Guangnan said: "Most of the demand for sound effects has been given to outsourcing companies. It is the most professional sound effects team in China, so there should be no problems."

"The background music is also very smooth. The music of your store manager is really great. I feel that the subsequent one will enrich the various elements of this song, which will definitely become a classic game bgm."

"By the way, the first version of the background music is already available, listen."

Fu Guangnan handed Chen Mo the headphones.

Chen Mo took it, and a very familiar melody sounded in his headphones, "Summoning Glory".

This song is a victory of the LPL Professional League BGM, known as a god-level battle song. Its English name should be translated as "Summoning Glory", but Chen Mo considered that this translation was a bit stiff, so he named the Chinese name "Summoner's Glory".

This song will be used as the login background music for "League of Legends" and will appear in the first version.

Chen Mo listened to it and found that although there are few instruments in the current version and some details are not perfect, it can express the charm of this song well.

Chen Mo nodded: "Well, yes, this kind of passionate feeling is more, so people can't help but want to call Demacia when they hear it on the street."
Chapter completed!
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