Chapter 102 Arms and Building Planning
Soon, the three of them finished reading the concept draft written by Chen Mo.
The concept draft is to describe the prototype of this game, including core fun, infrastructure, etc. Basically, after reading the concept draft, these three people also have a certain understanding of the final form of the game "Warcraft".
However, what surprised Chen Mo was that these three people actually complained about the name of the game first.
"Warcraft? This is a strange name. Why isn't it called Azeroth's Battle?" Zheng Hongxi scratched his head.
"The word 'conquer' is quite good, and it is more in line with the characteristics of real-time strategy games. However, will this name be a bit like "League Conquest"?" Qian Kun said.
"But, what exactly is a monster... Azeroth has orcs, undeads, but there are no monsters..." Zheng Hongxi was still struggling with this question.
Su Jinyu was a little worried about the prospects of this game: "Well, store manager, I studied it and found that the RTS field is basically the dominant one. There are several domestic manufacturers who want to try to do RTS, but they are not very successful. Can we achieve the level of "League Conquest"?"
Chen Mo was speechless, why was the focus so strange?
But then again, the English word for "Warcraft" is "WARCRAFT", which does not have much to do with "Warcraft". But this translation reflects the game type well and is very domineering, so it has become a classic translation, and "Warcraft" has also become a proper noun.
"Don't worry, you don't have to doubt my ability to narrate, nor do you have to doubt my predictions about the development of the game." Chen Mo said.
Su Jinyu said: "Wow, the store manager is mighty, the store manager is generous, the store manager, when will we start doing it?"
Chen Mo said: "Don't worry, divide the work first."
"First of all, Hongxi, you can do the plot setting related content. I will give you a plot summary. The general plot mainly revolves around Illidan and Arthas. You must always keep this in mind."
"You are very clear about the mission description, plot dialogue, military and building descriptions, etc., so I don't need to emphasize it."
"What is derived from this is the racial architecture and military settings in the game. We are currently four races, humans, orcs, elves, and undead races. The military structures of the four races are completely different. When considering packaging, you must consider the fit with the plot. You have to discuss this with Qian Kun more."
"This time the plot is far from enough to achieve the level of "Lifeline". You have to be mentally prepared. This time the plot is to become a classic."
Zheng Hongxi wiped the sweat from his forehead: "I'll try my best."
Chen Mo continued: "Qian Kun, you are mainly responsible for the levels and values. The balance of various types of troops, the levels from easy to difficult, the growth of hero attributes, etc., you will discuss more with Hongxi."
"First of all, you should understand all the numerical models. This is a long-term job and does not require one step to get it done."
Before Chen Mo finished speaking, Su Jinyu added: "Yes, the store manager will tell you: It's great, but it needs to be rewritten."
Zheng Hongxi said: "Yes, yes."
Chen Mo: "..."
Qian Kun: "..."
Chen Mo continued: "Others, Jinyu, please help me with some characters and concept drafts of the original scenes. There are also rules-related things, so you can also learn more about them."
Su Jinyu nodded: "I understand."
Chen Mo said: "If you have time to read more about the Azeroth universe, there are many things that can be used directly on it. In addition, some of the contents in the Western Fantasy World View can also be used as inspiration, such as "The Supreme God Ring".
After arranging tasks for everyone, everyone started to get busy.
Of course, it is impossible to expect Zheng Hongxi and Qian Kun to perfectly reproduce the plot and setting of "Warcraft", Chen Mo still has to give them a big framework to guide them.
Back in the studio, Chen Mo used the memory replay potion and began to recall the forgotten memories.
It seems like time has been back many years ago, and I played games in the Internet cafe for an afternoon.
First of all, the troops.
There are not many troops in "Warcraft", there are a total of four races, and each race has about 12 troops.
Chen Mo began to list the chart and plan the attributes of each army, including price (gold/wood/population), attack speed, attack distance, movement speed, attack type, armor type, health, mana value, attack and defense (primary, intermediate, advanced), special abilities, etc.
Afterwards, Chen Mo filled in each of the troops in turn, starting with the night elves: elves, archers, hunters, bladed chariots, and horned eagles...
Each army must plan their attributes according to the content in the list.
In fact, for Chen Mo, with his current numerical ability, even without using memory playback potions, it is enough to independently complete the entire numerical structure.
However, in order to train Qian Kun, Chen Mo decided to give a big framework first and let Qian Kun figure it out by himself.
Then there is construction.
The building system of "Warcraft" is quite complex. The buildings here are not like "Red Alert". In "Red Alert", the buildings only exist as a functional module, as crisp as paper.
More than a dozen mobilized soldiers easily exploded the barracks, and they were still holding machine guns. This is not scientific.
The buildings in "Warcraft" are basically all city defense armor. Only some specific troops will be demolished faster. For example, the primary troops are almost tickling the city defense armor, and the farmers will be full after repairing it.
In addition, players can also make their base safer through architecture card.
After the building attributes were also included in the entire numerical balance system, the situation of being stolen inexplicably in "Red Alert" became very rare.
In addition, the settings of building upgrades, troop production, etc., "Warcraft" is also very good. The base camp can be upgraded from level one to level three. Should we first climb technology to produce advanced soldiers? Or directly create primary soldiers and speed push or TR? Technology-related settings greatly increase the strategies available to players.
In addition, what kind of soldiers are produced by different buildings, what kind of soldiers are there, and how the positioning of each building is... these are all factors that need to be considered.
The ancient war tree like the night elves can not only produce primary combat units such as archers and hunters, but also has 1,000 health points and excellent attack power, and can even recover health points by eating trees.
It is precisely because of this characteristic that many professional players will choose to use the ancient war tree to assist in the wild brushing and improve the efficiency of the wild brushing, which has also become a kind of conventional tactics of the night elves.
Chapter completed!