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Extended rules (must see for those who don't know much about dd lich!)(3/3)

Proficient in commands (ex)

Lich can control more undead creatures than normal

Prerequisite: Rebuke/order the undead

Effect: When determining whether the undead is controlled, the lich's dispersion level can be added to the 5x level. His dispersion identification does not change as a result. For example, a 30-level lexicon can command 15hd undead under normal circumstances. If he has this ability, he can command 25hd creatures ((30+(4*5))/2=25). He still disperses the undead like a 30-level priest.

Proficient in fear aura (su)

The appearance of the lich is terrible

Prerequisite: The wise man, fear of the spiritual light

Effect: The Lich's fear aura affects all creatures whose hd is less than the Lich caster level or manipulation of the psychic level (either).

Soul possession (su)

The true form of the lich is a virtual soul full of dark energy.

Effect: A failure in the transformation ritual prevents the Lich from existing in the form of an undead creature. His lifebottle and body are destroyed at the same time, while he exists in the form of a negative energy virtual body. Such a Lich must survive by occupying the body of a living creature. Once per turn, he can try to occupy the body of a living humanoid creature. This ability is very similar to the ability of the Demon Soul Pot (the caster level is equal to HD), except that he can completely occupy the host's body. To use this ability, the Lich must move into the target's space, and this action will not trigger an opportunity attack. The target can resist this ability with a successful will identification

(dc=15+Lich's Charm Adjustment Value). The creature that successfully saves is immune to the possession of the same Lich within 24 hours. If the save fails, the creature dies, his soul leaves his body, and the Lich's soul begins to manipulate the body like a magic pot spell. The killed creature can only be resurrected by the miracle or the wishing technique. The occupied body ages at three times the speed. If the host dies, his health value drops to 0 or the Lich upgrades, the Lich will be forced to leave the host (which causes the body to burn itself), and a new host must be found or destroyed within 1 hour.

If the Lich is bombarded with other methods from the host's body, then the host cannot be occupied again, and the Lich must look for a new body.

The virtual body lich is afraid of countering evil. If the lich fails to save the saving throw when contacted, it will be directly destroyed, rather than being deported to the original plane.

Dispel undead (su)

Lichs can save undead creatures.

Prerequisite: Non-evil camp.

Effect: Lich can dispel and destroy undead creatures like a level priest.

Rebuke the undead (su)

Lichs can control undead creatures without spells.

Prerequisite: Non-good camp.

Effect: Lich can scold and command undead creatures like a priest.

Paralysis and stare (su)

Lich's gaze can lead to paralysis.

Prerequisites: wise, numb touch, painful stare.

Effect: The lich's gaze attack creates a paralysis effect just like his contact attack, and the same strength identification can avoid this effect.

Paralysis Touch (su)

Lich contact can lead to paralysis.

Effect: Any living creature hit by a contact attack of a Lich must make a strength save (dc10+lich hd+lich charm correction) or be permanently paralyzed. Removing paralysis or any spell that can remove curses can free the recipient (see spell for details). This effect cannot be dispelled, and any creature paralyzed by a Lich looks like it is dead. A dc20 reconnaissance identification or dc15 medical identification can reveal that the recipient is still alive.

Spell Psychic Resistance (su)

Lichs have supernatural resistance to spells or psychics.

Prerequisite: The wise

Effect: Lich can obtain spells or psychic resistance equal to 13+ spellcaster level (or manipulation psychic level) (the caster obtains spell resistance, and the manipulation psychic resistance is obtained. If both are the two, you can only choose one of them).

Dispel immunity (ex)

Prerequisite: The wise

Effect: Lichs cannot be dispelled, dispelled, controlled or destroyed by the priest.

Extra Fiery Box (su)

Lichs have more life boxes.

Prerequisite: The wise.

Effect: The so-called cunning rabbit has three holes, while the lich has three life boxes. The lich with this ability receives two additional life boxes. These two additional life boxes need to be made by the lich himself, and each must pay the same cost as the first life box.

Special: You can choose this ability multiple times, and you can have two extra mortal boxes each time.

Enhanced damage reduction (su)

Prerequisite: The wise.

Effect: You can get a new damage reduction type.

Special: You can choose this ability multiple times, each time you get a new damage reduction type.

Talisman Teleportation (su):

Lichs can wear equipment from a distance

Prerequisite: The Great Lich

Effect: Headband, belt, ring, cloak, and other items that can be worn are closely connected to the Lich's talisman box, which will allow the Lich to obtain weighted improvements to these items, no matter how far the Lich is from his talisman box. However, the basic item equipment type restrictions still work.

Soul-Concealed Touch (su)

Lichs can capture the souls of innocent people.

Prerequisite: Great Lich, Paralysis Touch

Effect: You can take away the opponent's soul through contact attacks. A successful strength identification can offset this effect, but it will still encounter a negative level. The body that has lost its soul will wither and turn into dust in a round. This effect replaces the touch of death. The total amount of souls that the Lich can confine at the same time is equal to the number of talisman boxes he owns. If a talisman box is destroyed, the soul he confines recently will be released.

In addition, the Lich can devour imprisoned souls through a standard action. Each soul can give the Lich 1 temporary health point per hd. They last for 1 day.

Soul Shock Wave (su)

You can use your imprisoned soul to strike enemies.

Prerequisite: Great Lich, the touch of the soul.

Effect: You can turn the imprisoned soul into a pure sacred/blasphemy (depending on the Lich camp) energy to strike any enemy within the range of 120. Each soul can cause 1d12 divine damage per hd. The creatures hit must undergo a will identification, otherwise they will be nauseous for 1d4 rounds.

Lord of the Undead (ex)

Lichs can control a very large number of undead creatures.

Prerequisite: Rebuke/order undead creatures, erudites.

Effect: The number of undead creatures that the lich can control is now at the 2xhdx level. This effect does not superimpose the legendary feat of the same name.

Spiritual Lich (su)

Lich no longer needs a material body.

Prerequisite: A learned man, possessed by the soul.

Effect: The lich truly acquires virtual creature characteristics and loses its power attributes.

Magic Immunity (ex)

Prerequisites: Great Lich, spell resistance, extra mortal box x4, caster level or manipulation psionic level greater than 20.

Effect: Lich is immune to all spells, psychics and supernatural forces unless the force has similar effects as shatter, dispelevant evil, and holysmite.

Special: These immunized magic powers are saved in the Lich's life box in a special ritual. If the Lich's life box is less than 8 at the same time, he loses the benefits of this ability.

Perfect still casting (ex)

Lich gains perfect still casting ability

Prerequisite: Great Lich, spellcaster level is greater than 20

Effect: No action component is required for the Lich to cast any spell.

Legendary Psychic Expertise (ex)

Prerequisite: Great Lich, manipulation psionic level is greater than 20

Effect: Lich gains expertise in super speed, masters super-limited guidance, and automatic superpower instantaneous.

Legendary Spellcasting Specialty (ex)

Prerequisite: Great Lich, spellcaster level is greater than 20

Effect: Lich gains feats of speed, strong magic, and automatic and fast spell casting.

Despairing Inspiration (su)

The lich's inspiration makes the enemy desperate.

Prerequisite: A erudite, proficient in fear and aspiration.
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