Fantasy Bubble Attribute Table (Without Equipped Weapon)
Player: Fantasy Bubble
id: 014134
Level: 50
Gene: human (normal)
Life: 7310/7310
Physical strength: 2510/2510
Attack: 541
Defense: 521
Speed: 274
Skills: Fragment of the Sky, Break Wind, Jump Slash, Raid, Cross Slash, Throw, Phantom Sword, Stealing, Close Combat (max), Shooting (max), Rapid in the Water (max), Apocalypse Fleet Fighting Sword Fight (max), Double Sword Flow (lv2), Mecha Driving (max), Air Driving (max)…
Limb variation: left eye
Hunger degree: 100/100 (normal)
Thirst degree: 100/100 (normal)
Dull Wind (active skill): Double Sword Flow branch skill. After use, the attack range of the double sword is increased by 20%, the attack speed is increased by 20%, and the cooling time is 20 minutes. (Double Sword Flow lv2 branch skill, legend has the speed of cutting off the wind!)
Fragmented Sky Light Slash (active skill): Special for two swords, which charges 20% damage to a designated target in front, and has a 100% chance of stun. Then launches cross cuts to cause 100% damage (you must learn cross cuts to use the skills in full.), and causes 100% knockout. Then cause 26 double sword combos to the air target (10% damage and 10% armor cuts in the first stage, 20% damage and 20% armor cuts in the second stage, 30% damage and 3
0% Armor Cut. The number of combo segments continues to increase, and damage and Armor Cut continue to superimpose! The Armor Cut time is 5 seconds, and the Armor Cut time is constantly refreshed with the number of combos!), the skill consumes 100 physical strength, and the skill cools down for 5 minutes! An unknown strong man fought with the projection of the Phantom God, one of the founders of the Human Alliance in the memory crystal at the training ground of the Apocalypse Fleet. He failed in total 999 times before he created this skill. But he was also exhausted in the battle with the Projection of the Phantom God!
Throw (active skill): Grab any target and throw it forward, causing 80% attack damage to the enemy.
Phantom Sword (active skill): In the next 30 seconds of using this skill, each sword attack will turn into seven phantoms, each phantom causes 30% damage, the skill consumes 50 physical strength, and the skill cools down for 60 seconds. (It is rumored that every person who is proficient in the fighting swordsmanship of the Apocalypse Fleet will turn into multiple phantoms, and the enemy often cannot find the real sword to defend, and eventually dies under the sword!)
Theft (active skill): Specify a target to steal random equipment and items. The success rate of theft is determined by one's own speed. Each use consumes 20 physical strength and the skill cooldown time is 60 seconds. (The essential skill of slum thieves is not a glorious skill.)
Close combat (max): The close combat skills learned through combat, the speed of close combat increased by 1%/5%/10%/15%/20% (as the skill proficiency increases as the skill proficiency increases), and the attack increases by 1%/5%/10%/15%/20% (as the skill proficiency increases)…
Shooting (max): The shooting skills learned through combat, the accuracy during combat is increased by 1%/5%/10%/15%/20% (as the skill proficiency increases), and the recoil control is increased by 1%/5%/10%/15%/20% (as the skill proficiency increases)...
Rapid movement in the water: Skills learned by moving quickly in the water. When moving in the water, the resistance is reduced by 10%/20%/30%/50%/80% (as the skill proficiency decreases), and physical energy consumption is reduced by 10%/15%/20%/40%/50% (as the skill proficiency decreases)…
Apocalypse Fighting Sword Technique (max): The attack hit rate and attack speed of sword weapons increased by 5%/10%/25%/50%/80% (increased with the skill level increase), and the accuracy of attack trajectory prediction is 10%/20%/30%/40%/50% (increased with the skill level increase). (The elite fighting sword Technique of the Human Alliance Apocalypse Fleet subdues the enemy with one blow at an extremely fast speed, and combines attack and defense into one! Whether in attack or defense, there is almost no loophole.)
Double Sword Flow (lv2): A-level self-created skill. When holding the double sword, the damage and attack speed increase by 10%/15%/20%/25%/50% (upgrade with the increase of proficiency level), and the critical strike rate increase by 10%/15%/20%/25%/50% (upgrade with the increase of proficiency level). In that rain of bullets, I can only see a back that is constantly chopping bullets! (Note: As the skill level increases, you can unlock and comprehend the active skills of the branch! Self-created skills cannot be improved through skill points!)
Mecha driving (max): Mecha driving technology, all mechas are universal, mecha damage is 10%/20%/30%/40%/50% (it increases with the increase of familiarity level).
Air Flight (max): All air vehicles are universal, and the speed is increased by 5%/10%/15%/20%/25% when flying an air vehicle (updated with the increase of proficiency level).
Left: 70 skill points.
Chapter completed!