Chapter 406: Bai Qing's Popular Science Time
After being interrupted, Bai Qing said that he was not feeling uncomfortable in his heart. It was absolutely impossible. Even because of his age, he cared about his prestige in this team more than anyone else. However, Bai Qing was not the kind of young man who was prone to blood. He controlled his emotions well, looked at Sun Chen in front of him, and tried to maintain a smile: "Please speak!"
Hearing Bai Qing's words, even if Sun Chen wanted to retreat, the situation could no longer be allowed, so he could only bite the bullet and ask Bai Qing directly: "Boss, I don't quite understand. The main project of our company should be a game, right? It is not an easy thing to make a game. It often involves a lot of processes and work. It seems that relying solely on just a few of us, it seems that it is not enough!"
As soon as he opened his mouth, some people who were still waiting to watch jokes couldn't help but turn their eyes to Bai Qing. What Sun Chen said just now was the doubt that lingered in his heart since they arrived at Qingwang Entertainment this morning.
When they came to apply for a job, the information they received was that the company was committed to developing computer games. Many people were very interested in it and came for this purpose. However, today, they found that the scale of the company seemed to be not enough to support the production of a large-scale game, and they couldn't help but feel a little disappointed.
However, the reason why no one raised it was because of their submissive nature. Seeing that someone bravely exposed this problem, they were naturally very concerned.
"Sun Chen!" At this time, Xue Qing couldn't help calling Sun Chen's name, with a little displeasure in her tone.
It should be said that Xue Qing is worthy of being an executive in a large company. She has only been a day. She has only met once before. She has already remembered the names of the people in the company and has completely matched her.
This ability alone is enough to make Bai Qing feel that choosing her as the person in charge of this company is really the right choice.
Bai Qing waved his hand, indicating that Xue Qing didn't have to be too excited, and then he spoke in the eyes of everyone, "Indeed, it's a dream to make a big production based on our big guys here..."
As soon as Bai Qing finished speaking, he unexpectedly admitted this statement. Everyone below was stunned and then his emotions seemed to have become bad. The original expectation of joining the company turned into a disappointment.
It is obviously not a wise thing to make people feel restless when they start working.
Sun Chen in the crowd felt that he seemed to be a hero who exposed all this. The original nervousness also dissipated a lot, and even a little proud of his wise eyes.
However, Bai Qing simply ignored the fluctuations in their emotions, and even seemed to have no concern at all. He still spoke to himself: "After all, the production of stand-alone games is becoming more and more refined, the picture is becoming more and more smooth, and the requirements for various models are getting older and higher. Similarly, the demand for computer hardware is becoming stronger and stronger. In the future, this situation will become more and more intense. However, what I want to do here is another game!"
Hearing this, everyone's original noise gradually calmed down a lot, and they all looked at Bai Qing with some surprise, with a look of confusion on their faces.
Bai Qing picked up a whiteboard pen, then turned around, and wrote a few big words on the whiteboard behind him, brushing a few strokes on it, and then writing a few big words - mmorpg.
??
Seeing Bai Qing's movements, the doubts on everyone's faces became even stronger. They didn't know what Bai Qing was doing. The letters he wrote on the whiteboard also made them unable to understand what they mean.
However, Bai Qing did not rush to explain to them, but suddenly asked, "I don't know, does anyone have you heard of or know about "The King of Kings"?"
The few people present shook their heads and did not say anything. Obviously, the name mentioned by Bai Qing was really unfamiliar to them.
However, just before Bai Qing was about to continue speaking, someone raised his hand. After receiving Bai Qing's instructions, he spoke hesitantly in a somewhat uncertain voice: "I seem to have seen related publicity in a magazine before. It seems to be the first online graphic game in China?"
Just this month, Huacai Company released its first multiplayer online role-playing game in the mainland - "King of Kings", which is also the first Chinese online graphics mud game in the true sense and the first 3D online game independently developed by China.
Because of this, "The King of Kings" can be said to be the pioneering work in the history of domestic online games, creating a new era of domestic Internet games.
It is precisely because of this that "King of Kings" has also set off a strong trend. Since then, various online games have begun to appear in the domestic market like mushrooms after a rain.
However, that was all later. Now even "The King of Kings" is just in a period of publicity and development.
"Online graphic game?" Everyone expressed their questions again when they heard the word in the person's mouth. Obviously, this word was still a bit strange to them.
"Yes, it is a game where multiple people interact online. Unlike traditional stand-alone games, in a game, there are only players themselves who fight against computers, while online graphics games are games between players..." Bai Qing tried to explain to them in simple and popular language.
In fact, since 1998, Bao Yueqiao and two other network program masters Jian Jing and Wang Jianhua established Lianzhong with a registered capital of 500,000 yuan, the domestic game market has entered the Internet era.
Last July, "Net Genesis" entered China as the first graphic mud to appear in China. This is the first online game in history to realize the concept of "mount" and the first time it has realized mount warfare. The unique interactive system, interaction with NPC, skill tree concept, etc. can be said to have created many rules in online games, and have even been used in future games in more than ten years.
With the continuous development of the Internet, people's demand for interaction is also increasing. Coupled with the continuous improvement of computer configuration and the acceleration of network speed, the emergence of online games has become an inevitable trend...
Chapter completed!