Chapter 334 The Mermaid and the Flaming Mountain
Although the Aegean Sea is far away, it is not unfamiliar to the Chinese. Whether in Greek mythology or in real life, the Aegean Sea is always a romantic ocean.
Like the azure blue sea of the Aegean Sea, the map of the Aegean Sea also occupied most of the area by deep blue waters. All birth points are located on the islands in four corners. In the center of the ocean stand three independent islands distributed in triangles, each with three resource points.
All the islands on this map are independent, which means that this map is a complete island battle map.
In fact, several years ago, the creators of the map and most professional players agreed that the pure island battle map was much more exciting than the Peninsula map.
Because the tactics and changes available on the pure island battle map are much monotonous than the peninsula map, CG has not appeared in a pure island battle map for a long time.
If it weren't for the map being injected with completely different elements from the beginning, this map would be basically no big difference from the previous Heart of the Ocean.
However, this map, like the other four maps, has become a bsp because of a brand new setting; as early as the O6 professional competition map, some unique designs have appeared, such as some established buildings in the map have begun to have health points. In other words, some walls, temples and other buildings that play a blocking role can be broken. With these unique settings, it has also caused many tactical changes.
However, such innovation has become insignificant compared to this year's map. Because the concept of mutated was introduced for the first time in the cg map adopted this year.
When the moonlight rises, mermaids will come on the waves in the depths of the blue sea. This is a legend about mermaids in the Aegean Sea in Greek mythology.
The maker of this map of the Aegean Sea was undoubtedly deeply influenced by Greek mythology. This map designer from Athens also became famous because of this map.
The most unique thing about this map is because it was a complete island war map at the beginning, but it did not mean it was a total island war map all the time.
The most unique thing about this map is that when the battle continues until the thirteenth minute, the music on the map will become the song of the mermaid in mythology. At this time, a connected channel will suddenly appear between the three independent islands distributed in triangles in the center of the map. The time for this channel to last for only one and a half minutes.
Almost anyone can imagine what the sudden appearance of channels connecting each other on three independent island mines has an impact on the entire battle situation. Although one and a half minutes have not been long, a large battle has been completed in the interstellar world.
This pioneering map immediately led to a tactical revolution as soon as it was adopted.
If you want to expand, you will definitely find a way to occupy the resource points in the three island mines. The initial confrontation will inevitably be mainly air combat. However, during the period when the channels appear on the island mine, all tactics will be designed around how to save your own ore division and to defeat the opponent's ore division.
In other words, the initial tactic will be mainly airdrop harassment and suppression, but in the middle and late stages, they have to prepare for a ground-to-ground duel.
It is undoubtedly difficult to handle such a transition perfectly. Because every Star player knows that if you want to suppress the opponent's troops in the early stage, the focus will be on the Air Force or the troops suitable for airdrops. However, the Air Force and the troops suitable for airdrop may not be suitable for a battle.
Therefore, it is not easy to reasonably distinguish resources and troops from both suppressing opponents in the early stage and not losing a disadvantage in subsequent ground battles.
Therefore, ordinary people think that experienced players on such maps will have a little advantage, because they can make the quickest adjustments by observing their opponent's development and changing situations.
Of course, Chen Fangyuan's experience is much richer than Gou Xiaoyun's experience. The accumulation of professional leagues over the years is definitely not comparable to Gou Xiaoyun, a little guy who has just debuted.
So when the audience saw this map, they naturally became worried about Gou Xiaoyun.
In fact, Gou Xiaoyun's supporters were definitely overwhelming among the audience at the scene.
This is something that Knife can never understand. Knife is always depressed and seems to be very popular wherever Gou Xiaoyun goes.
In fact, Gou Xiaoyun's popularity has something to do with his personality and his usual temper. Gou Xiaoyun was born in a small Internet cafe and he did not have the arrogance of some professional experts, so even if an ordinary star player wants to fight Gou Xiaoyun, he probably won't refuse. So in the minds of these players, although Gou Xiaoyun is an undisputed top expert, he is the "civilian player" closest to ordinary players.
This is also the key to Gou Xiaoyun being friends with other players within a few days.
***
Because of its unique setting, the Azure Aegean Sea also has another name called the mermaid singing. Unlike this map that is filled with the atmosphere of Greek mythology, the map that makes Butterf1y's eyes shine is a map with a typical Chinese mythology.
This map is called Flame Mountain.
In reality, Flaming Mountain is a tourist destination located in the central Turpan Basin. Locals call it "Kitziltag" and means "Red Mountain". This is a young folded low mountain with an average height of about 1000 meters from east to west. It is about 7 to 1000 meters from north to south. The highest peak of the low mountain is located near Shengjinkou and is only 851 meters above sea level. It is mainly composed of Jurassic, White and Tertiary red sand, conglomerate and mudstone of the Mesozoic era. The mountain is vigorous and tortuous and mainly washed by ancient water flows and ditches are covered with ditches. The grass on the mountain is bare and is often covered with weathered sand layers. Under the scorching sunlight, the red mountain rocks are heat waves rolling and crimson smoke clouds are swelling like flames burning.
Cen Shen, a great poet of the frontier in the Tang Dynasty, wrote a poem: "The volcano is suddenly at the mouth of Chiting. The fire clouds are thick in May. The fire clouds are all over the mountain. The birds dare not come thousands of miles away." Another poem says: "The volcano should be hotter in June. The people at the mouth of Chiting Road are gone." Chen Cheng, a great poet of the Ming Dynasty, wrote a poem: "A piece of green smoke and a piece of red and scorching flames are about to burn the sky. The spring is not half as bright as summer. Who says there is Zhurong in the West?"
Although these poems describe the magnificence and uniqueness of Flame Mountain, what really gives Flame Mountain a strange color is of course the Journey to the West that everyone knows.
The legendary Flame Mountain was born when Sun Wukong kicked down Taishang Laojun's alchemy Bagua Furnace when he made a fuss in the Heavenly Palace. Several fire-resistant bricks fell to the ground with the remaining fire. At that time, Flame Mountain had the saying that "no grass grows around the flames of eight hundred miles."
Even with Sun Wukong's magical powers in Journey to the West, he had to use the Banana Princess's Banana Fan to extinguish the boundless fire on the Flaming Mountain.
Of course, the legendary 800-mile flames are no longer on the current Flame Mountain, but the legend of Flame Mountain makes this name contain a strong atmosphere of Eastern mythology.
The map named Flaming Mountain is of course not an ordinary map like the Azure Aegean Sea.
If you just pay attention to the terrain of this map, you may not see anything special. Because except for the whole map, this map uses red churning like flames as the main background, the basic terrain is no big difference from the previous terrain.
But as this year's cg map, this map has its own uniqueness as the blue Aegean Sea.
The unique feature of the Azure Aegean Sea is the turbulence of the terrain, while the elements introduced in this map are the concept of accidental damage by third parties.
In fact, some people have long proposed to add elements similar to random factors to the interstellar map. For example, a neutral third-party unit is arranged in the map, but when the player's troops come into contact with it, the originally neutral unit will automatically fight back. Although this creativity is good, it was rejected by almost everyone at that time. The reason is simple. The most attractive thing about interstellar is that its extremely perfect balance and these unexpected factors can easily destroy the original balance and cannot reflect the true strength of both parties in war.
Therefore, such creativity has not been adopted in map production. More map makers are just constantly improving the terrain changes in the map so that the two sides in the battle can play more exquisite tactics.
However, this map of Flame Mountain was recognized by most people and was successfully selected for this year's bsp; because after a large number of players tested this map with accidental damage from third parties did not bring any misfortune, but also brought more changes to the two sides in battle.
Many people believe that the reason why this map was accepted by the majority of interstellar players and interstellar enthusiasts was that the map did not adopt the widely criticized approach of joining the neutral army, but adopted the map changes. This would be easier to accept.
The unique feature of this map of Flame Mountain is that craters of all sizes are everywhere in many places in the center of the map. What is most exciting is that although these craters can pass through, these craters will not only spray flames that are more gorgeous than fire bats, but any type of troops affected by these flames will cause substantial damage.
That is to say, if you want to advance from the center of the map, you can choose to pass through these craters, but you have to pay attention to the flames that eject from the craters.
Although the killing of different craters in this map of Flame Mountain is different, the spray time and interval of the crater are certain, so players can predict when the crater sprays flames and the interval of spraying.
So this is fair to both sides. But this map is fair to both sides of the game
The difficulty of the operation has been greatly improved for both sides of the competition. Because you can imagine that you have to always pay attention to the route of the troops during the advancement, and even the time for crater spraying. Even when the farmers first explore the way, you have to be careful of your scv or probe being burned into ashes by the flames. Not to mention that when a large-scale war is held, a large number of troops are exchanged fire.
So when you come into contact with this map, the first reaction of many professional players is to make good results on this map with such a unique setting. The first thing you need to study is how to pass the midfield quickly and effectively and avoid their troops being burned by flames during battle.
This unique third-party killing setting not only makes this map similar to Luna as the mythical Flame Mountain, but also makes many players who want to achieve good results on CG rack their brains.
Butterf1y of course also racked her brains for this map. In fact, this map is a map that Butterf1y spent the most effort to carefully study. So when he saw that the map randomly appeared in the first duel between himself and Wang Feiyu, butterf1y couldn't help but feel a little happy.
Butterf1y spent the most time on this Flaming Mountain among the five maps, and it also had its own reasons.
The reason why many people think that maps like Luna are not very beneficial to humans is that the center of the map cannot be built. Without air defense turrets, the initial stage of the lack of troops or without the protection of robot giants, the advancement of the human race will be much more difficult than on ordinary maps.
But this map of Flame Mountain makes up for this to a large extent.
The tanks set up next to the crater are equivalent to having an anti-aircraft turret that does not require resources to be built. Although this "anti-aircraft turret" is not controlled by anyone, this can greatly limit the activities of the Gods transport aircraft in the early stage.
Position propulsion is the specialty of the human race, so the human race can slowly extend the tank formation from the volcano without worrying that its tanks will be damaged by flames. Although the troops of the gods are powerful, they are not good at fighting such positional warfare. I am afraid that no expert of the gods will treat his troops as a sentinel on guard.
In the view of butterf1y, the human race has more than so many advantages. The degree and volume of the mine-branch car can ensure that the mine-branch car passes quickly from the volcanoes and cooperates with highly mobile transport aircraft to harass it in the early stage, which can play a good role in suppressing the gods. However, the gods are not so easy. If you want to pursue the harassment forces of the human race or organize an attack, you must be careful of landmines while not being attacked by the volcanoes.
Chapter completed!