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Chapter 836 EQ

“eq…”

Jester recalled everything about this game in his memory in his mind.

To be honest, Jester doesn't know much about this Daming-designed RPG game. Although he played this game for a while when the Chinese server was opened, he did not play it in depth. It was not that this game was not good, but that external conditions did not allow it at that time. He had no energy and no time to do this.

However, this game plays an important role in the entire history of MtRpg games.

Because if this game was not available, there wouldn't be any subsequent O.

It is precisely because Blizzard's designers are addicted to playing EQ while passing the time, and there are many things that don't make them happy that they have the idea of ​​why we don't make a better game.

So, the idea of ​​o was born.

The developer of this game is soe, which is Sony Online Entertainment. According to the time point, this game should have been completed most of the time. In the second half of this year, a large-scale internal test should be conducted, and now a small-scale alpha test has been conducted several times.

To be honest, the current Mt RPG market is not too big.

Just like in Jester's memory, Blizzard recalled the beginning of the development of Memories O, when Blizzard looked forward to the market outlook of this game, he felt that it would be successful if it could make this game hundreds of thousands of people play it.

The reason why Blizzard had this idea was that the number of people online at EA was only more than 200,000.

Moreover, this more than 200,000 is already the largest number in similar games in the world.

After reading this short document about EQ and Sony Online Entertainment, Jester directly called his assistant and asked him to prepare detailed information about this game.

The efficiency of Mars Entertainment was very fast. Just half an hour after Jester's instructions were issued, some information about "Endless Mission" was delivered to his desk.

Not much information.

After all, this is a game that is still under development. It has not even started to promote it. Although the producer does not have the idea of ​​keeping it confidential, there are still not many people who are interested in this type of game, so they have several fan sites. There are also many people, and there are about the number of active people per day, depending on the number of posts per day.

In this era, this is already pretty good.

Jester quickly finished reading this information, although it was just a few words. However, if you compare it with the eq that you had played in your mind, you can actually simulate a rough idea.

Then, Jester went to the eq's fan site to browse.

It can be seen that there are many players looking forward to this game, and judging from the current news from eq, this is indeed a game worth looking forward to.

To be honest, although o is a closed-off work within the plan of Jester, he is happy to see the game eq as if it was originally historical.

In fact, o is a very disruptive game.

He basically completely subverted all the previous conventions of m-touch rpg. This subversion did not start with O. Instead, it started with EQ, but EQ subversion was not enough. In Jester's view, the early launch of EQ was just to give O a front station to lay a player foundation for the super-large m-touch rpg game of O.

EQ just went on sale and reached a scale of 120,000 people online.

However, in 2004, when O was launched, the number of active players did not exceed 500,000, which can be seen from this point. The game eq actually has great shortcomings and regrets. Otherwise, Blizzard designers would not have given the idea that we can make a better game when playing this game.

After O was released, this game was only thought that hundreds of thousands of players were enough for them to continue to develop. It exceeded one million, two million, and three million in just a few months, and there were a total of five million paid players in less than a year.

This number is amazing.

Of course, o was able to achieve great success from the beginning, in addition to Blizzard's desperate investment.

More importantly, this game is innovative, outstanding and excellent in all aspects.

What can a m-touch RPG do?

What is the limit of rpg games?

What does a perfect M-Touch Rpg look like?

The original version of o is enough to answer these questions. Although o is a game with a long time span, the vitality of this game is still strong when Jester travels through time, although it is already going downhill.

Blizzard has made several changes to this game over such a long time.

It is true that players are constantly growing over a period of time.

However, the price is to cut off many RPG elements that should be found in an RPG game, such as the most classic hunter's pet feeding and training settings, and the hunter's quiver settings. These are cancelled, which is actually an extremely pity.

This is also the biggest difference between O and other M-Touch Rpgs at the beginning. There are many settings in it. Blizzard is making it as a real RPG game, without considering it. This is an M-Touch Rpg. What we have to do is easy for people who have never played this type of game to get started. They don’t need to consider this issue, what they have to do.

It’s just to make a great RPG game and then add the elements of m touch to it.

However, later O paid too much attention to the elements of m-touch, and instead ignored what an RPG game should have.

Many players say that the original version is difficult, the prisoner, and all kinds of things are slow. If you kill a wave SS, you have to hang a leader and add a bu. However, what you must say is that this is exactly what RPG should have.

If the original O is Blizzard trying to build a real magical world, then the later version of O is Blizzard making O more and more like a game. Many people like it, but not many don’t like it, and it varies from person to person.

At least for Jester, he doesn't like this change.

Putting the eq aside, Jester called his assistant again. He asked him to pay attention to the eq's affairs at all times. If there is any new news or progress in the game, he should notify him as soon as possible.

The development of "Monster Hunter" has ended and is not far from its release date.

The pre-sales were also very successful.

At least in terms of the number of pre-sales, this game has a guaranteed sales of at least three million copies.

This made everyone in the development team of Brother Zheng’s "Monster Hunter" full of energy.

Although they knew from the beginning that they never had to worry about sales when developing games under Jester, "Monster Hunter" is different. It is a niche At-game. The doorbar of his natural existence will definitely block many players who are interested in this game but are worried that they may not be able to adapt to the difficulty of this game.

The same is true for Jester, including.

Fortunately, the enthusiasm of players on the pre-sale has eliminated everyone's doubts.

Now Jester's main energy is devoted to the development of new somatosensory games. However, the gameplay of "Super Balotelli Galaxy" has actually been completed, but to create a classic level like the original "Super Mall Silver", level designers need to be extremely familiar with somatosensory.

So. Now the core team of more than 20 people selected by Jester is actually the task of using somatosensory equipment every day, and then understand what somatosensory games should look like.

Only when these level designers are extremely familiar with the way of running and expressing the body, can they start the development of the game.

If even level designers know nothing about somatosensory, or even have few contacts, then developing classic somatosensory games will naturally be impossible to talk about.

So. This period of time was relatively the most leisurely time for Jester.

However, the emergence of eq made Jester feel that the development plan for O should be prepared in advance.

The temporary department that previously formed the Azeroth setting group has now been dissolved. However, in nearly a year, Azeroth has become rich and full from scratch, the entire two continents, dozens of different regions, hundreds of different characters and their connections.

Jester felt that what he should do now could be plain text.

For example, the task setting.

In a m-touch tpg, the task setting is a very large project. For example, the game O, thousands of different tasks and the text involved may be worth millions.

This all takes a lot of time to complete.

Therefore, these non-technical things can be done in advance.

Moreover, Jester also plans to let his subordinates experience it personally for the game eq.

After all, only by being full of interest and passion for this type of game can we make better games. What Blizzard wanted to do was a M-Touch Rpg that surpassed EQ, and then they made O. If their team didn't even know what a specific goal was, then there was no way to develop games.

In fact, Jester already has a rough idea in his heart for the candidate of O's development team.

He took out a list from one of his folders. There were not many names on the list, but they were definitely elites in Mars Entertainment. They can be said to be absolute core members in their respective development teams.

Moreover, one of the other things that these people have in common is their rpg game enthusiasts, but they are not the American prg loyalists.

Jester asked his assistant to inform the list of the third meeting room, and wait a while before he would give these people a new instruction, about his mysterious new game.

Jester's mysterious new game can now be said to be the highest secret of the entire Mars entertainment.

It is said that what this game looks like. In the entire company, no one except Jester can know, because Jester has never revealed anything about this game to the outside world. This time, Jester's assistant heard his own waves and said that some people were going to the conference room No. 3, and his boss wanted to discuss with them about the mysterious new game.

Jester's assistant was also very excited.

Although he is not qualified to listen to it according to his identity, it is enough to be exciting to know that this mysterious game is going to be officially developed and developed.

More than 20 people on the Jester list came to the conference room No. 3 one after another.

This conference room is not commonly used, and it will only be held here when conducting some R&D meetings with relatively high density.

These twenty people have been the shortest in Mars Entertainment for at least three years, so they are not ignorant of this conference room. A few of them have even come to this conference room to participate in the development plan for the most confidential game in the company.

Therefore, these people looked quite excited when entering this conference room.

Although they were notified when they were notified, they were not told what they were doing when they came here.

But being able to be in this conference room means that they must be sent to participate in a very dense development project.

Moreover, these people are elite members of different development groups in the company. They are familiar with each other and have even cooperated with each other. Seeing these old friends gathered together, they immediately realized that what they were going to participate in would definitely not be a casual project, and the entire company is qualified to gather all of them to participate in the development of a project.

That answer is about to come out.

Jester's mysterious new game! Although they had speculation in their hearts, everyone's face was relatively serious. When they were waiting in the conference room for the people who asked them to come here, they kept saying nothing.

This is actually rare when game designers hold meetings.

Generally, at this time, they will have a fierce discussion. Even if the discussion on game design is conducted, they will also discuss issues such as how the game should be given the highest evaluation.

Just as more than twenty people were quietly waiting for about twenty minutes, the door to the meeting, which was originally closed, was pushed open.

A familiar figure came in.

It's Jester. (To be continued)
Chapter completed!
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