Font
Large
Medium
Small
Night
Prev Index    Favorite Next

Chapter seven hundred and ninety seventh Carmack resigns

The reason why Blizzard cut off the "War Song Commander" was their own explanation. They tested dozens of changes and found that this change was the best.

The question is why do they find this change to be the best?

That is because of the otk deck that has been hated by Blizzard since the first day of Hearthstone.

What is an otk deck?

This is a term in the game of exchange card games. The full name is one-turn-kill. As the name suggests, it means killing opponents in one turn. In fact, this is a very common deck in exchange cards. Whether it is Yu-Gi-Gi-Magic Cards, such decks are not rare. Moreover, because certain conditions are required to achieve OTK, this is not easy to complete.

Blizzard believes that they think you can do nothing in this round, and can only watch yourself killing from most of your blood or even full of blood, with a set of combos. This will give players a very bad experience, so they do not agree that such a player can only wait for the existence of a deck that has no way to die in their rounds.

From the hunter's release of dogs at the beginning, the dragon and dog poison exploded before, to the later rolling stone battle being cut off.

All of them are sanctioning this kind of OTK deck.

But one thing to note is that Blizzard is always using how they think they are about to measure the player's feelings. They think that OTK destroys the player's experience and delete some OTK decks. Let's not talk about whether the players who are OTK will really feel disgusted. Even so, will Blizzard not consider the feelings of those players who like OTK?

It takes a price to achieve OTK. There may not be five of the ten plates. Why do you have to destroy the hobbies of these players?

Jester remembers the feeling he felt when he first encountered the Rolling Stone Battle. It was definitely not boring, but a stunning feeling. It created such a feeling that the warrior could still play like this. It not only broadened his horizons, but also made himself realize a new deck. When he encountered it in the future, he would be prepared to see a warrior selling blood happily, so he had to be on guard against his Rolling Stone Battle. He either controlled the bloodline and prepared to take it away in one wave. Or he would set up a high wall so that the other party would be afraid of the mouse.

Why is such an interesting deck completely ruined?

It is to satisfy the dislike of Blizzard's SB designers, so we have to change this mentally silly thinking.

A group of arrogant men always think that they are right and don’t open their eyes to see what players want to play. The loss of five million players in World of Warcraft for half a year can be attributed to the recession of the game type of mtrpg, and "Heroes of the Storm" comes from players not liking this kind of team game.

The question is, have the players not told you what games they want to play?

The difficulty of the copy of "King of Draenor" is blindly taken care of high-play games, and the error tolerance rate is amazing. In order to take care of high-play games, the random group will not lose the suit, and in order to let high-play games kill people in the wild. If you don't turn on the flight mode, aren't these all settings that can't be SB anymore?

When I first talked about crabs, how about crabs. The catastrophe of crabs, the mystery of pandas of crabs. Now that the crab has left, I changed a group of people to make "King of Draenor". What's the result? How bad is it as crabs? At least crabs know what kind of games most players like. High-playing is definitely not the same as most players.

Therefore, although the two versions of Cataclysm and Pandaman Mystery are mixed, the number of players has dropped relatively smoothly. This is the so-called downward trend of the number of people that M-touch Rpg is not good. It must be a smooth downward curve, while "King of Draenor" is a downward curve that jumps off a building. Should you tell me if this is the downward environment of M-touch Rpg?

It's nonsense, this is a group of SB designers who have made an SB version, and then the players will not pay.

As a result, Blizzard could only slap itself again and again. For example, Blizzard responded to why it took so much time to fly a flight. Blizzard explained that it requires many bugs to be fixed when flying. Why do there are many bugs? Because there are many errors when flying the map, and Blizzard didn't say that.

Needless to say, as long as you have a little IQ, it's just that he didn't plan to fly from the beginning.

As a result, the players don't buy it, right?

Did you slap yourself in the face?

Of course, the sb place in "King of Draenor" is not just this one, it is simply a huge win.

It really fits that sentence.

When the gentleman was there, he didn't realize it, and after he left, he was not as good as the man.

It's really appropriate to switch to crabs.

Giving these messy thoughts to the back, Jester also sighed. As a designer, you must learn to listen to the voices of players, but you cannot be influenced by the voices of players. However, when your changes are opposed by most players, you have to repeatedly ask yourself, is it right for me to do this?

Just like the modification of the slave war, after Blizzard made this modification, the "Little Fishman and Big Immortal" made a vote, and 88% of the participants opposed the modification.

Isn't this telling the problem?

Of course, Slave War does need to be modified, because this deck is too perfect, but it is definitely not a modification that is cut off with a rough knife.

Doing so is irresponsible to the players.

Because this is a deck that players have spent countless efforts to improve.

Another very important thing is that the key to Blizzard's dislike of OTK is that when Hearthstone is game, the player has no countermeasures when it does not belong to his own rounds, that is, there is no real-time card. This is why Jester always believes that Hearthstone is lacking in competitiveness. When it does not belong to you, you can only look at other people's faces and not control your own destiny.

This way of playing with half of it to luck can only be entertainment games.

Of course, Hearthstone's competitive game is in full swing, which means whether a game is a competitive game has nothing to do with whether this game is competitive. As long as it is a confrontational game, as long as it plays enough people, it will become a competitive game.

If Hearthstone is added in a round that is not its own, the real-time response can be set similar to the trap cards in Hope, which naturally increases the depth of the game and makes the game more fun, but the disadvantage is that it is more complicated. This is not something Blizzard wants to see. From their development video, we can know that in the initial Hearthstone, they had such real-time cards.

But they deleted it.

I have to say that this is really a stupid decision. Of course, adventure mode is also a stupid decision.

Jester did not read the reply on the forum again. This time he turned off the computer completely, washed up and went to bed. After all, he hadn't slept all day, so he was very tired. There were still a few meetings to go tomorrow.

The next day, Jester's post on the Mars Entertainment Community really caused an uproar. This was the first time that Jester expressed his attitude between the conservative and modern PS in public, which made many designers of the conservative and conservative PS in Mars Entertainment very dissatisfied. Even Carmack was a little angry when he heard the media talk about this.

He even spoke threatening words.

Carmack said: "He will go and talk to Jester. If Jester really has an irreconcilable conflict with him, he will resign."

As a meritorious figure in Mars Entertainment, the industry leader in 3D engine development, the news really shocked the industry. Soon there were rumors that whether it was Sony, Sega, or local American game companies like EA were frequently contacting Carmack and trying to attract Carmack to his own leadership.

However, this news did not receive a reply from Carmack.

Carmack himself is the one who does what he says. After finishing his conversation with the reporter, he immediately booked a flight ticket to Chicago. After arriving in Chicago, he went straight to the hotel where Jest was.

It was already afternoon when he arrived at the hotel, and Jester was attending a seminar on the development direction of the future games and did not meet at the first time. However, Carmack was still patiently waiting for Jester to come back. After Jester knew that Carmack suddenly arrived in Chicago, he also guessed his purpose, so Jester immediately returned to the hotel.

No one knows what Jester and Carmack talked about, but it can be guessed that the result was not good, and Carmack ended up in the end.

Many media outside the hotel photographed Carmack's face turned red and he left the hotel without saying a word.

And immediately booked a flight ticket to Los Angeles.

The next day, Carmack suddenly accepted an interview with a game media, saying that he had submitted his resignation to Jester, and that he had left Mars Entertainment and that he had entered the countdown. The news was just revealed and immediately caused an uproar.

You should know that Carmak is not an ordinary person. It can be said that he is one of the core of the entire Mars Entertainment. The best 3D engine developer in time. The earliest 3D game engine was developed independently by him. Now he is entering the rapid development period of the 3D game era. Getting Carmak is a very big assistant to any game company.

Of course, the development of 3D engines has entered a team-based effect, especially Mars Entertainment. Even top masters like Carmack are difficult to occupy an absolute dominant position in the development of the latest engines. However, for some other companies, Carmack, who has participated in the world's best 3D engine development, is still something they can't find.

They didn't expect that this time Jester suddenly said that he was not optimistic about the future of the conservative PS, and even offended Carmack at the same time.

Many game companies have seen a joke.

Of course, they were all trying hard to win over Carmack, just trying to win him over to his own game company, and the conditions offered were even more useless, but Carmack did not respond to him.

When he came back, he was really annoyed by these games, so he made a statement that he would not join other game companies.

However, in the eyes of many game companies, this is just Carmack's retreat.

When Jester returned to Los Angeles, he also accepted an interview. During this interview, he was asked about Carmack's resignation. Jester did not hide it. He admitted this: "We did appear in some analysis in game development. Carmack also submitted my resignation to me, but I don't think this is an irreconcilable contradiction. I don't know how to continue to produce conservative PS. For example, the "League Fortress" that I revealed to players in our player community before is a very Thor-style conservative PS that we will make next..."

"So are you sure you can leave John Carmack? When he was interviewed before, his tone was decided."

Then I quickly followed the question and asked.

"I can only say that Carmack is an indispensable part of our Mars Entertainment. He is one of the most important people who have been so successful. I don't want him to leave us. I will try my best to recover. If it is really irreversible, then I will also wish him a better career. He is a genius, a real genius, and if he loses him, it will be our biggest loss."

Jester also answered.

The reporter also felt that the time was almost right, and asked a topic that many people and even many game companies were most concerned about, that is, if Carmack left Mars Entertainment, would it be restricted in the industry?

In fact, Mars Entertainment has a tolerance for employees who leave them and never engages in industry prohibition clauses requiring their employees.

But that's just an ordinary employee, not a real core like Carmack.

The rumors of Carmack's departure were also the first time that Mars Entertainment has been resigning from its resignation rumor for the twelve years since its establishment. No one can be sure whether Mars Entertainment will ban it in the industry, so this reporter asked this question.

After hearing this, Jester shook his head firmly.

"I don't know why you think this way, but we Mars Entertainment is not such a company. If any of our employees leave, we will not ask the other party's industry to ban it. He can engage in any industry he wants to do. If he develops PS games here and goes to other game companies, he can also develop PS games." (To be continued)
Chapter completed!
Prev Index    Favorite Next