Chapter 751 After the new host is released
Of course, since the virtual reality simulation is not very satisfactory by remote somatosensory operation, designers will naturally think of other methods.:.
Especially except for Microsoft and Sony hardware designers, their skills in somatosensory are not as good as those of top hardware manufacturers such as Microsoft and Sony, and they all hit a wall on this road, not to mention them, so they changed their thinking and tried to use a relatively stupid method to achieve their purpose, that is, physical simulation.
This method can be to make a treadmill-like thing (or motion capture equipment such as wearing gloves or shoes), which will capture the rhythm of players' footsteps and realize virtual movement. The most exposed product at present is called Vir Legs OMni, an accompanying product specifically for virtual reality eyes. The entire set of products includes a treadmill that can move 360 degrees and special shoes for use with it. Unfortunately, this device also has many defects, such as expensive, large space occupies, and consumes a lot of players' physical fitness...
From the moment, there is still no device on the market that can match virtual reality helmets perfectly, but whether it is remote somatosensory operation or physical simulation operation, they all provide an idea for the hardware of VR games. They can only hope that suitable devices will appear in the future, including their VR helmet, Mephis, which was launched in 2016, which is called Dream God.
Jester doesn't think this new VR device can be so amazing.
Probably just used it.
This is just a hardware difficulty. In addition, there are a large number of software problems that are put in front of you. No one knows how to develop an excellent virtual reality game.
Because such a game has never existed.
Without references, how could you know how you developed it yourself?
Jester didn't know about this problem. Even before traveling through time, he had never played any VR games. Such games can only be played in some large-scale game exhibitions, such as e3, cologne exhibition, Tokyo exhibition, Paris Week, and CJ.
The other Jesters may not have much chance to go, but he planned to go cj.
But before he could go, he traveled through time. He was also a little disappointed when he couldn't play the VR device announced by Sony on CJ and the highly rated "Summer Classroom".
In fact, many domestic manufacturers also have great ideas about VR devices. Before traveling through time, Jester knew that many domestic manufacturers had entered the VR device pit. At that time, there were more than 100 VR glasses products of all sizes in China. Although manufacturers would develop independent apps for their own products, different glasses boxes and apps are actually compatible with each other, which provides a space for breeding for counterfeit products.
Many manufacturers prefer to put their money on hardware development, but give up software development. Hardware manufacturers are unwilling to spend money on content. Whether it is PC-level VR helmets or glasses boxes, the content demand is still on the touch. Domestic VR equipment has become a toy that allows everyone to "try out" and we can only use it to experience the test game of the touch. After the experience, we sighed, "Wow, the effect is great!", but this cannot experience the fun brought to us by the "game".
However, from news or other aspects, we can see the news you have learned.
Sony's dream god is still worth looking forward to.
Of course, everyone knows that virtual reality has great potential in the future, very great. It may be like 3D replacing 2D, which completely changed the entire game industry. Sony completed a counterattack through the transition of 2D and 3D games. It turned the two strong players of Nintendo and Sega into the Three Kingdoms competition, and finally became the ultimate overlord.
No one can guarantee that there is still such an opportunity for virtual reality equipment to replace ordinary gaming equipment?
Although virtual reality games look cool, you can also see that these types of games are still in the exploration stage, and current virtual reality products are not worthy of the word "virtual reality". There are still many problems, the price is relatively expensive, and the functions are not perfect enough.
But these cannot conceal the bright future of virtual reality games.
From the current perspective, the company that Carmack served as CEO is a very mature VR product, but this does not mean that UEFA will always stand out. Microsoft, Google, Sony and other veteran hardware manufacturers are all starting to explore this new world.
Although Ou Lus started early and accumulated a lot of experience, virtual reality technology still needs strong hardware support to achieve it. At that time, the prosperity of the three kingdoms and even a hundred schools of thought in the virtual reality equipment market may appear. In fact, we can make some bold guesses. In the future, virtual reality technology may not be the only way to implement "virtual simulation" games.
Just like Microsoft's hololens as mentioned before.
As mentioned before, this is an augmented reality device, a technology that calculates the position and angle of the camera image in real time and adds the corresponding image. The goal of this technology is to put the virtual world in the real world on the screen and interact with it. The simplest example is that Hololens will superimpose the world of mc in the real world, and people with hololens can play mc in the real world.
Of course, even when Jester traveled through time, there was constant controversy surrounding Microsoft's enhanced device.
Players cannot be sure whether the Hololens version of Minecraft can really achieve the effect demonstrated by Microsoft at the e3 conference. After all, the conditions of each player's room at home may not meet the standards for display. We all hope to see that the actual effect of the Hololens version of MC in the end can be as realistic as the demonstration, but this may require us to wait patiently for a while.
In addition, of course, it is the brain control technology that countless online game novels have been used... The brain intubation or other technical means. Judging from the current conditions, the idea is still very insightful.
But it still doesn't prevent you from thinking about it.
There is an animation adapted from a novel in Japan called "Sword Art Online". In the setting of this work, online games have become operational methods similar to brain control technology. Players wear a helmet and enter sleep state to open a virtual game world. Many domestic online game novels are also written in this way. Not only are they wearing helmets, but they also have game warehouses, and even directly intubated.
After reading countless novels of this kind, Jester couldn't help but have such a question. He once thought this way, that is, will this "fully immersive" game mode become a reality in the future? Will this be the final form of virtual games?
This is a question that no one can answer for the time being.
However, don't think this is a fantasy. In fact, although this is a bit incredible for many players, there are really people who are doing this technology.
At a meeting at GDC2013, foreign journalists discovered that a company called Neurosky was showing the audience its new technology beyond imagination: brain wave thinking manipulation equipment, well, that's right, it's the kind of brain control technology that many hot-crazy yys do.
The basic principle of this device is that when the player brings something like goggles, the computer can collect human brain waves and calculate the tester's thinking. This way, it determines what he wants to do next, and then returns a calculated value to the program. When carrying this device, the audience needs to focus on the target on the screen, and the corresponding "concentration value" is increased. Then, until the concentration value exceeds the set threshold, the object will be thrown at the target on the screen.
It's a very simple device, but his imagination is truly fantastic.
Of course, Jester has no common sense, but he has seen some videos about this device. In one video, we can see that the game is still very rough. It can only complete simple throwing things, which is much different from the fantasy world we imagine. But what we are currently in contact with now has gone through this rough step. Think about it, what could the earliest Odyssey game consoles do? They even need to paste a chapter of plastic film paper with patterns on your TV screen, and on the TV screen, you can only have a light spot.
When playing, players need to play and look at the storybook when buying this game console, and look at the views and plastic film to make up for the whole story.
Then, the technology is constantly improving, from Odyssey, to Atari, to Nintendo's FC, to Sega's md, ss, DC, to Sony's PS, to Microsoft's X-wave X... These step by step progress and changes are something that people who have experienced the entire game era know very clearly that something that was previously considered impossible was impossible, and they all developed step by step from crude to mature.
So why can't brain-controlled games become a reality in the future?
I can only say it, it's hard to say.
In general, virtual reality games provide new opportunities for interactive entertainment. At present, we have only seen some prototypes of virtual reality games. With the support of VR devices, the sense of reality, substitution and immersion in electronic games are infinitely expanded. In the future, virtual reality games may become a new generation of interactive content, and it may establish a brand new virtual game world for players.
But these are all things in the future, which one can say it accurately?
Based on what he learned, Jester talked about the direction of VR or A technology in the next twenty years, and came to Carmack about this topic.
Carmack was very interested in this topic. He was completely attracted by the development route of the entire VR equipment depicted by Jester and the broad prospects. He even surpassed his interest in virtual reality and his interest in driving a car for another lap. In the middle, someone came to him and asked him to go to the second lap. He always waved his hand impatiently and signaled that he would wait for a while to talk to Jester to this high-end topic.
By the time Jester finished talking to him about this topic, Yamauchi Ichinori had already finished the competition.
However, Carmack is not very sorry. For him, finding something that will make him regain passion is more important than anything else. He is also very smart. When he saw Jester taking the initiative to talk to him about this thing, he must have other things to tell him that it is very likely that his boss wants to set up a department specifically for the development of virtual reality equipment!
"Boss..." Carmack wanted to ask his boss if he really had this plan.
If there is really, is it good to let yourself be responsible? Even if you don’t let yourself be responsible, it is good to be able to participate. What he likes the most is to do things that he is interested in.
He is now a little tired of the current work of developing engines and wants to change to a new job. Although he has not told Jester, Carmack did wait for a while before. After he saved up almost the money, he went to work as a Rocket, which he was very interested in when he was a child, to see if he could make a career.
However, the virtual reality that Jester told him now made him feel even more interested than he wanted to make games.
Although it is very difficult for Jester to develop this description, the more difficult the thing is, the more challenging it is in his eyes, the more it arouses his interest in this matter. Isn’t the things he has done since joining Mars Entertainment that time?
When he developed the engine of "Thor Hammer" alone, it was also full of challenges.
However, before Carmack could say it, Jester smiled at him and said bluntly: "I know what you are going to say. I do have plans to develop virtual devices, but it's not now. It's still a bit too early... Wait for another year, and I will start this project after your next generation of Thor's Hammer engine is developed and our new console is released."
As he said that, Jester paused a little, and he also saw what Carmack's eyes meant, so he smiled and said.
"You don't have to hurry. I will take the initiative to talk to you about this today, just to ask you if you are interested in this, because if you want to do this, there will definitely be no results for a long time. If there is no strong passion for this project, I think there will be few people who will support it." (To be continued.)
Chapter completed!