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Chapter 689 Various remarks

Now, the estimated sales volume of 200,000 copies per week may not be able to be achieved, but they cannot be satisfied.

After all, with what Jester said before, everyone’s expectations are on the sales of one million yuan. For the current sales of only a preliminary estimate of 200,000 yuan, it is naturally difficult for many people to excite.

The most important thing is that even Jester himself, after learning that Diablo's sales were 30,000 copies in half a day, insisted that the sales of this game would definitely exceed one million. Even Jester immediately made a decision that he would personally hold a celebration for the development team of Diablo on the weekend of the next week, a week after Diablo was officially released.

While Jester decided, this incident also caused an uproar within the company.

Many people don’t understand it very much. It is true that a game that may sell 200,000 copies a week, and it is a pure P game, which is indeed very excellent.

However, excellence is excellent. Every year, Mars Entertainment still has many such games, but I have never seen them. Jester has any special love for such games. Many people think that this may be because Jester said in order to protect his previous statement that Diablo will definitely sell millions of sets of face.

However, news came out soon.

When Jester learned that Diablo's half-day sales were only 30,000 copies, he said with certainty that the total sales of this game will definitely reach one million sets.

This made many people even more feel that this must be because Jester couldn't hide his face and was trying to hold on to himself.

Because anyone who knows the game industry knows that it is too difficult to achieve one million copies of a game that may only sell 50,000 copies on the first day, unless this game can be sold for a long time!

However, long-term games are all those that are young and family entertainment or party games. Gothic and dark wind games like Diablo are impossible to be liked by parents. They cannot use such games as birthday or holiday gifts to their children. Therefore, this type of game will generally have a very small audience.

The main sales will be concentrated in the first week and within a month at most.

This is Mars Entertainment, or some other game companies, which have been investigated and collected by many data on the same style of games in Diablo. Even if there is an error, the deviation of this error is very small.

Therefore, the forecast sales figures of 200,000 units a week may have a deviation, which may be less, or more, but the deviation of up to 220,000 to 30,000 is amazing.

And such a niche game with sales in the first week.

It is absolutely impossible to achieve sales of one million copies.

This is a conclusion that anyone who knows something about this industry can draw, not to mention that he is the creator of the electronic game industry like Jester, who can prosper again. His understanding of this aspect is definitely much deeper than anyone else.

Although Jester's prediction of sales of a game has never deviated.

However, people are human beings, and no one can guarantee that they will never be wrong. It does not mean that they will not be wrong now, and they will not be wrong now. It does not mean that they will not be wrong in the future.

What's more, it's such an illusory thing as prophecy and speculation.

Even if Jester guessed wrongly once, it would be irrelevant. Even to outsiders, this is a very normal thing.

What's more, Diablo can reach more than 200,000 in the first week, 300,000 to 400,000 a month, and then the total sales of 500,000 is already amazing, and it also proves that this is a very excellent game. Although it has not reached one million, it is a new game after all, and it is a newcomer, which can still prove that Jester's vision is very sharp.

Moreover, it is very likely that the second game of this game will sell more than one million sets.

"Jester finally got to make a mistake."

Not only those inside Mars Entertainment, but even those outside Mars Entertainment think so.

"This is normal."

Some people also understand this, after all, no one can always be right.

"It is said that Jester is still saying that Diablo can definitely sell one million copies!" In some other game companies and game media venues, many people are saying this, and even there is some gloating in their tone.

In the eyes of these people, for example, people from other game companies like to see Jester's mistakes. Although it is harmless for Mars Entertainment, it can only be regarded as an optional topic of conversation for Jester himself. However, this kind of thing that makes Jester lose money is originally very rare in the gaming world.

And the reason why those media are so simple.

Because this matter is the best topic of discussion, with this topic, you can even write more than 10,200 articles worth tens of thousands of words.

This is a rare thing.

After all, provoking authority is something that happens in any era, and it is also popular among everyone when you see authority being defeated. Jester is the absolute authority in the electronic game world, and his prestige even surpasses the synthesis of others. If you have to use a metaphor, then Newton or Einstein in the scientific world may be a better example.

Once such a person is defeated, many people will naturally be willing to see him.

They may not be malicious.

It's just an attitude towards authority.

Jester is naturally aware of these things, but these people just know the reason but don’t know the reason. They don’t know at all. The biggest reason why they can sell millions of sets for their sales of Diablo.

This Gothic dark-oriented game is indeed a niche.

People who like this type of game will like it very much, but those who don’t like it will generally not be interested in this type of game.

However, the reason why Diablo-like games later had a name like Diablo-like, and it also changed the pattern of the entire game world to a certain extent, and even gave birth to the evolution and development of MtRpg, is naturally not something that a niche game can do.

That's because this game has two very breakthrough game developments in the entire game world. One is the well-known Dark Game's most famous collection system, and the other is one of the things that Blizzard can achieve great success in the future, that is, Battle.net. In the original history, Blizzard was the first game company to build Battle.net. (To be continued...)
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