Font
Large
Medium
Small
Night
Prev Index    Favorite Next

Chapter six hundred and seventy-eight ready for sale

Although Mike Mohuaimi has good abilities, it is just that she has good abilities.

If he really had a terrifying talent in developing games, then he would not have given up his position in game development and switched to Blizzard's administrative department.

If Jester could say more details just now, then Mike Mohuaimi might be able to hear the mystery of various games, but Jester just mentioned it casually. He originally wanted to broaden his mind for the two of them, but he had never thought about it carefully before.

Jester saw the two of them having different expressions.

He also pondered for a moment.

"In fact, the reason I say that is that I still have a lot of ideas about StarCraft. I had a lot of ideas about the RTS game when I was developing "Warcraft", but because of technical limitations, I gave up, so I planned to wait a few years, with the improvement of technology and hardware, StarCraft can also achieve true perfection in my mind."

When they heard Jester say this, the two of them looked at each other.

For them, Jester doesn't need to say so much. It is already a great kindness for them to be able to personally take charge of the development of a new game.

What else do they have to pick on?

...

Jester took back the memories of his meeting with Mike Mohuaimi and Rob Paldo about Diablo's incident.

Two years have passed since this incident, and now diablo is almost finished.

In the internal closed test conducted by the company, this arpg type game is very popular, especially in this game, which has added ladder and season systems for the first time, which has allowed many people in the company to go online every day as soon as they have time.

However, because it is just an internal test, many of the in-game equipment and the system are not installed.

Many colleagues tell people in the diablo development team every day that they can’t wait to release it as soon as possible. Of course, the effect of testing is still very great. They have fixed many serious vulnerabilities that they did not find during development and debugging in internal testing, but now they have been testing internally for several months.

It's almost time to go on sale.

In the past two years, in addition to focusing on the development of Diablo, Robert Paldo has also been constantly thinking and improving the "Heroes" that Jester told him at the beginning.

At that time, Jester just started to play this game and talked about the way to play it.

What is said is not very detailed.

However, for a game, its core is gameplay. An interesting gameplay can give birth to a great game. Interesting gameplay may not be complicated sometimes, just like the gameplay of human desire for collection is not simple? It is simply something that everyone knows, but is "Pokemon" great? Of course it is an extremely great game.

So, when the most difficult thing has been solved by iJest, what Robert Pardo has to do is to perfect the branches and leaves of this game.

A game is like a towering tree.

There can't be only a straight trunk of the sky, but also dense branches and leaves. Only such trees are healthy.

In the past two years, Robert Pardo has made many improvements around the gameplay of "Invincible Heroes" proposed by Jest. It can be said that although this game has not started to be produced yet, this game has already had a prototype in Rob Pardo's mind from frame to flesh and blood, to core.

If he was asked to start the development of this game immediately.

Then it will save a lot of time. Diablo has been developing for about two years, which is a long time project within Mars Entertainment. Although the development team is not large, two years means that the cost is twice as high as other development teams of the same level.

If this game fails, it may be difficult for Mike Mohuaimi and Robert Pardo to get the opportunity to develop an independent team.

Although this game is very popular within the company.

But it does not mean that it is also popular in the outside world. Mars Entertainment itself has many games that are well received by the company, but players do not catch colds. Therefore, before the game is officially released, no one dares to say that Diablo may be able to sell well.

Although Mike Mohuaimi and Rob Paldo are very confident in this game.

"I heard you don't plan to develop "Hero Invincible with me?" While the final work of the game was underway, Robert Pardo suddenly asked Mike Mohuaimi. After hearing Robert Pardo's question, Mike Mohuaimi was suffocated first, and then smiled bitterly.

He said: "Yes, I'm very happy to have developed Diablo with you in the past two years. I think we have cooperated well, but I have considered the game "Invincible" myself, which is indeed a type I don't like. Boss, I have said countless times, don't force yourself to develop games that you are not interested in. If you can't get fun in the game you are developing, then you will definitely not be able to make the game you are developing fun."

As he said that, he paused a little, then said in a more intense tone.

"I agree with Boss' words very much, so I told Boss before that I hope I can participate in other projects in the next game, but now there are not many projects planned in the company, so Boss said that I will wait a moment..."

Hearing the explanation from his best friend, Robert Pardo was also helpless.

During the past two years, he talked to the other party about "Invincible Heroes", but the other party was indeed lacking in interest.

"Then let's wait for StarCraft before joining forces to develop it..."

Rob Pardo could only say this.

"By the way, don't forget to meet Boss in the afternoon. When I met Boss before, Boss asked me to notify you that he wanted to discuss with you about the release of Diablo. You must know that in the past two years, Boss has been developing the "Times" project. This is the biggest secret in the company. Even we don't know much. He has few games inquired about, but only he asked about before the release. All of them were extremely valued by him, and finally, after the release, it was a great success."

Finally, Mike Mohuaimi reminded him. (To be continued.)
Chapter completed!
Prev Index    Favorite Next