Chapter 444: Game Workshop
Chapter 444 Game Workshop
However, the negotiations with Ubisoft have to wait until you and Claudia come back from that country, so there is no need to hurry up.
Taking advantage of the gap in Claudia's handover of things in the past few days, Jester also wanted to deal with some things, not private matters, but some official matters. In fact, when he discussed with Claudia about establishing a European branch of Mars Entertainment with Claudia a few years ago, he planned to do it, but because of the tight time and the hurry when he left, he couldn't do it.
And in Los Angeles in recent years, he has not had much time to come to the UK frequently. Even if he comes, he will meet Claudia for a short time and will return immediately.
Game Workshop, in English, is games-workshop, and now it is a well-known studio in the UK. Its most famous product is a world rule system, Warhammer, which is comparable to DND rule books in the eyes of some game enthusiasts.
At the beginning, Jester wanted to poach the designer who completed the warhammer setting in this company from the game workshop.
Although this plan was successful, I found out through inquiry that the idea of Warhammer World Architecture has been in the game workshop for a long time. He is only one of the people involved in improving this world architecture. Although it is a relatively important one, it is only one of them.
When he saw that he could not take the rules of the Warhammer into his arms like he was using the dnd rules, Jester was still a little regretful, but his hard work could not be said to be in vain. After all, the designer he dug up was very outstanding even if he participated in various games in his company.
The game workshop was established very early. At the earliest, they were just a manufacturer of tabletop games, producing miniature models that are often used in tabletop games.
With more miniature models being made, the designers of this company have become interested in the rules of tabletop games, or their own opinions. They think that the rules book of dnd is too conservative, and the truly fun rules book of tabletop games should be more radical.
This radical is equivalent to the fact that the DND rules book always stubbornly limits its background to the Middle World or the world described in Tolkien's novel. Only Dragons and Magic or Princess Dungeons are considered by the young and excellent designers of these game workshops.
Why are there such as Asimov, such as Heinrein, such as Frank Herbert, such as Howard Philip Lovecraft, such as Mike Mulcock, such as many Baroque and Surreal art, such as historical descriptions that many players like, such as the Two World Wars, Victorian Britain, Roman Empire, Inquisition, Nazi Germany, Soviet Union, etc.
Why can't these things be combined like the DND's Middle World, and create a diverse world, thus formulating a brand new rule book?
This is how the idea of the Warhammer World came into being.
When Jester wanted to poach people from the game workshop, they actually started the Warhammer World Architecture work, which is a very complicated task. It may take a long time, and many of the game workshop designers even completed this work in their spare time.
Until 1987, more than two years ago, the first edition of the Warhammer Rules Book was officially released.
In such a brand new world they call Warhammer.
The reflection is that history is often planned for thousands or even ten thousand years, active between the grand and desolate backgrounds are the combat nuns with strong medieval Gothic styles; the Chaos Legion, which is deeply influenced by the post-war Western apocalypse; the Green Skin full of North American hip-hops and street culture; the Spirit race that is projected in the future by elegant elves in fantasy settings; the Empire Guard, which is loved by military fans and World War I history fans; there are also the Tyran Zerg who pay tribute to the aliens, the Titanium Empire full of oriental colors, and the robot-style space undead.
This mixing leads to the fictional galaxy becoming a completely independent existence, each of which is evil, at most different to a degree. For example, the human empire is often considered to be the "justice". Although there are many good people inside it, as a whole, it is a militaristic and extremely powerful empire. However, from another point of view, it is better to work all day long to assemble a rifle than work all day long and then be killed by aliens.
Originally, they didn't have much idea about the hodgepodge rules book they made, but many board game players who were tired of playing DND immediately fell in love with this new rule book that was no less than DND's rules for the first time.
Then, Warhammers sold madly in the UK.
Recently, the Warhammer's Rules Book has been officially released in the United States, which has caused a great response. Even the most experienced DND enthusiasts cannot find any major problems from the Warhammer's Rules Book.
Naturally, many game companies have already experienced the sweetness of the DND rules, and of course they have seen new business opportunities in the Warhammer rules.
Jester is no exception.
Ea had discussed with the game workshop before that they acquired the copyright of the Warhammer Rules. Moreover, according to news from Jester's own channels, Ea had a very high price of more than five million US dollars. You should know that this is just a new rule that has just been on sale for more than two years.
Although he already has many supporters.
But this is also a new rule.
The result was that the game workshop refused without hesitation, and even they refused very decisively, not bargaining at all. They called Warhammer this their child, and they would not sell it no matter how much money they paid.
Such an attitude and statement immediately scared many other game companies with ulterior motives or different intentions.
Of course, they sneered at the statement that the game workshop would not sell for no amount of money. In their opinion, there is no such thing as the world that it would not sell for no amount of money. There is only one reason why it would not sell for no amount of money, that is, the money paid is not enough.
Jester thinks so too.
So he wanted to try it - for him, money is not a problem, of course, he doesn't want to be a sucker. It is true that the Warhammer rules are very valuable in the future, but it does not mean that he can be worth the future price now. Moreover, in Jester's heart, the current situation of Mars Entertainment has been very good.
Just slowly digest the market that he currently occupies and stabilize the control of the World Electronic Games Association in the world. Then it is not so urgent whether he has a Warhammer Rule Book. He thought that as long as he could obtain the authorization of the Game Workshop and let him make a game with the Warhammer Rule Book as his back.
Game Workshop attaches great importance to Jester's request to meet.
They have a great influence in the European tabletop game field, but in the field of video games, they are just a small company, or even a trivial one, which is a bit exaggerated. The number of video games they have made so far can be counted with one hand, and the sales are not that good.
They have thought about making a Warhammer background game, but the problem is that they are unwilling to make a simple game casually. However, if they make a masterpiece like Genesis, they are afraid that the Warhammer background has too few audiences now. You should know that to make such a big production, a lot of money is required.
If it fails, it will lose a lot of money.
Therefore, they have been hesitating about making games with Warhammer background. Although ea, after failing to acquire it, they immediately made a request to use Warhammer rules to make games. Although the game workshop was very interested, they were also worried that if the first Warhammer game failed, it would destroy the future of this rule book in electronic games.
At this moment, they received a call from Mars Entertainment.
On the phone, the Mars Entertainment person said that Jester Lee, the world's best game designer, all the games he participated in were high-quality legends in the electronic game world, and he was very interested in their Warhammer rules. He wanted to meet you guys.
In order to show his sincerity, Jester can even come to the UK to conduct further discussions with you.
As for whether Jester was interested in the copyright of Warhammer or he just wanted to make a game based on Warhammer rules, Mars Entertainment did not say it clearly. Although the game workshop asked, the reply from Mars Entertainment was that this was decided by Mr. Jester Li, and they just conveyed Mr. Jester Li's words.
The meeting place that Jester and the people at the Game Workshop agreed to be at the Four Seasons Hotel in London.
This is also the hotel that Jest booked in London this time. Although he has always lived in Claudia's manor, he wants to meet some people, so why can't he be in Claudia's manor?
Although Claudia had no objection, she couldn't stand Jester's own objection.
The people from the game workshop arrived at the cafe of Four Seasons Hotel very early, and Jester had already booked a location inside. As soon as they arrived, the staff of Four Seasons Hotel immediately led them to the Jester's reservation location.
Jester didn't arrive so early, but he wouldn't be late either.
It’s just that the people from the game workshop came too early. (To be continued, please search for Astronomy, the novel is better, updated and faster!
Chapter completed!