Chapter 286 Sim City
Looking at the project sent by Will Wright, Jester kept nodding. In the speech he had with the other party four years ago, the first group of employees of Mars Entertainment, he said about "Simulation City" in the speech he had when he saw Will Wright's sudden whim, because this game was Will Wright's famous work.
Because he followed himself, in this world, Will Wright did not set up his own game company, nor did he produce the Empire Trilogy series that made him famous. However, it was because he followed Jester that he was able to produce the "Ballotelli" series, which is much better than his original Empire Trilogy. With the current sales of "Sir Balotelli's Adventures in Another World", which is almost unseen, 15 million sets, he is enough to keep his name in history.
In fact, even he almost forgot about this simulation game that Jester once mentioned. Unexpectedly, Will Wright still has an impression.
"You did this yourself?" After carefully reading the last page of the project, Jester looked up at the boy who was shyly sitting in front of him. Will Wright was a standard otaku. He seemed not very interested in anything other than playing games. He even had no interest in letting him go out to open a studio independently. He just wanted to play games silently on Mars Entertainment.
When Will Lai nodded when he heard Jester's question, he didn't speak loudly, but he was very firm: "Yes, since the boss said that this idea, I became very interested. You know, I studied architecture, so I often consider these issues when making games, such as how to make game maps to be more interesting. And I also found that designing maps and architecture is also a very interesting thing, so I have the idea of gradually improving the simulation city game you mentioned."
Jester showed an admiration on his face, and clapped his hands while smiling: "To be honest, I didn't expect your plan to be completed so detailed. Moreover, you have added so many functions to this game to be made, and the system is relatively complicated. Although such a game will be very rigorous, it will inevitably bring about some unfriendliness. Moreover, most importantly, our game does not have enough functions to support the huge calculations required for your game. In the later stage of the game you are preparing to make, the calculation volume will be very large. Do you really decide not to develop this game on our console platform?"
At the end of his speech, Jester's tone became serious.
Because of the internal regulations of Mars Entertainment, the rewards received by the development team are related to the sales volume of a game. The higher the sales volume, the higher the rewards will be. As the sales volume increases, the profits of each share will be made. A part of the reward will be distributed to the development team as a reward according to the regulations, and then the rewards will be distributed to the game according to the contribution value of this game.
As we all know, when developing games on home consoles, the sales volume will be the most, and the rewards can be obtained will be the most, so when developing games on console platforms, the motivation of the development team members is also the greatest.
Now Will Wright's game is only based on the requirements of the game and the operation method. It is obviously not designed for the home computer platform, but for the PC.
"I actually thought about it."
Faced with Jester's problem, Will Wright nodded without thinking. He smiled indifferently and continued, "Actually, before starting this project, I thought a lot. At the beginning, I really wanted to design the home computer as a platform. Because I participated in the dreambox research and development process, I was very clear about the hardware functions of dreambox. So when I was designing, I just showed the hardware functions. Our dreambox is indeed very outstanding among all the current home game consoles, because we have two ppus to process pictures, but our CPU is no different from other home computers, it is the same one."
While speaking, Will Wright looked up at Jester. Seeing that Jester was listening carefully, he was also very excited, so he said harder: "So, when our machine is processed and some graphics, the ppu can be responsible for most of the image processing, while the CPU only needs to perform calculations. However, the game I want to design does not have high requirements for the picture, but has high requirements for calculations. So the more I design it, the more I find that using our dreambox can't complete my ideas."
After hearing this, Jace had a little bit of a sense of character. He seemed to have thought of something, so he took the initiative to ask: "Have you told your subordinates?"
"Yes."
Will Wright nodded immediately, and he did not deny it, continuing: "After I discovered this problem, I realized that I had to change my mind, either change the platform or streamline the content of the game. However, changing the platform is so important, it is related to everyone's interests, so I had a discussion with my developers."
As he said that, Will Wright also smiled bitterly: "Boss, you know that the production of games of this scale can be more than half a year, plus the time for testing and modification to release vacation, it may take ten months to pass. If it is a game that makes a home computer platform, then it will naturally be everyone happy, because the sales of the home computer platform can give us the greatest benefits, and the differences arise like this. My subordinates have no objection to this game, but in the end, it is to streamline the computing volume of the game and make the game simple, and the pressure and requirements on CPU are reduced or to change the platform and make this game as perfect as possible. The two sides can't argue."
Speaking of this, Will Wright stopped talking, and he looked at Jester hesitantly, not knowing whether to say the following words, and Jester also found it difficult for the other party to speak, so Jester took the initiative to say: "Does it suggest that the game be simple and that the majority of people who continue to develop on the home computer platform?"
"Yes." Will Lai nodded, his expression a little bitter.
In fact, he is a perfectionist himself. His favorite quote from Jester is that we want to make the best games, and this sentence is also their belief in Mars Entertainment. Jester himself is unquestionably implementing this principle. It can be said that although the types of games Jester make can be regarded as the best among each type.
Even most of his games have broadened new design ideas in a new type of game, benefiting countless misguided game developers, including Will Wright himself.
However, what he did not expect was that in the development team he personally led, some people would forget this belief. They felt that in order to obtain the greatest benefit, even if the game produced cannot be the best, it would not matter.
Will Wright is not scheming, and he doesn't believe that everyone has the same idea as him. However, when his development team was just formed, he believed that those who were with him were people who were extremely passionate about games and highly recognized in their boss's games. However, he did not expect that after so many years, less than one-third of the people with such simple thoughts back then were.
Faced with this oppression that was almost as close as negotiation, Will Wright was undecided, with his game philosophy on one side and his partner who had worked with him on the other side.
Jester listened quietly, and then he stood up.
"Will, do you know why we can get bigger and bigger?" Jester's voice was not loud, but it was particularly clear in Will Wright's ears.
Almost without hesitation, Will Wright said: "It's because we always do good games."
Hearing this answer, Jester shook his head, obviously he did not agree with this answer.
Will Wright was also very surprised why his boss didn't recognize his answer. In his opinion, this answer was the most correct one.
"To be precise, we have a strong initiative. Of course, this initiative is obtained by our excellent games. We have the dominant share of the world's largest market. This means that even if we make a relatively poor game, we can make us profit. Then, in our development process, some people no longer put the first one like making the best games, so I set up an independent studio system to take profits and lose money, so that some people who want to make profits can let them go independently. Only by letting them take profits and lose money can they develop games the most attentively in order to get the greatest profit."
Then, Jester looked at Will Wright, and he smiled: "Actually this is nothing. At the beginning of a great plan, the motivation to support people to keep moving forward must be faith. Only firm, great, and bright beliefs can support people to keep moving forward, because at this time there is nothing but belief, but when this plan reaps results, relying solely on belief is not so effective. At this time, you need to reasonably allocate the ambitions of these people."
Chapter completed!