Chapter 83: Level Cataclysm! The warning of the monster frenzy is coming! [4200 words](1/3)
[Recruitment: Bronze civilization-level miners, those with collection capacity greater than 100 people! Salary private chat!]
[Recruitment: Neolithic civilized lumberjacks, those with collection capacity greater than 200! Salary private chat!]
[Recruitment: Guangding Group recruits accountants, including food and accommodation, those with investment risk control experience in the native world are preferred! Salary is 30 virtual coins/day!]
[Recruitment: Orchard assistant, food and accommodation, work content is to manage orchards, salary of 10 virtual coins/day!]
...
The forum in the morning is full of posts on various recruitment information.
With the progress of civilization, the current recruitment information has changed from "how many materials/one virtual currency" a few days ago to "collecting ability" a more outlined word.
It is also more targeted. Players who do not meet this condition will not take the initiative to chat privately and waste each other's time.
A collection capacity of more than 200 means that more than 200 parts of wood or stone can be produced in a day.
"The development of human civilization is almost understood by them." Tang Zheng chuckled and looked at the tribal coverage rate in District 96 again.
It has reached 58%.
This means that there are nearly 1,200w players in the entire region and have begun to move towards the tribal alliance system.
The small tribe is composed of several people, while the large-scale tribe has expanded to as many as dozens of people.
Above the tribe is the size of a ‘small city’, requiring a minimum of 1,000 people to be assembled and a minimum of 200 urban buildings.
No one can complete it at this stage, even in the first zone.
The reason is that the first point is that the coordinates of the players are still very scattered, and it takes a long time to get together.
The journey is long, not to mention whether you will encounter danger, but to give up your current civilization and join others, you also need a certain amount of trust and courage.
Secondly, the expenses in small cities with a thousand people are too high, and the most basic food, clothing, housing and transportation are enough to stump a large number of players who are ambitious to develop their own power.
What's more, what players need is far more than food, clothing, housing and transportation.
Demand on the stability and spiritual level has also begun to rise.
Of course, as civilization continues to advance, tribes will sooner or later transform into small cities.
As for the coverage rate of civilization, with the gathering of human beings, the coverage rate of the Neolithic Age soared from 13% a few days ago to 78% now, the Stone Age accounted for about 20%, and the remaining 2% were extreme primitive people who were determined to survive and top players of the Bronze Age.
Tang Zheng glanced at the current situation in District 1 again.
The coverage rate of the bronze civilization reached 33%, and the Neolithic almost filled the remaining players, reaching an astonishing 66%, and the remaining 1% included players from the Stone Age + Primitive Age.
The gap between the top area and the bottom area is widened a bit wide.
Although the coverage rate in the Neolithic Age seems to be almost the same, 78% in 96 and 66% in 1 area
But there is another hidden concept to consider.
Players who are about to break through to the Bronze Age are also the Neolithic Age.
Players who have just broken through to the Neolithic Age are also Neolithic.
But there is a huge difference between the two.
"It is not realistic to rush to the front area in a short time. The population base is too large, so it is better to stabilize within 80 people as the short-term goal." Tang Zheng thought to herself.
Chinese people have characteristics that foreign races cannot understand, so they keep a low profile.
It means hiding one's own talents or wealth, not showing off easily, and only when necessary will you accumulate strength.
This can also be seen from the daily exchanges between the people.
"Where are you taller?"
"Where are you, make a living."
"You must have earned a lot now, right?"
"No, support your family."
Some are the truth, but most are modest and low-key, not letting your abilities be exposed and not causing extra trouble for yourself.
If the attribute bonus enjoyed by Zone 1 and Zone 80 are the same.
Then making a fortune in silence may not be a good way to choose.
...
After getting up and washing up, he ate a few bites of breakfast casually. Tang Zheng clicked on his civilized progress and glanced at him.
The final progress of the Iron Age: urban construction has reached 21/50
It seems that conveyor belts will also be counted into buildings.
However, it is only necessary to complete a few conveyor belts in one urban building, and the data is not calculated in detail.
The progress of mechanical civilization reached 3/6, and three civilization progress were completed overnight, which made Tang Zheng quite satisfied.
There are still fixed crossbows, short-range portable wooden birds, and mortise and tenon mechanism devices.
The first three types are civilized development devices, so the last three types are completely offensive or defensive devices.
After thinking about it, Tang Zheng planned to create a fixed crossbow first.
His current night defense ability is relatively weak, and he is in the most dangerous state after falling asleep.
Throw the blueprint of the fixed crossbow into the synthesis table, and then you can see the material consumption of the fixed crossbow.
[Wood*50]+[Rope*10]+[Gear*30]=[Fixed Crossbow]
Following the bugs when building a mining car yesterday, Tang Zheng also made some moves in the gears.
Replace the wooden gear with iron gear.
The iron gears produced by the synthesis table will be more efficient and the rolling rate will be relatively improved.
Soon, I got a crisp reminder.
[Ding! Congratulations on completing the manufacturing of the "fixed crossbow" and the progress of mechanical civilization (4/6)!]
[Because you are the first player in the world to create a "fixed crossbow", you will receive a random first prize - Ocean Relics Treasure Map*1!]
Oh, the second treasure map is here.
In addition to fixed mineral wood, each remains also has special products that meet the properties of the remains.
But Tang Zheng has been burying her head recently and has no time to brush the remains.
Good things are stored first.
I looked at the properties of fixed crossbows.
【Fixed Crossbow (normal level)】
Feature 1: Adaptive player civilization bonus, level improvement: Normal level → Excellent level!
Feature 2: Adaptive player civilization bonus
Attack (Strength) 5→42
Attack speed (agility) 5→21
Range (physical strength) 5→23
Arrowbox (physical constitution) 5→17
Wear: 100
Description: A cloud-piercing arrow, thousands of troops will meet!
...
"Good guy..." After seeing the attributes of fixed crossbows, Tang Zheng called him "Good guy".
This attribute inheritance is 100% of its basic attribute
The attack perfectly inherits its own bare hands strength, and the attack speed inherits agility, from 5 rounds per second to 21 rounds per second.
Although this is a loading crossbow, it can only be fired one by one.
But 21 shots per second means that the "loading" time for an arrow is only 50 milliseconds. (1 second = 1000 milliseconds)
Let me give you a clearer and more intuitive concept. The blinking speed of humans is about 300 milliseconds.
This means that in the blink of an eye, the crossbow can fill six bows and arrows.
Of course, the actual speed is definitely not so exaggerated.
After all, launching takes time.
If you don’t consider other parameters and just talk about theoretical data, you will fail very tragically.
But even if an arrow is fired in a blink of an eye, it is quite terrifying.
It is equivalent to copying one's own body and throwing it here to stand and volley.
As long as someone comes, cum.
When someone comes, cums him.
To be continued...