Chapter 506 Limited-level monsters
Just as we watched the fun without much trouble, and the horror of the joint players, a very terrifying scream came from the big hole they dug out on the ground. Although the sound was not loud, it made everyone feel like their hair was standing upside down.
All normal people will instinctively feel scared about such mysterious things, because this is human instinct. However, the difference between humans and animals is that we have our own subjective thinking that can suppress part of the instinct, but even if we suppress fear, fear is fear after all, and this will not change.
As the second player was killed directly, everyone on it was stunned. The player only went down five or six meters before being attacked, which means that the monster had already come up. However, just when we thought it would appear at the entrance of the cave in the next second, we suddenly found a red prompt box popping up in front of us.
This prompt box appears very abruptly, without any warning at all, so we were all stunned. In the previous system update, Zero removed the system prompts for a while in order to improve the authenticity of the game. Later, everyone found that this affected the gameplay and the result was changed back. However, although it was changed back, the number of system prompts was suppressed within a very small range. Basically, you can only see the system operation panel and some special prompts when necessary. Generally, the pictures that players see in battle are the same as what we see in reality with our own eyes, and there will be no messy things on it.
However, what appears in this prompt box today is very strange, because this prompt box not only occupies almost the entire central area of our line of sight, but is also opaque. In other words, as long as this thing is not closed, we will not see the picture in front, even if someone rushed over from the front, we will not be able to see it at all. Moreover, because this is the prompt box popped up by the system rather than an illusion, it is impossible to bypass this thing no matter using any skill. To be honest, let alone now, even at the beginning of the game, the prompt box has never appeared in this way. After all, such a design has seriously affected the player's game. Those prompts and so on are just auxiliary. If the player's entire line of sight is blocked, how can you play it? Even if you can quickly turn this prompt off, even if you suddenly block the view by something in the battle, it may cause a change in the battle situation, which shows how much impact this thing is.
Because this unreasonable prompt box appears very strange, all the players here were stunned, and I could also see it from the corner of my eyes. The players from the joint team outside were also stunned on the spot, and obviously they also saw the same prompt message.
Although I was surprised why this thing appeared at this time, now that the prompt box has come out, I still have to get rid of it, so I read the prompt content as quickly as possible.
Many people don’t look at various prompt information when using the computer, but they will habitually click to confirm or cancel it directly. Because in many cases, these prompts are boring and have no practical significance, so everyone has developed a habit and clicked it out almost immediately after seeing it. Many times they don’t even know what the pop-up prompt box prompts.
Although this habit is very common, there are few prompts in the game. So I still want to prevent reading the full text. Fortunately, there is not much prompt information, so we quickly finished reading the content, but the prompt content surprised me very much.
What is mentioned in this prompt box is a warning, telling us that the upcoming creatures may cause some people's discomfort, and there may be extremely bloody pictures next, so the system directly pops up a dialog box, asking the player to choose whether to set the blood level now.
"Zero" itself has a real-life setting. The higher the percentage setting, the more bloody the picture you see will be. When the bloodiness reaches 90%, the picture you see is basically no different from the picture in reality. That is to say, in the case of 90%, if a person has an axe on his abdomen, you will not only see wounds, blood splashing, but also see the intestines and other messy internal organs flowing out of the abdomen. In short, this is no different from reality. If what you see happens in reality, the result will be exactly the same as what you see.
However, if the bloodiness is less than 90%, the system will gradually hide some of the bloody settings. Suppose it is the person who has just been cut into the stomach by an axe. If a player who only has 50% realism sees it, he will probably see only a red wound and a small amount of blood flowing out. If it is only 30%, even blood will not appear. Even if you chop a person into meat paste, all you can see is meat, and there will be no internal organs, blood, etc., and the wound will be very fake, and in short, it will not make you disgusted.
However, if you set the realization level of more than 90%, or even 100%, not only will the game scene you see be very bloody, but it will even bring you some combat effectiveness enhancement. This is why many players like to turn on the bloody mode. Of course, this system is for adults. If children enter the game, the realization level simulation is only allowed to reach 60%. If you are under 18 years old, you cannot adjust it.
The prompt box given by the system this time directly integrates the interface for adjusting the reality. One option on it is to retain the current settings, and there are several options that are different levels of reality settings. The value interval is 10% per set. Players can directly select a value on the pop-up prompt to complete the work of adjusting the value and closing the interface.
After reading this content, I chose the reservation setting without saying a word. After all, I also came from the Biological Laboratory of Longyuan Base. I haven't seen any disgusting things? This small problem is not a problem at all. My previous system realization setting has always been 100%, and of course I will not change this time.
Speaking of the realization setting, there are several names called: blood level, violence level, limiter level, etc. Anyway, there are many names. It can be seen that this setting does not simply refer to the blood level of the picture you see. According to my understanding, this thing also includes the level of pain feedback after the player is injured. For example, the 100% realization setting I set, the pain feedback will be about 80%. If this level is injured, it is actually quite painful. In addition, the realization level is directly related to the occurrence of some restricted-level pictures. Of course, the restriction level I am talking about here does not refer to blood limits, but to adult content restrictions. Don’t forget that the game areas of each country in Zero implement the cultural management laws of each country, that is, some special service industries. It is illegal in our country, but legal in some countries. And if you don’t want to see something you cannot accept, you can use this realization setting to block these pictures.
Because I chose not to modify the settings, the picture is very gorgeous under the 100% real level setting. It is mainly because in the 100% real level mode, the blood sprayed out by the human body and the wounds that are rolled up are actually more exaggerated than the real situation in reality. After all, 90% of the real level is the situation in reality, and 100% has used some exaggerated elements. However, this way the picture looks more visually impactful, and considering that 100% real level will improve combat effectiveness, I have always only turned 100% real level.
Although my choice was very fast, it was not the first one. Because someone didn't look at the prompt as I said before, he simply clicked an option to turn off the screen.
Although everyone's choices are fast and slow, the approaching prompts are not very much, and the slowest person can only be done in just over ten seconds. And just after everyone confirmed their choice, a strange scream suddenly came from the hole below. The sound was not thick, not very loud, but a sharp and harsh sound.
Just when everyone was attracted by this sound and didn't know what kind of monster would appear next, a black shadow suddenly popped out from the big hole in front of him.
Because we are far away from that big hole, we do not have the same sense of crisis as Korean players, Russian players, and Japanese players. Therefore, we are not scared by this black shadow, but instead have the idea of "why is so small" at the first time.
Yes, the creature that jumped out of that big hole was not big, and it should be said to be relatively small, because this black shadow seemed to be smaller than a normal person's body.
The creature was very fast. After jumping out of the hole below, it directly threw down an unlucky Korean player. After all, the most popular ones were Korean players, so the probability of being knocked down is the highest. As the player fell, we finally saw the appearance of this creature.
In fact, when this creature appears in everyone's sight, we feel a little stunned, because the creature in front of us cannot even be regarded as a monster, because it may be called "her".
Yes, the woman popped out of the hole, at least in appearance, should be a woman. However, this woman looks quite amazing, because her body is naked. If someone sets the reality below 80%, the woman he saw should have a frosted glass-like mosaic on key parts, but I used 100% realism, so I directly saw a completely naked woman. Of course, I will not have any interest in this woman at present. It is not me, Liu Xiahui, but this woman's body is dirty and it seems like she is rolling in the cement paste with a bun of vegetable soup. Although she
There was no piece of clothing, but what I could see was a thick layer of grayish-white stain. As for her skin... that thing had to be seen with perspective. In addition, the woman's face was completely invisible at the moment, because her hair was very long and there were no traces of combing. She was draped there like Sadako, covering her face so much that she could not see anything except for a rough face shape. In fact, even her gender was guessed by her body curves, because the gray on her body was like a tights, and she was so thick that she was wearing nothing, but it was no different from wearing it.
"Is this the monster?" Christina looked at the woman over there in surprise and asked me in a low voice: "No matter how you look at it, they are all individuals!"
"Maybe it was a monster who could transform into human form in order to pass through that small hole." Jin Coin reminded.
This makes sense, and if we want to know the answer now, we can only wait and see what "she" will do next.
Chapter completed!