Chapter 466 "Pac-Man" game
The unique martial arts combat system of "Swordsman Love: Loyalty to the Country" combines the advantages of three games - "Counter-Strike", "The King of Fighters", and "Sword, Wind and Demon Record" (Lin Feng provided the idea).
"Swordsman Love: Loyalty to the Country" used the 3D engine of "Counter-Strike" when designing the game. The advantage of the 3D engine of "Counter-Strike" is that it is smooth and refreshing. Players have already played this game for more than half an hour.
With a profound experience, it is no exaggeration to say that "Swordsman Love: Loyalty to the Country" is definitely the smoothest 3D large-scale role-playing online game played by these players.
Subsequently, in the design, Qiu Xin also borrowed elements such as "one shot to the head" from "Counter-Strike" and carried them forward. In response to injuries to different parts, the game characters will have corresponding abnormal states. For example,
A heavy blow to the head will have a chance of causing temporary dizziness; a heavy blow to the neck may cause difficulty in breathing, affecting the player's movement; a serious injury to the limbs may cause the player to lose part of his or her mobility...etc.
In the "King of Fighters" series, Qiu Xin drew on the perfect attack judgment and defense judgment of "The King of Fighters". This also increased the smoothness of "Swordsman Love: Loyalty to the Country" in disguise.
At the same time, Lin Feng also told Qiu Xin the advantages of "Sword, Sword, Wind and Demon Record" (the first fighting RPG in China, the biggest feature is that it can perform combos). Together with the engine of "The King of Fighters", after improvements, it became the current "Swordsman Love"
The unique martial arts combat system of "Serve the Country with Faithfulness". However, now that players have entered the game for the first time, its unique martial arts combat system has not yet been fully explored. Players still cannot discover that there is a secret hidden in it - the combo system.
The combo system of "Sword, Sword, Wind and Demon Record" was naturally moved by Qiu Xin to "Swordsman Love: Loyalty to the Country" under Lin Feng's guidance. However, the combo system of normal attacks was cancelled. After all, this is a 3D large-scale online game, and combos are
It should not be too complicated and directly connected by various moves. However, the players now are all newcomers, the level of martial arts they have learned is still low, and they know relatively few moves. They are still unable to explore the "combination system". As players in the future
As your martial arts level improves, you will learn more moves, and master more martial arts, you will gradually be able to discover this "combination system".
At that time, this will be a surprise. For an online game, if all the information is published on the website for players to refer to, it is not good. It is like playing a stand-alone game by reading the guide, without a lot of the freshness of exploration.
, and occasionally discover a unique sense of accomplishment.
Qiuxin aims to give players this sense of freshness and unexpected surprise.
The "combination system" of "Swordsman Love: Loyalty to the Country" is a surprise prepared by Qiu Xin for all players. This "combination system" can combine different martial arts moves, allowing players to give full play to their imagination to combine various
Combo moves. When Qiu Xin was designing, Nishiyama Takashi gave him a lot of help. He didn't need to set up inherent combos. He only needed to set the attack determination of each martial arts move in detail. It was up to the players to explore and customize.
Free combination of combos. This can give players the greatest pleasure of exploration and sense of accomplishment. This is also one of the reasons for the success of the "King of Fighters" series!
At this time, many players in the game have gone through several battles and gradually figured out this new martial arts combat system. While they are enjoying themselves, their internal energy is also exhausted. Many players have no choice but to meditate on the spot and wait for their internal energy to recover.
Now players are practicing introductory internal strength, and they are still in the "first glimpse of the door" realm. It takes 180 seconds, which is 3 minutes, to restore full internal strength. Players need to meditate for 3 minutes to restore full internal strength. Although this adds more
Realistic, but makes players slightly bored while meditating.
But what shocked all the players was that as soon as they chose to meditate, a window popped up on the screen, and a game appeared on it, a game that almost everyone on earth had played or at least seen - "Pac-Man".
"Pac-Man" was first launched in arcades by Namco in 1980. It was once very popular. Until now, although it is difficult to find traces of it in arcades, other game platforms (such as home consoles PS2, handheld GBA, etc.)
) all have their presence.
The content of the game is very simple. You control a Pac-Man and eat all the beans on the screen. When you eat the beans, enemies will chase you. When you are caught up by the enemy, it means the game is over. The game is very simple, but
The gameplay is very good and very playable. This game is a sweet memory for most players. Unexpectedly, it has been moved by the "Second World" into the game "Swordsman Love: Loyalty to the Country".
Qiuxin launched such a small "Pac-Man" game when players are meditating, just to pass the boring waiting time of players while meditating. Of course, Qiuxin also made some simple modifications to "Pac-Man"
, the screen has been modified to make it more gorgeous, Pac-Man has also become a player, and the enemies have become golden soldiers. In addition, rewards have been set for "Pac-Man".
If the player can eat all the beans on the screen in one game (the minimum time is 120 seconds), all internal strength will be restored immediately (it takes 180 seconds to sit still to restore full internal strength), and the player's internal strength proficiency will be additionally increased. If caught by the enemy
, you can continue the game until all the beans are eaten, or until 180 seconds expires. If you eat all the beans before 180 seconds, additional internal skill proficiency will be awarded according to the length of the game. If you fail to eat all the beans within 180 seconds, there will be no additional reward.
Any internal skill proficiency.
This additional reward system makes all players excited. The emergence of this "Pac-Man" game has awakened the memories in players' minds and made everyone eager to try it. Now it can not only pass the boring and meaningless "meditation" time
, and also provides additional internal skill proficiency rewards, which undoubtedly made all players applaud. It can be said that after the launch of this "Pac-Man" game, no player complained about the 180-second waiting time for meditation.
The player "haosad" was the first player to eat all the beans on the screen in 120 seconds. The character's internal strength was instantly replenished, and he also found that the internal strength proficiency value increased by 20%. In addition to the few fights just now, "haosad" has gained entry-level internal strength.
From the first level of "First Preview" to the second level, not only does the upper limit of internal strength increase, but the power also increases by 2%.
"Haosad" After being stunned for a moment, he shouted and immediately rushed towards the next target.
Other players have also discovered the extra internal skill proficiency rewards in the "Pac-Man" game. The rewards are definitely not symbolic, but real, and the rewards definitely make everyone excited. Of course, this extra reward is only available in the early stage.
The increase effect is relatively obvious. As the player's internal strength becomes deeper and deeper in the later period, the increase in reward will become smaller and smaller.
Of course, in addition to this additional reward, there is another point that excites many players. The martial arts proficiency in "Swordsman Love: Loyalty to the Country" can be cultivated very quickly, far exceeding any existing game.
For the martial arts upgrade in "Swordsman Love: Loyalty to the Country", it only takes up to 30 hours to upgrade any martial arts from the first level of "First Peeping the Door" to the seventh level of "Shocking the Past and Sparking the Present".
.If it’s 3 hours a day, that’s 10 days.
The martial arts realm (the level of traditional online games) of players in "Swordsman Love: Loyalty to the Country" is temporarily capped at 7 realms, which are composed of the martial arts realm and the internal strength realm. If you want the martial arts realm and the internal strength realm to reach a perfect state together, the most you can do is
It takes 20 days, less than a month.
You can reach full level in 20 days, which is definitely the fastest upgrade among all existing online games, far faster than the originator of the upgrade difficulty "Legend". This makes many players shout that they are happy! The happiest thing for players to play online games is--
Fast upgrade, high explosion rate, and many millimeters.
But the so-called "fast upgrade" is only a superficial phenomenon. "Swordsman Love: Serving the Country with Loyalty" determines the strength of a character based on the martial arts he possesses, and there are hundreds of types of martial arts in "Swordsman Love: Serving the Country with Loyalty".
It is divided into four levels - "Introductory Kung Fu", "Jianghu Secret Skill", "Zhenshu Secret Skill", "Rare Secret Skill". The higher the martial arts level, the more powerful it is. Players cannot only practice one martial arts and one internal skill. Even if
You have learned a peerless internal skill such as "Nine Yang Divine Skill", but suddenly obtained "Yi Jin Jing". The two do not conflict and can have a power-enhancing effect. Would you not practice it?
What's more, there are more types of martial arts, and each martial arts has several moves. Only when any kind of martial arts is practiced to perfection can all the moves be available and the maximum power of this martial arts can be exerted.
What's more, "Swordsman Love: Loyalty to the Country" also has a "combination system", which is a super catalyst that stimulates players to continuously practice new martial arts and new internal skills. The higher the player's level of each martial arts, the more moves he will know.
, the power of "combination moves" is also greater.
Snowball seems to be an easy way to reach the full level, but the actual training time invested is no less than that of "Legend". It's just because the practice of different types of martial arts dilutes the inherent and difficult upgrade system of "Legend".
Undoubtedly, this was a trick by Qiu Xin, but it was extremely successful and there was no trace of the trick.
"It's 8 o'clock!" Wu Zhaopu looked at the time and reminded him.
Qiu Xin looked at his watch. After thinking for a moment, he cautiously asked the technician to continue to open the login, but this time only 50,000 people were allowed. This time it was even more exaggerated. It took 5 seconds last time to fill up the 100,000 people. This time
The 50,000 places released were filled with players who had been waiting for a long time in just two seconds.
"Bruce, how is the load on the supercomputer? Can we increase the number of online players?" Qiu Xin asked eagerly.
"The second-level automatic screen masking system, at 30 frames per second, has 150,000 people, and the three supercomputers have a load of 88%. It can also load up to 20,000 players!" Bruce affirmed after some calculations.
Chapter completed!