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Chapter 1042: City Server

Chapter 1042 City Server

Jade Raymond is a talent that Lin Feng never wants to waste!

This woman can definitely lead a game development team. Talent cannot be wasted! Never!

As for Gates, Lin Feng had long planned to remove him from the "Fourth Game Development Department" and let him focus on the position of vice president. With the expansion of the "Second World", its game development department

More and more, mutual coordination and communication between various game departments are becoming more and more important. This needs one person to handle, and Wu Zhaopu is not a suitable candidate. He is not a computer major himself, and he is not familiar with many problems that arise in game design.

, he has no solution. Wu Zhaopu is a management talent, but not a talent who can handle detailed issues (involving games).

On the contrary, Gates can do it. He is a senior game programmer himself, has also founded a company, and has management skills in this area. Although he is not good at management, what Lin Feng needs now is to coordinate the top ten games.

Work between departments to resolve related resource allocation and some differences. This job does not require high communication skills, not much eloquence, but more professional skills. Gates is undoubtedly a perfect fit!

Finally, after some discussions, Jade Raymond resigned from the position of director of the game engine development department and became the director of the "Fourth Game Development Department", responsible for the development of "Assassin's Creed". At the same time, Jade Raymond also

Serves as a senior consultant in the game engine department and continues to improve her "ergonomic system".

As for Gates, he resigned from the position of director of the "Fourth Game Development Department" and focused on his position as vice president, responsible for coordinating the work among the current ten major game departments. He also served as director of the "Game Engine Development Department".

There was a burst of applause in the conference room. Applause for Jade Raymond's successful appointment! Lin Feng's appointment has a huge impact on everyone.

Although the "Game Engine Development Department" is a key department of the company, since the "Game Engine" has long been completed, it is currently only being repaired. The major game development departments only call the main body of the game engine, and will then optimize it according to the different games they develop.

Therefore, although the "Game Engine Development Department" seems important, its status in the "Second World" is not as good as other game development departments. This is why Jade Raymond was able to serve as the director of the "Game Engine Development Department"

.

Now Lin Feng has asked Gates to resign as the director of the "Fourth Game Development Department" and transfer it to Jade Raymond. This not only illustrates Lin Feng's absolute meritocracy attitude, but also proves that in the

In the "Second World", as long as you have talent, you will never be buried. This is good news for everyone, because you don't have to worry about not being able to apply what you have learned.

"Lin, "World War" has entered the final stage of improvement. At present, the 3D electronic maps of major cities around the world have been produced and are undergoing post-improvement work. The weapon settings are already undergoing final trajectory corrections, and the 'ergonomic system' is also

In the final perfection." - said Minwu-Lee, director of the "Sixth Game Development Department".

Everyone's eyes lit up when they heard this. "World War" is the flagship work of the "Second World" and a masterpiece for the next ten years. Now, after three years of development, it is finally coming out. Three years of development time

, with an investment of more than 1 billion US dollars, how could such a game not be exciting?

"Min Wu, are there any technical difficulties regarding "War of the Worlds"?" Lin Feng asked.

Lin Feng is also looking forward to "War of the Worlds", but it may be because of his excessive expectations that Lin Feng is afraid of failure. Once the development of such a game fails, the consequences will not only be a loss of 1 billion US dollars in development fees, but also become a

It is the laughing stock of the industry and will also be a huge blow to the confidence of developers. Once it fails, the consequences will be disastrous.

"Lin, there are two problems now." Minwu-Li frowned. During the development process of "War of the Worlds", the impossible problems were solved, but now there are two problems that Minwu-Li cannot solve, or in other words, he

cannot be solved unilaterally.

"What problem?" Lin Feng asked.

"Lin, there are two problems. One is the player's computer performance. Although we have optimized the game engine to the greatest extent, since this is a world war, a world war that covers the whole world, what we design will be

A huge battle with tens of thousands of people. Faced with such a huge battle, the current computer performance of players cannot meet the needs. By then, I am afraid that it will not be able to give players a refreshing fighting feeling at all. This problem cannot be solved simply by relying on software.

Yes!" Minwu-Li sighed helplessly.

For "War of the Worlds", he has optimized it as much as possible. In the past three years or so, it can be said that most of his time has been spent on optimizing the game engine. But technology has its limits, at least according to the current technical level.

He said that Minwu-Li did not think that the gaming industry could do better than his game development team. However, Minwu-Li briefly tested it and found that based on the current mainstream configuration, the CPU is Pentium 4-1.8g and geforce3tai200-64m.

Graphics card, 512M DDR memory, but even with such a mainstream configuration, playing "World War" can only host 1,000 people at most. In other words, if there is a battle of thousands of people in the same game scene, the game will freeze.

If only a thousand people are stuck, what about ten thousand people? Or even more people?

Although, according to statistics, the concentration of players in the same game scene will not exceed 2,000, otherwise it will be overwhelming, but Minwu-Li must take everything into consideration.

Lin Feng nodded. Lin Feng had noticed this problem a long time ago.

"Minwu, I already have a solution to this problem. I'll talk about it later. You ask the second question!" Lin Feng said.

Minwu-Li nodded.

"The second problem is the number of players the server can host.' Minwu-Li is even more troubled when thinking about this problem.

The original purpose of "War of the Worlds" was to develop a first-person shooting game that would cover players all over the world, but the current question is, regardless of the player's computer performance, can the current network speed support global players on the same server?

What about the game? Minwu-Li even thought about this problem and knew it was impossible.

Minwu-Lee made a survey on how many first-person shooter game enthusiasts there are in the world. It’s about 500 million people. If you include the creativity of "World War", once "World War" opens its server for public beta, I am afraid that the global player base will exceed

800 million. Even on average, there will be 33 million players online every hour. Of course, this algorithm is the simplest algorithm. In fact, due to the different time differences between countries, the average number of online players will exceed 70 million. This number is undoubtedly

It's terrifying.

No matter how advanced the supercomputers are now, they cannot calculate such huge data. You must know that "War of the Worlds" is 3D. What's more, the player's computer cannot handle the load.

Lin Feng has also been troubled by the problem raised by Min Wu-Li, but just recently Lin Feng also came up with a solution, but it is not mature enough, so it is time to discuss it now.

"Minwu, I have an idea about this problem. There is only one server in the entire "War of the Worlds", and a supercomputer will act as the server. As for the number of supercomputers, it can be determined according to the actual situation." Lin Feng said.

Everyone frowned. How could this work? Even if the "Second World" is willing to spend money and use hundreds or thousands of supercomputers to perform calculations, the player's computer cannot bear the load, and the Internet speed can't be tolerated! How many times?

Tens of millions or even hundreds of millions of traffic will cause network congestion. Even with "cloud computing" it won't work. Sometimes, hardware problems cannot be solved by software.

"Indeed, 'cloud computing' is not a panacea, and software cannot fundamentally solve the hardware bottleneck. But with reasonable allocation and planning, it can solve this problem." Lin Feng said confidently.

Everyone was stunned, not understanding what Lin Feng meant.

"It's very simple. There is one server for the whole world, but we can set up classified servers according to different cities!" Lin Feng said.

Classification server?——Everyone was stunned again, and Lin Feng proposed a new term.

"Yes, it is a classified server. By building a server in a single city, we can divert the huge number of players around the world and reduce the load on the server." Lin Feng said.

"But how can we connect the world like this? The biggest selling point of "War of the Worlds" is that players from all over the world can connect with each other. But how can we connect with each other if it is classified in this way?" Minwu-Li was a little confused.

"Haha, it's very simple. Although players are divided into servers in various cities, the data of all players around the world is shared. For example, if a player in Guangzhou, China wants to attack Osaka, Japan, he only needs to send an application to the system, and the system will

Temporarily open an interconnection channel between the two regions, and temporarily add supercomputing to assist it," Lin Feng said.

"So what players from other regions want reinforcements?" Minwu-Li asked.

"Similarly, you can send an application to the system to get reinforcements. When needed, increase the number of servers and increase bandwidth. This can save money to the greatest extent!" Lin Feng said.

Everyone suddenly realized. After thinking about it carefully, this is undoubtedly a very good method. It can not only meet the requirements of global interconnection, but also save money to the greatest extent.

"So what about player exchanges between different cities?" Minwu-Li thought of this question.

"This is simpler, there is 'qq', we can embed 'qq', then there will be no problem at all, and through the 'qq' server, we can also save costs!" Lin Feng smiled.
Chapter completed!
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